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Re: [Mod] Unified_Inventory Skins [u_skins]

Hi, I'm using this mod on my server(Lisacvuk and raven's server), and I have a problem. When player choose a skin, his texture becomes completly white. Its happening always, only way to fix it is to reconnect or place some armor. Any advise? Thanks. Try this.. It's my hybrid between uskins and olde...
by Pitriss
Thu Oct 02, 2014 18:57
 
Forum: Old Mods
Topic: [Mod] Unified_Inventory Skins [u_skins]
Replies: 50
Views: 14417

Re: MSG with reply [msg_reply]

/reply is still much shorter than /msg somenickname message.. and yes I'm aware of that problem with chatting with multiple ppl. I wanted to keep it simple.. but feel free to extend it.. My point was to bring back this nice feature back to life..:) And about that fix with joinplayer.. I'm not sure a...
by Pitriss
Sat Sep 27, 2014 14:16
 
Forum: WIP Mods
Topic: MSG with reply [msg_reply]
Replies: 2
Views: 647

MSG with reply [msg_reply]

This mod slightly modify /msg command from builtin so when you receive PM then you can reply to last one with /reply <message>. I think this can be useful in some more heavy PM conversation with someone. Licence: WTFPL Edit: this mod is inspired by old mod called redsand Edit 2: Both attachments con...
by Pitriss
Fri Sep 26, 2014 23:44
 
Forum: WIP Mods
Topic: MSG with reply [msg_reply]
Replies: 2
Views: 647

Re: [Czech] Zakládání CZ/SK Minetest serveru

Jak jsem napsal výše.. my na to je**m..:) nemá to pro nás smysl zakládat a maintainovat server pro lidi kteří se na to vykašlou za půl měsíce.:) Něco sice běží ale o5. Je to silně soukromé, jelikož HW nemá sílu na to aby utáh i landprotect. Prostě si musíme být jistí že se někdo nenaštve a nezačne n...
by Pitriss
Mon Sep 15, 2014 15:02
 
Forum: Česky
Topic: [Czech] Zakládání CZ/SK Minetest serveru
Replies: 10
Views: 7436

Re: Seznam čechů: Jak si říkáte? na jakém serveru hrajete

jo tak to sme na tom stejně +/-.. ale tak rozhodně dej vědět až se někde uchytíš.. onez server není špatný, minerealms taky jde (ne ten oldcoderovo)

Edit: přišel jsem o interact na onez serveru protože jsem napomenul dítě s právama za znásilňování capslocku..
by Pitriss
Sun Sep 14, 2014 15:33
 
Forum: Česky
Topic: Seznam čechů: Jak si říkáte? na jakém serveru hrajete?
Replies: 20
Views: 14319

Seznam čechů: Jak si říkáte? na jakém serveru hrajete?

Ahoj, Téma je myslím samovysvětlující.. Chcete najít jiné čechy? Chcete si pokecat v rodném jazyce na MT? Tak zde napište své herní jméno, server na kterém se vyskytujete a.. ..doufejte že vás příjde někdo navštívit.:) U mně je to prosté: Herní jméno: pitriss Servery: sem momentálně takový MT bezdom...
by Pitriss
Wed Sep 10, 2014 07:49
 
Forum: Česky
Topic: Seznam čechů: Jak si říkáte? na jakém serveru hrajete?
Replies: 20
Views: 14319

Re: is it a good idea to...

I don't think that using MC items in MT will be legal.. MC items/mobs are under MC licence and IIRC MC licence doesn't allow to use them outside of MC.
by Pitriss
Tue Sep 09, 2014 18:10
 
Forum: WIP Mods
Topic: is it a good idea to...
Replies: 8
Views: 1121

Re: [0.4.10]Wasteland Survival Server[wasteland] [24/7] [NO

A locked chest could e.g. be crafted with a normal chest + a stick. This is not needed IMHO. When you get some wood, then you are able to get stone pick and mine few pieces of coal and iron ore and use furnace on spawn..:) Personally I need only some protectors to build on this server. Unfortunatel...
by Pitriss
Fri Aug 01, 2014 18:50
 
Forum: Minetest Servers
Topic: [0.4.10]Wasteland Survival Server[wasteland] [24/7] [NO PVP]
Replies: 32
Views: 8228

