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thank guys for the response!
by Melkor
Tue Jun 04, 2013 14:11
 
Forum: Minetest Texture Packs
Topic: about Krita
Replies: 9
Views: 1642

PilzAdam wrote:Well, install Linux :-p

i cant, this is not my computer! :P
:P :P :P
by Melkor
Tue Jun 04, 2013 00:51
 
Forum: Minetest Texture Packs
Topic: about Krita
Replies: 9
Views: 1642

about Krita

some people says this software (http://krita.org/) is the equivalent to photshop in linux, not gimp, any idea?
Seems to be linux only, sadly im a windows user, so i can't give it a try, anyone?
by Melkor
Tue Jun 04, 2013 00:06
 
Forum: Minetest Texture Packs
Topic: about Krita
Replies: 9
Views: 1642

i'm just curious about what happened here
by Melkor
Wed May 08, 2013 12:45
 
Forum: WIP Mods
Topic: Here is the design for a game mode, work upon it.
Replies: 7
Views: 1166

Sorry for the long absent. I'm busier now with my job. Was promoted. But I am working on it still so don't worry. I've redid some renditions for the swords on my free time. I've also been messing with .lua a little more. Not sure if I truly improved much. So to update you all, I've been exporting a...
by Melkor
Wed May 08, 2013 11:55
 
Forum: Minetest Texture Packs
Topic: MineToon
Replies: 400
Views: 218508

inocudom and stu: Thank you!
by Melkor
Wed May 08, 2013 11:43
 
Forum: Minetest Features
Topic: Player model enhancement. [knees & elbows]
Replies: 62
Views: 12739

Just for fun, I have added bending knees and elbows to the default character model. http://img829.imageshack.us/img829/4033/rendercr.png Download: http://ompldr.org/vaTh5eQ/model.zip Licence WTFPL To use, simply replace common/mods/default/models/character.x with the one contained in the archive. F...
by Melkor
Tue May 07, 2013 12:02
 
Forum: Minetest Features
Topic: Player model enhancement. [knees & elbows]
Replies: 62
Views: 12739

--DELETED--
by Melkor
Sun May 05, 2013 12:03
 
Forum: Mod Releases
Topic: [Mod] Weighted Companion Cube nodebox [wcc]
Replies: 30
Views: 12195

--DELETED--
by Melkor
Fri May 03, 2013 05:18
 
Forum: Mod Releases
Topic: [Mod] Weighted Companion Cube nodebox [wcc]
Replies: 30
Views: 12195

jordan?
by Melkor
Fri May 03, 2013 05:16
 
Forum: WIP Mods
Topic: Here is the design for a game mode, work upon it.
Replies: 7
Views: 1166

ASEPRITE!! [img=ASEPRITE]http://www.aseprite.org/assets/images/screenshot05.png[/img] :D Allegro Sprite Editor Has many features, yes is lean and fast. It was originally made to mimic the old AnimatorPro (from the old DOS days), but has fully grown into a really nice application. It's both suited t...
by Melkor
Mon Apr 29, 2013 03:00
 
Forum: Minetest Texture Packs
Topic: Texture Making Tools
Replies: 26
Views: 4611

ASEPRITE!!


[img=ASEPRITE]http://www.aseprite.org/assets/images/screenshot05.png[/img]
by Melkor
Sat Apr 27, 2013 04:29
 
Forum: Minetest Texture Packs
Topic: Texture Making Tools
Replies: 26
Views: 4611

Here are some screenshots of my WIP texture pack. http://i.imgur.com/6rJpx.jpg http://i.imgur.com/Ju3ha.png http://i.imgur.com/NJ54j.png http://i.imgur.com/YgYFF.jpg I will post a download link when it's ready. Feel free to tell your opinions about it. jake, where are youuuu??
by Melkor
Wed Apr 24, 2013 02:16
 
Forum: Minetest Texture Packs
Topic: [WIP] Paperjake texture pack
Replies: 21
Views: 6365

I have been busy at my desk and drew these with pens and pencils. Enjoy! Screenshots: http://i.imgur.com/I1YEU.jpg http://i.imgur.com/g12jT.png http://i.imgur.com/SLd2n.jpg http://i.imgur.com/2It1n.jpg http://i.imgur.com/rd5RV.png http://i.imgur.com/fTkhr.jpg http://i.imgur.com/GOIw0.jpg Download: ...
by Melkor
Wed Apr 24, 2013 02:12
 
Forum: Minetest Texture Packs
Topic: My Hand Drawn Stuff. 126 by 126.
Replies: 46
Views: 19589

i really like this mod, no more jumping for nothing
by Melkor
Mon Apr 22, 2013 06:29
 
Forum: Mod Releases
Topic: [Mod] Halfslab terrain Ringworld colony [0.5.1] [slabrealm]
Replies: 30
Views: 13634

just for fun:

Image

haha it looks like it's flowing up, opss i made a mistake
by Melkor
Wed Apr 17, 2013 16:36
 
