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[ModPack] xtraores 2016.03.23 [0.52][xtraores]

http://i.imgur.com/ctoVKYy.png theres a server using this mod! survivalworld.telesight.nl port: 30004 my name in that and every other server is: DavidDoesMinetest remember my ingame name if you have any questions this mod adds 9 ores to the game platinum: spawns 100 below sea level same as mese but...
by davidthecreator
Sun Jul 12, 2015 01:21
 
Forum: Mod Releases
Topic: [ModPack] xtraores 2016.03.23 [0.52][xtraores]
Replies: 22
Views: 6684

Re: [MOD] spykes [0.1][spykes]

i did a mistake when writing and someone likes that ? WTF?
Image
by davidthecreator
Sat Jul 11, 2015 21:36
 
Forum: Mod Releases
Topic: [MOD] spykes [0.1][spykes]
Replies: 6
Views: 1423

[MOD] spykes [0.1][spykes]

http://i.imgur.com/C7LuLd0.png this mod adds 10 spykes for default materials and 3 for moreores (this mod is perfect for making parkour worlds or using in multiplayer) default spykes: wooden 1 full hearth of dammage when steped on cactus 2 full hearths of dammage when steped on copper 3 full hearth...
by davidthecreator
Fri Jul 10, 2015 21:57
 
Forum: Mod Releases
Topic: [MOD] spykes [0.1][spykes]
Replies: 6
Views: 1423

Re: [MOD] more_material_tools [0.1][more_material_tools]

well atleast no more complains about not working image... and all other complains are fixed now
and about the cactus handles : this mod adds cactus sticks so people lost in deserts will probably use cactus sticks instead of wooden
by davidthecreator
Tue Jun 23, 2015 20:03
 
Forum: Mod Releases
Topic: [MOD] more_material_tools [0.2][more_material_tools]
Replies: 3
Views: 1264

[MOD] more_material_tools [0.2][more_material_tools]

i made a mod that adds a bunch of tools of materials that never ever were used for tools (some might be used) so it adds: cactus tools :slightly better than wood wery light and harmfull in combat LITTERALY brick tools: theyre super heavy and that makes them cause a lot of dammage to entities and nod...
by davidthecreator
Mon Jun 22, 2015 23:41
 
Forum: Mod Releases
Topic: [MOD] more_material_tools [0.2][more_material_tools]
Replies: 3
Views: 1264

Re: [Mod] Finite / Realistic Water [outdated] [waterplus]

K now I really feel like in terraria
by davidthecreator
Wed Jun 03, 2015 17:35
 
Forum: Old Mods
Topic: [Mod] Finite / Realistic Water [outdated] [waterplus]
Replies: 52
Views: 24751

Re: [important question] making glowing mobs could it be

Actualy i mean a fire related monster that would spawn deep underground and players should watch out of
by davidthecreator
Mon Jun 01, 2015 14:31
 
Forum: WIP Mods
Topic: [important question] making glowing mobs could it be
Replies: 5
Views: 688

Re: [important question] making glowing mobs could it be

I should test tha t out when o have time
by davidthecreator
Sun May 31, 2015 01:56
 
Forum: WIP Mods
Topic: [important question] making glowing mobs could it be
Replies: 5
Views: 688

Re: [Mod] Player Effects [1.1.1] [playereffects]

If you say its possible i say: aaaaaaaaaawwwwwwwwwwyyyyyyyyyeeeeeeeeeeaaaaaaaa!!!!
And also: i guess after a little play arround with mobs that mihght poison player or so i should also dont forget to make an antidote couse armor wont help in this case
by davidthecreator
Sat May 30, 2015 22:29
 
Forum: Mod Releases
Topic: [Mod] Player Effects [1.2.0] [playereffects]
Replies: 30
Views: 12930

Re: [MOD] Lapis Lazuli [1.0] [lapis]