Re: [0.4.10]Wasteland Survival Server[wasteland] [24/7] [NO

Take in mind, that without protectors ppl will not build too much on your server, just because they doesn't want to lose their resources.:)

So finishing your shop is really best idea.
by Pitriss
Thu Jul 31, 2014 03:59
 
Forum: Minetest Servers
Topic: [0.4.10]Wasteland Survival Server[wasteland] [24/7] [NO PVP]
Replies: 32
Views: 8228

Re: [mod]Multispawn[multispawn][git]

possible yes, but it have nothing to do with purpose of this mod. so it is more like task for some standalone mod.
by Pitriss
Wed Jul 30, 2014 15:56
 
Forum: WIP Mods
Topic: [mod]Multispawn[multispawn][git]
Replies: 13
Views: 4749

Re: [0.4.10]Wasteland Survival Server[wasteland] [24/7] [NO

Please how i can craft protector?
by Pitriss
Fri Jul 25, 2014 21:32
 
Forum: Minetest Servers
Topic: [0.4.10]Wasteland Survival Server[wasteland] [24/7] [NO PVP]
Replies: 32
Views: 8228

Re: Homepage visit button for public server list

But I have a simpler solution than worrying about browsers, and it takes care of more than being able to visit a URL. Fix the clipboard itegration . Then URLs can be displayed and copied to the browser, even if it doesn't quite give the ease of single-click navigation. They could also be copied fro...
by Pitriss
Mon Jul 21, 2014 14:04
 
Forum: Minetest Features
Topic: Homepage visit button for public server list
Replies: 24
Views: 4301

Re: Music in Minetest...

Eh.. purpose of music in most games (for me) is to turn that crap off and lets play something I like.. I don't remember any game where I liked its builtin music so much to keep it turned on..

BTW Ambience mods are reason why i have turned off sounds in MT..
by Pitriss
Sun May 25, 2014 07:26
 
Forum: Minetest Features
Topic: Music in Minetest...
Replies: 66
Views: 13676

Re: [Mod] Achievements [0.4] [awards] - awards menu

Maybe you can add archivements based on time online?
by Pitriss
Tue May 20, 2014 06:06
 
Forum: Mod Releases
Topic: [Mod] Achievements [2.3] [awards] – UI support, more awards
Replies: 156
Views: 101703

Re: [mod]Multispawn[multispawn][git]

Hi there is fixed version of init.lua. Replace old versions with file from code tag. It is not pushed in git just because it is not working in older clients (including stable). Problem is in broken formspecs. multispawndebug = false local function save_data(sett, data, def_sp) if sett ~= nil then da...
by Pitriss
Tue May 06, 2014 00:23
 
Forum: WIP Mods
Topic: [mod]Multispawn[multispawn][git]
Replies: 13
Views: 4749

Re: What's the minimum system resources for a Minetest serve

so i am correct that my maschine should kind of handle the game reasonably at least with various graphics stuff turned off? i mean here even in the single player the FPS drops quite frequently. Server doesn't need any video card.. It just serve game data to the client.. Lag is different thing than ...
by Pitriss
Thu May 01, 2014 15:10
 
Forum: Minetest Servers
Topic: What's the minimum system resources for a Minetest server?
Replies: 15
Views: 2949

Re: What's the minimum system resources for a Minetest serve

We have 0.4.7 server on IBM xServer 230, 1GHz (Pentium 3), 2.5GB RAM @ 133MHz. Our game is based on older technic game, with more than 4k items in it. This machine can handle 4 players quite well.. Only things what is causing lag sometimes are mapgen and moving of huge mass of water/lava. Edit: Serv...
by Pitriss
Thu May 01, 2014 09:50
 
Forum: Minetest Servers
Topic: What's the minimum system resources for a Minetest server?
Replies: 15
Views: 2949

Re: [Game] Adventuretest [Alpha]

Brandon, please can you explain us what skills are for what purpose?:)
by Pitriss
Tue Apr 29, 2014 19:51
 
Forum: Subgame Releases
Topic: [Game] Adventuretest
Replies: 298
Views: 107669

Re: [mod]Multispawn[multispawn][git]

