[Mod] Torches [carbone_torches] – client-side 3D torches

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Calinou
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[Mod] Torches [carbone_torches] – client-side 3D torches

by Calinou » Sat Oct 25, 2014 19:14

3D torches. Client-side, thus no delay upon placing. Can be placed on ceilings like default torches.

This mod is originating from Carbone. You don't install this mod if you're playing that particular game; it's already included and enabled by default there.

GitHub repository (includes issue tracker)

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Rename the directory to “carbone_torches” after extracting the .zip file.

No dependencies on non-default mods.
License for code: CC0 1.0 Universal
License for textures: CC0 1.0 Universal
 

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stu
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Re: [Mod] Torches [carbone_torches] – client-side 3D torches

by stu » Sat Oct 25, 2014 19:43

Calinou wrote: Client-side, thus no delay upon placing.


It seems to work well enough, I am just curious to know what makes it 'fully client-side' as opposed to default torches?
 

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Calinou
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Re: [Mod] Torches [carbone_torches] – client-side 3D torches

by Calinou » Sat Oct 25, 2014 21:31

stu wrote:
Calinou wrote: Client-side, thus no delay upon placing.


It seems to work well enough, I am just curious to know what makes it 'fully client-side' as opposed to default torches?


As opposed to most 3D torch mods, it uses only one node with no additional logic on placement. This is why I call it client-side.
 

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Re: [Mod] Torches [carbone_torches] – client-side 3D torches

by Sokomine » Tue Oct 28, 2014 04:18

Calinou wrote:As opposed to most 3D torch mods, it uses only one node with no additional logic on placement. This is why I call it client-side.

Thanks! That removes the annoyance other 3D torch mods cause. Lag-less 3d torches are welcomed :-)
A list of my mods can be found here.
 


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