Noone knows whats mythrils colour should be because it probably dosent even exist in real life everyone just gives it random colour /minetest blue/terraria light green/world of warcraft light purple /moded minecraft idk:D/
by davidthecreator
Sat May 30, 2015 22:06
 
Forum: Mod Releases
Topic: [Mod] Lapis Lazuli [1.2] [lapis]
Replies: 10
Views: 3119

Re: [Mod] Player Effects [1.1.1] [playereffects]

I ment are nodes or entities able to give the efects to players not players to entities or nodes for lets say: some one makes "poisoned" debuff that can be given to player using a command or drinking a potion from your potions mod but the maker of this debuff makes a poisoned spyke node an...
by davidthecreator
Sat May 30, 2015 21:54
 
Forum: Mod Releases
Topic: [Mod] Player Effects [1.2.0] [playereffects]
Replies: 30
Views: 12930

[important question] making glowing mobs could it be

Few mins ago i was just siting on a toilet and thinking: tenplus made a mobs redo mod with chickens that are able to lay eggs (as nodes!) So i was wondering if its possible to make non player placed nodes disapear in about a sec and wouldnt that mess anything up on quit (singleplayer) or server rest...
by davidthecreator
Sat May 30, 2015 21:43
 
Forum: WIP Mods
Topic: [important question] making glowing mobs could it be
Replies: 5
Views: 688

Re: [Mod] Player Effects [1.1.1] [playereffects]

Can i make nodes or entities give player effects when touched?
by davidthecreator
Sat May 30, 2015 11:50
 
Forum: Mod Releases
Topic: [Mod] Player Effects [1.2.0] [playereffects]
Replies: 30
Views: 12930

Re: [Mod] Meze [meze]

If meze was craftable it would be good for trolling
by davidthecreator
Sat May 30, 2015 10:23
 
Forum: Mod Releases
Topic: [Mod] Meze [meze]
Replies: 13
Views: 3613

Re: [Mod] Bedrock [bedrock]

I think explosives will work on bedrock so people can go under bedrock bedrock should be explosion resistant but i dont think it is so bedrock is kinda useless if player has tnt and even if it will be tnt resistant explosives from other mods might beat it
by davidthecreator
Sat May 30, 2015 10:14
 
Forum: Mod Releases
Topic: [Mod] Bedrock [bedrock]
Replies: 23
Views: 20046

Re: [MOD] Lapis Lazuli [1.0] [lapis]

This mod may make moreores user rage they gona search for mythril and as soon as they mine the ore theyl see it's just alsmost useless lapiz and theyl say fffffffffffffffffffffuuuuuuuuuuuuuuu for the rest of the day this mod may actualy troll someone :D
by davidthecreator
Sun May 10, 2015 18:44
 
Forum: Mod Releases
Topic: [Mod] Lapis Lazuli [1.2] [lapis]
Replies: 10
Views: 3119

Re: [wip][mod] Rotting nodes: "Your house will rot!" [rot]

The node that falls on steping on it sounds realy great might be good for a parkour if someone would get lucky enough to make all wooden nodes that are suppost to fall rot the way it s suppost
And i think bricks will get popular to users of this mod
by davidthecreator
Sun May 10, 2015 18:18
 
Forum: WIP Mods
Topic: [wip][mod] Rotting nodes: "Your house will rot!" [rot]
Replies: 2
Views: 1049

Re: (ComingSoon)Small Pets

What about kitties
by davidthecreator
Sun Mar 29, 2015 18:26
 
Forum: WIP Mods
Topic: [comingsoon] small pets [mod]
Replies: 8
Views: 1630

Re: [Mod] Pathogen [0.3][pathogen]

What kind of help do you need ?
by davidthecreator
Sun Mar 29, 2015 17:24
 
Forum: WIP Mods
Topic: [Mod] Pathogen [0.3][pathogen]
Replies: 30
Views: 9630

Re: Enchancements

Ooo ok
by davidthecreator
Tue Mar 24, 2015 16:20
 
Forum: WIP Mods
Topic: Enchancements
Replies: 19
Views: 3279

Re: [Mod] Walking Light [0.6] [walking_light]

