lightonflux wrote:I really like the mantis. Have a educational video about it¹ to celebrate this mod
Fixerol wrote:Important info: you should make all sounds mono (not stereo), to play correctly in 3D, right now it plays same for everybody on the server without any distance or direction correction. That is OpenAL requirement, iirc. (notice, tnt_explode is already in mono). By making sounds mono you will be able to tell where exactly sound is coming from.
And yes, that mod is amazing!
Minetestforfun wrote:Are all monsters of this mod animated ?
UjEdwin wrote:really good update & work XD
But there should be a lime for some mobs, like when the duckking & scorpions spawns more mobs at same place, it made the game froze a few times..
UjEdwin wrote:like a max number for mobs that is spawned by other mobs.
The duckking, it spawning more and more ducks, it never ends (same with the scorpions if something keep killing them)
that made my game could not handle them :-)
I have a laptop with win10 64bit, 8ram i7 so my pc is not slow.
TenPlus1 wrote:OMG, I've never feared playing so much with all of these new monsters waiting in the darkness... Is there any way to reduce the model sizes so they can be added to servers ?
visual_size = def.visual_size or {x = 1, y = 1},
npx wrote:Thank you!
If someone else miss the chinese dragon we've attached to this post the model and the texture...
We have also made a video trailer of the mod, check the link on the first post and enjoy it!
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