Search found 11 matches
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[Mod] Walking Light [0.6] [walking_light]
by Echo » Tue Jul 31, 2012 08:31
in Mod Releases
- 41
- 27548
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by sofar
Mon Apr 11, 2016 07:30
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[Mod] Maze [0.5.5] [maze]
by Echo » Sat Aug 18, 2012 20:17
in Mod Releases
- 25
- 14532
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by Napiophelios
Thu Jul 10, 2014 21:53
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[Mod] Compass [0.5] [compass]
by Echo » Fri Nov 16, 2012 19:42
in Mod Releases
- 29
- 18093
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by TeTpaAka
Mon Dec 30, 2013 21:34
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[Mod] Explore [0.1] [explore_map]
by Echo » Tue Sep 04, 2012 23:12
in Mod Releases
- 5
- 8568
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by leetelate
Thu Nov 07, 2013 02:11
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get_look_yaw
by Echo » Tue Sep 04, 2012 21:30
in Minetest Problems
- 5
- 1683
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by RealBadAngel
Sun Jul 21, 2013 13:51
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[Mod] Watch [0.2] [watch]
by Echo » Sat Nov 17, 2012 18:31
in Mod Releases
- 11
- 6246
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by sapier
Fri Apr 19, 2013 21:11
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Defined file and fileformat for player spawns
by Echo » Tue Nov 20, 2012 18:32
in Minetest Features
- 1
- 742
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by kaeza
Wed Nov 21, 2012 06:03
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Potential speed improvement?
by Echo » Tue Nov 06, 2012 20:49
in Minetest Engine
- 2
- 1542
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by Mito551
Wed Nov 07, 2012 08:20
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[Mod] Beds [beds] - copy of PilzAdam's but with spawnpoint
by Echo » Sun Sep 30, 2012 18:04
in Old Mods
- 10
- 7031
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by Echo
Mon Nov 05, 2012 18:22
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precision timer
by Echo » Sun Sep 09, 2012 11:38
in Minetest Features
- 5
- 3054
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by Echo
Sun Sep 09, 2012 20:12
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Coding-help needed for "walk-over - Node"
by Echo » Wed Aug 29, 2012 13:28
in WIP Mods
- 2
- 1243
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by Echo
Wed Aug 29, 2012 13:50
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