This mod could have a set of exclusive tools that lights up dark places o player could not only mine but allso have a solution in case he needs some wood at a midnight likes to PvP at dark places or to dig himself a grave in mid night in case he's playing with blockmen's HUD mod and runed out of foo...
by davidthecreator
Sat Mar 21, 2015 18:24
 
Forum: Mod Releases
Topic: [Mod] Walking Light [0.6] [walking_light]
Replies: 41
Views: 27318

Re: [Mod] Pathogen [0.3][pathogen]

I got some ideas : at these days people are worrying about Ebola you could add that the symptoms are bleeding trough eyes and mouth and after some time it insta kills the infected one . Also you should add cold: well everyone knows the symptoms player should be slower when infected and the last one ...
by davidthecreator
Sat Mar 21, 2015 16:56
 
Forum: WIP Mods
Topic: [Mod] Pathogen [0.3][pathogen]
Replies: 30
Views: 9630

Re: Enchancements

Why does everyone think about minecraft and stuff from minecraft that is impossible to make forget the minecraft because it sucks and think about minetest things that dosent exist in minecraft like the "full punch interval"
by davidthecreator
Sat Mar 21, 2015 16:33
 
Forum: WIP Mods
Topic: Enchancements
Replies: 19
Views: 3279

Re: [MOD] fixed birthstones [birthstones]

I Think sand should have amber instead of pearls or have shells and the pearls should be crafted out of shells
by davidthecreator
Sat Mar 21, 2015 16:15
 
Forum: WIP Mods
Topic: [MOD] fixed birthstones [birthstones]
Replies: 14
Views: 2629

Re: [Mod] Throwing enhanced (bows and arrows) [0.9.8] [throw

Does simple mobs mobs drop they stuff when they get killed with any arrow that can kill in this mod because mobs at regular throwing mod didn't drop what they were suppost to they didn't drop anything at all so I hope its fixed at this mod
by davidthecreator
Mon Mar 16, 2015 18:57
 
Forum: Mod Releases
Topic: [Mod] Throwing enhanced [maint.] [throwing]
Replies: 84
Views: 19051

Re: [Mod] Mirror of Returning [0.1.0] [returnmirror]

But spawnpoint can be set with bed if its mod is installed plus the mirror could take the player to the place he spawned or respawned the last time
by davidthecreator
Sun Feb 15, 2015 14:26
 
Forum: Mod Releases
Topic: [Mod] Mirror of Returning [1.0.2] [returnmirror]
Replies: 13
Views: 8843

Re: [Mod] Mirror of Returning [0.1.0] [returnmirror]

If it teleported player to its spawn point it would almost be like terraria's magic mirror
by davidthecreator
Sat Feb 14, 2015 15:58
 
Forum: Mod Releases
Topic: [Mod] Mirror of Returning [1.0.2] [returnmirror]
Replies: 13
Views: 8843

Re: HELP

sorry for taking so long but here it is remade yor mobs to an simple mobs mod and changed its name so it wouldnt replace the regular mobs mod for people that likes mobs overloads also both mobs has a spawegg and candrop its banner of an powerfull exclusive sword with a chanse of 2% b.t.w instead of ...
by davidthecreator
Fri Feb 13, 2015 23:21
 
Forum: Modding Discussion
Topic: HELP
Replies: 5
Views: 1406

Re: Writable Books...

That would make a good thing to default I also hope it will get adder to default game
by davidthecreator
Thu Feb 12, 2015 15:52
 
Forum: WIP Mods
Topic: Writable Books...
Replies: 17
Views: 3100

Re: mineZ v0.0.1

If you want something new just tell me what should I add and perhaps i will add that
by davidthecreator
Sat Nov 29, 2014 17:25
 
Forum: WIP Subgames
Topic: mineZ v0.0.1
Replies: 3
Views: 2196
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