Forum: Minetest Texture Packs
Topic: MineToon
Replies: 400
Views: 218508

Use a fixed view distance: viewing_range_nodes_min = 128 viewing_range_nodes_max = 128 This is an example for a 128 node viewing range (equivalent to Minecraft's "Far" setting). in 0.3.1 runs at 6 fps with farmesh on with this settings (with vey few chunks loaded) in 0.4.6 with these settings, noth...
by Melkor
Mon Apr 15, 2013 15:49
 
Forum: Minetest Problems
Topic: Farmesh and Fog
Replies: 6
Views: 1551

sfan5 wrote:I also have the fog problem, i can get the fog to go farther, but not closer to me again


good to know that im not the only one

Hybrid Dog wrote:At first fix the Artifacts problem:
Image


mi eyes!!
by Melkor
Mon Apr 15, 2013 15:13
 
Forum: Minetest Problems
Topic: Farmesh and Fog
Replies: 6
Views: 1551

Zeg9 wrote:(quite unrelated to the server) I am having trouble building minetest 0.3 with irrlicht 1.8... and with 1.7.3 I got a segfault at startup of minetest, so I think I'll give up...


how about this: https://github.com/minetest/minetest/tree/stable-0.3

thanks darkrose
by Melkor
Mon Apr 15, 2013 02:27
 
Forum: Minetest Servers
Topic: [1405.00][Classic] darkrose's servers [0.3.x compatible]
Replies: 227
Views: 55534

darkrose wrote: ask me for build; either here, on irc, or on the server.


why not? addme! user: Melkor
by Melkor
Sun Apr 14, 2013 21:35
 
Forum: Minetest Servers
Topic: [1405.00][Classic] darkrose's servers [0.3.x compatible]
Replies: 227
Views: 55534

Farmesh and Fog

Farmesh is a great feature which is not supported since 0.4 http://i288.photobucket.com/albums/ll190/melkor_666/farmesh_zpsf7321b9f.gif and it show a horizon, which is really nice http://i288.photobucket.com/albums/ll190/melkor_666/screenshot_22593791_zpsd014e798.png (0.3.1 version + jordach's textu...
by Melkor
Sun Apr 14, 2013 21:08
 
Forum: Minetest Problems
Topic: Farmesh and Fog
Replies: 6
Views: 1551

Having to travel for several minutes on fast just to avoid houses getting griefed does not sound like heaven :-(. Plus it might become very difficult to locate the buildings once their builders do no longer play. The diverse protection mods, combined with teleport mods, make life much easier. nobod...
by Melkor
Sat Apr 13, 2013 15:27
 
Forum: Minetest General
Topic: The Edge of Minetest (like the edge of the world where it just stops.)
Replies: 21
Views: 5485

people used to make trips right to the edges in public servers, in the 0.3.1 era, I miss old servers like the Kray server. for some reason since 0.4, publics servers are too laggy for me http://i288.photobucket.com/albums/ll190/melkor_666/screenshot_8850778_zps1849f3f9.jpg http://i288.photobucket.co...
by Melkor
Sat Apr 13, 2013 13:29
 
Forum: Minetest General
Topic: The Edge of Minetest (like the edge of the world where it just stops.)
Replies: 21
Views: 5485

They do. What is with horses we came up with that a long time ago. And from the peaks I have seen they look like this. http://forum.minetest.net/viewtopic.php?pid=56889#p56889 . Also what is with the change in texture format. I am pretty sure minetest is Getting more popular with minecrafters. Why ...
by Melkor
Fri Apr 12, 2013 17:26
 
Forum: Minetest General
Topic: Using Minecraft Features
Replies: 59
Views: 13605

Zeg9 wrote:Wait... Did ompldr just remove my screenshots and stuff ??


Perhaps files may exist only during a certain period of time.
Re-upload them again.
I can confirm that my files uploaded to omploader were erased too
by Melkor
Sat Apr 06, 2013 08:47
 
Forum: Mod Releases
Topic: [Mod] UFOs [ufos]
Replies: 99
Views: 64235

cool
by Melkor
Tue Apr 02, 2013 13:47
 
Forum: Old Mods
Topic: [Mod] Computers [0.2.2] [computer]
Replies: 128
Views: 39691

updates?
by Melkor
Tue Apr 02, 2013 12:19
 
Forum: Old Mods
Topic: [Mod] Computers [0.2.2] [computer]
Replies: 128
Views: 39691

Mito551 wrote:will there be any joke stuff?


HERE: http://forum.minetest.net/viewtopic.php?id=5370
by Melkor
Mon Apr 01, 2013 01:11
 
Forum: Minetest General
Topic: 1st april minetest update?
Replies: 9
Views: 1157

Likwid H-Craft wrote::D DOS Days!

...
You mean the windows 1.0-3.0!


windows 1.0 to 3.11 run ON D.O.S, but they where more like a shell in that era...
by Melkor
Sun Mar 03, 2013 04:05
 
Forum: Minetest Texture Packs
Topic: Texture Making Tools
Replies: 26
Views: 4611

---DELETED---
by Melkor
Fri Feb 22, 2013 10:22
 
Forum: Mod Releases
Topic: [Mod] Weighted Companion Cube nodebox [wcc]
Replies: 30
Views: 12195
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