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Actually, I think I may have answered my own question. I added the line "climbable = true" to the trapdoor section of the init.lua for doors and it seems to be working fine now.
- by Mushi
- Thu Mar 19, 2015 01:47
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- Forum: Minetest Problems
- Topic: Trapdoor no longer climbable in 0.4.12
- Replies: 3
- Views: 1102
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