CWz wrote:spawnset doesn't seem to save to spawn.conf

this also appears to be client side


Sorry, but I don't have time to track daily what MT core devs messed up this day.. My mod is working even under older 0.4.9.-31-g676f34a :// Feel free to track what is wrong and point me to that.
by Pitriss
Tue Apr 29, 2014 13:02
 
Forum: WIP Mods
Topic: [mod]Multispawn[multispawn][git]
Replies: 13
Views: 4749

Re: [Mod] Ban Hammer [0.2.1] [ban_hammer]

Cool mod.. If this is craftable.. How about adding some fun feature.. When It will be used without ban priv, it could apply random effect (kick/ban/mute) on person who used it..
by Pitriss
Tue Apr 29, 2014 12:25
 
Forum: Mod Releases
Topic: [Mod] Ban Hammer [0.2.1] [ban_hammer]
Replies: 25
Views: 7679

No this is not bug but feature. You need to be near furnace to make it work..
by Pitriss
Mon Mar 03, 2014 09:35
 
Forum: Minetest Problems
Topic: growing plants and furnace not working when too far away?
Replies: 3
Views: 634

Just so that others can do it too, I'll explain what I discovered. In the minetest /builtin folder, there is a file called item.lua. I'm not sure where this file is located on Windows, but on Linux it's in /usr/share/minetest/builtin (which is a write-protected location, so you'll have to sudo in o...
by Pitriss
Mon Mar 03, 2014 08:58
 
Forum: WIP Mods
Topic: Question about changing inventory size...
Replies: 5
Views: 1319

BTW: when you are using closed licences, please don't cry later because your mod will be not so much used. I (and not only I) preffer to use free mods..

PS: You are planning Fiat 126P. Are you sure that this is not licenced anymore? Using closed licence and break someones else licence looks weird.
by Pitriss
Mon Mar 03, 2014 08:53
 
Forum: WIP Mods
Topic: [ModPack] Cars [20140514-switchable-mouselook] [cars]
Replies: 37
Views: 13374

No description, no screenshot, rar.. no thanks:)
by Pitriss
Mon Mar 03, 2014 08:35
 
Forum: Minetest Maps
Topic: Park
Replies: 6
Views: 2926

so, I was just thinking about people starting servers, and the complicated process that is usually involved in it, and was wondering, why not create a gui specifically for hosting servers? it would function similar to the server tab, only it doesn't load you into the world. would this be possible/e...
by Pitriss
Mon Mar 03, 2014 08:29
 
Forum: Minetest Features
Topic: [idea] server gui
Replies: 13
Views: 2912

use zip instead nonfree rar.
by Pitriss
Fri Feb 28, 2014 15:33
 
Forum: Minetest Maps
Topic: Did Not Take a Minute!
Replies: 1
Views: 883

AFAIK Worldedit can import/export pieces of map.
by Pitriss
Fri Feb 28, 2014 09:51
 
Forum: Minetest Features
Topic: Copy/paste a portion of a map
Replies: 12
Views: 3159

["[c]+[r]+[4a]+[z]+[y]+[g]+[i1l]+[g]+[3e]+[r]+"] = "that is too close to the server owners name".. "pick a new name", I would suggest: ["cr[4a]zyg[i1l]ng[3e]r"] = "that is too close to the server owners name".. "pick a new name", Like the admin preg_match filter is. EDIT: added missing 'n' :) Origi...
by Pitriss
Thu Feb 27, 2014 20:21
 
Forum: Mod Releases
Topic: [Mod] No More Guests! [no_guests]
Replies: 19
Views: 8169

["[c]+[r]+[4a]+[z]+[y]+[g]+[i1l]+[g]+[3e]+[r]+"] = "that is too close to the server owners name".. //line 51, you probably forgot [n]+
by Pitriss
Thu Feb 27, 2014 09:10
 
Forum: Mod Releases
Topic: [Mod] No More Guests! [no_guests]
Replies: 19
Views: 8169

this is probably bug because older version on our private server shows also alloy/extract/compress recipes from technic
by Pitriss
Thu Feb 27, 2014 09:05
 
Forum: Old Mods
Topic: [Mod] Unified Inventory [1.0] [unified_inventory]
Replies: 161
Views: 110880
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