This is a mostly frozen copy of the Minetest forums through 2017. If you know phpBB3 and would like to host any G-rated forum here, you can email: me@minetest.org
If the email doesn't work, find out who's taken over Final Minetest from OldCoder and email them to get write access or an admin account.
I should have set this up years ago. But it's no tale of woe.
Whether the temperature is high or low, regardless of cold winds blow,
away we go like Edgar Allan Poe, on now with the show. BTW rhymes are welcome.
Thanks for clarifying that. To tell the truth I thought that they worked as a lasagna. Layer upon layer upon layer of different rocks. But that way it would quickly make them too common. Im gonna have to test it out some more, im liking it more and more as time passes. I have to ask, can there be th...
Wow. With this it might be possible to bring some of the excessive amount of stone types Dwarf Fortress have. It has 24 different not counting ores or crystals. Are the layers full of the stone type? say I have a layer at -200 so from them on until the next it will always be stone B instead of stone...
Names are not irrelevant. Names can make or brake a games fame. Too crap a name and nobody will touch it or waste time in it. Also if it sounds too much like already established games it will also damage the reputation of the game. I know this game was inspired by Infiniminer and Minecraft and I thi...
DokuTest NF v1.6 uploaded and updated. As always both ZIP and RAR files included. This time I also made a list of changes and included them on the files as well. I also added a text file that includes the names of all default textures MineTest uses, if your game is missing one you can check. Next up...
Screenshots: Yellow: http://imgur.com/aQVKf,aDAtv,4jZKE Red: http://imgur.com/aQVKf,aDAtv,4jZKE#1 Green: http://imgur.com/aQVKf,aDAtv,4jZKE#2 Also had to edit the code a little to fix source yellow water tile image, and how the game looks when you are under each of the new waters. pastebin of change...
DokuTest Light done. It include support for all mods that come with the game: Default Fire Dyes Wool Vessels Bucket Animated Torches Working on NF version 1.6 to add: Dyes Wool Vessels Animated Torches And edit some textures Both versions have custom crack animations but I am not sure if they are wo...
Texture pack update. Change log included. Now supports MoreOres and GloopOres. More mod support coming the next days and weeks. I encourage anyone to post bugs in the textures for future updates and recommendations for mods. Future Mod support is as follows: OldCoders Server Nexus Bad_Command = tele...
If the texture naming has not changed since the 0.3.1 days then yes. I think some textures may be missing so im waiting for confirmation from you guys so I can add them.
http://i.imgur.com/Pl4FC.png DokuTest The Saga Continues for Minetest is a texture pack originally made for Minecraft. The original creator of the pack, doku, got tired and allowed others to keep working, edit, and use his textures as long as they gave credit. The pack continued existing in the for...
What it also lack is people that post things in the correct area. This topic should be on General because its general talk about minetest not in Minetest related projects because we aren't doing any projects related to minetest. part of the problem here is that different things are lacking different...
Ingame map generation control. Much like how other games let the player move sliders and bars to control map generations, the future of maps also needs to allow the players this ability. Sliders: Smooth------------Rough Low Mountains--------------------Ridiculous Mountains (Altitude) Something here-...
Tried it yesterday. Game runs out of lua memory if you try to make a 10000x10000 or 7kx7k maze. I made a 10x10 maze, then without moving I ran the code again for a 15x15 maze it replace the old 10x10 maze. Im gonna try to find where the run out of memory bug starts. Edit: Ok just finished a very lon...
as this will intensify the "rainbow caves" phenomenon. What if you use Perlin Noise to generate ores, but kinda like how biomes generate? So that, only certain areas have a type of ore in them, and other areas have other ores? So that one can ''strike gold'' in a region, and in other places there i...
i have put thought into this too. I would like to see: - a tool that can only be picked up once you are a certain level - crafts that can only be crafted once you are a certain level and require special tables or workshop to craft them Things like this ensure that players continue to experience new...
i made some generic code to create spheres from the chat console using /pointzero, /size and /round, im still missing a /hollow command to empty the interior, when its ready ill give you a copy and implement it here Do you plan to use different ways to make them? Example: /radius #, block type /dia...
Great to see new people coming here all the time. Its also great to see another person that has the same opinions about the end(who shall not be named anymore). Right now celeron55 is MIA. We like to believe that he is taking a vacation but we don't really know. He won't abandon this project without...
Calinou wrote:...name them "warp", not "go", "go" is just stupid. Also, the privilege for setting warps should be "setwarp", and "warp" to be allowed to use /warp. ;)