Because heat and humidity are defined as 50 + noisevalue * 50, and noise values vary roughly between -1.5 to +1.5 if they have several octaves, dependant on persistence and number of octaves.
Heat and humidity have 3 octaves with 0.5 persistence, so the maximum amplitude is:
1 + 0.5 + 0.5*0.5 = 1.75 so the variation is from -1.75 to +1.75, but the extreme values are extremely rare, the usual variation is roughly a little larger than -1 to +1.
add_biome("underground", nil, nil, nil, nil, nil, nil, nil, nil, nil, nil,
-31000, -192, 50, 50, 1)
add_biome("mountain", nil, "default:snow", 1, "default:snowblock", 2,
nil, nil, nil, nil, nil, 140, 31000, 50, 50, 1)
add_biome("desert", nil, "default:desert_sand", 1, "default:desert_sand", 3,
"default:desert_stone", nil, nil, nil, nil, 3, 23, 50, 10, ethereal.desert)
add_biome("desert_ocean", nil, "default:sand", 1, "default:sand", 2,
"default:desert_stone", nil, nil, nil, nil, -192, 3, 50, 10, ethereal.desert)
add_biome("glacier", "default:snowblock", "default:snowblock", 1,
"default:snowblock", 3, "default:ice", "default:ice", 10, -8, 31000, 0, 85, ethereal.glacier)
add_biome("glacier_ocean", "default:snowblock", "default:sand", 1, "default:sand", 3,
nil, nil, nil, nil, nil, -112, -9, 0, 85, ethereal.glacier)
add_biome("clearing", nil, "ethereal:green_dirt", 1, "default:dirt", 3,
nil, nil, nil, nil, nil, 3, 71, 83, 55, 1) -- ADDED
add_biome("bamboo", nil, "ethereal:bamboo_dirt", 1, "default:dirt", 3,
nil, nil, nil, nil, nil, 3, 71, 50, 90, ethereal.bamboo)
add_biome("bamboo_ocean", nil, "default:sand", 1, "default:sand", 2,
nil, nil, nil, nil, nil, -192, 2, 50, 90, ethereal.bamboo)
add_biome("mesa", nil, "bakedclay:orange", 1, "bakedclay:orange", 15,
nil, nil, nil, nil, nil, 1, 71, 75, 28, ethereal.mesa)
add_biome("mesa_ocean", nil, "default:sand", 1, "default:sand", 2,
nil, nil, nil, nil, nil, -192, 1, 75, 28, ethereal.mesa)
add_biome("alpine", nil, "default:dirt_with_snow", 1, "default:dirt", 2,
nil, nil, nil, nil, nil, 40, 140, 50, 40, ethereal.alpine)
add_biome("snowy", nil, "ethereal:cold_dirt", 1, "default:dirt", 2,
nil, nil, nil, nil, nil, 4, 40, 10, 40, ethereal.snowy)
add_biome("frost", nil, "ethereal:crystal_dirt", 1, "default:dirt", 3,
nil, nil, nil, nil, nil, 1, 71, 10, 40, ethereal.frost)
add_biome("frost_ocean", nil, "default:sand", 1, "default:sand", 2,
nil, nil, nil, nil, nil, -192, 1, 10, 40, ethereal.frost)
add_biome("grassy", nil, "ethereal:green_dirt", 1, "default:dirt", 3,
nil, nil, nil, nil, nil, 3, 91, 37, 65, ethereal.grassy)
add_biome("grassy_ocean", nil, "defaut:sand", 2, "default:gravel", 1,
nil, nil, nil, nil, nil, -31000, 3, 37, 65, ethereal.grassy)
add_biome("caves", nil, "default:desert_stone", 3, "air", 8,
nil, nil, nil, nil, nil, 4, 41, 60, 25, ethereal.caves)
add_biome("grayness", nil, "ethereal:gray_dirt", 1, "default:dirt", 3,
nil, nil, nil, nil, nil, 2, 41, 65, 25, ethereal.grayness)
add_biome("grayness_ocean", nil, "default:sand", 1, "default:sand", 2,
nil, nil, nil, nil, nil, -192, 1, 65, 25, ethereal.grayness)
add_biome("grassytwo", nil, "ethereal:green_dirt", 1, "default:dirt", 3,
nil, nil, nil, nil, nil, 1, 91, 31, 45, ethereal.grassytwo)
add_biome("grassytwo_ocean", nil, "default:sand", 1, "default:sand", 2,
nil, nil, nil, nil, nil, -192, 1, 31, 45, ethereal.grassytwo)
add_biome("prairie", nil, "ethereal:prairie_dirt", 1, "default:dirt", 3,
nil, nil, nil, nil, nil, 3, 26, 60, 30, ethereal.prairie)
add_biome("prairie_ocean", nil, "default:sand", 1, "default:sand", 2,
nil, nil, nil, nil, nil, -192, 1, 60, 30, ethereal.prairie)
add_biome("jumble", nil, "ethereal:green_dirt", 1, "default:dirt", 3,
nil, nil, nil, nil, nil, 1, 71, 55, 70, ethereal.jumble)
add_biome("jumble_ocean", nil, "default:sand", 1, "default:sand", 2,
nil, nil, nil, nil, nil, -192, 1, 55, 70, ethereal.jumble)
add_biome("junglee", nil, "ethereal:jungle_dirt", 1, "default:dirt", 3,
nil, nil, nil, nil, nil, 1, 71, 74, 70, ethereal.junglee)
add_biome("junglee_ocean", nil, "default:sand", 1, "default:sand", 2,
nil, nil, nil, nil, nil, -192, 1, 74, 70, ethereal.junglee)
add_biome("grove", nil, "ethereal:grove_dirt", 1, "default:dirt", 3,
nil, nil, nil, nil, nil, 3, 23, 80, 45, ethereal.grove)
add_biome("grove_ocean", nil, "default:sand", 1, "default:sand", 2,
nil, nil, nil, nil, nil, -192, 2, 80, 35, ethereal.grove)
add_biome("mushroom", nil, "ethereal:mushroom_dirt", 1, "default:dirt", 3,
nil, nil, nil, nil, nil, 3, 50, 90, 90, ethereal.mushroom)
add_biome("mushroom_ocean", nil, "default:sand", 1, "default:sand", 2,
nil, nil, nil, nil, nil, -192, 2, 90, 90, ethereal.mushroom)
add_biome("sandstone", nil, "default:sandstone", 1, "default:sandstone", 1,
"default:sandstone", nil, nil, nil, nil, 3, 23, 15, 15, ethereal.sandstone)
add_biome("sandstone_ocean", nil, "default:sand", 1, "default:sand", 2,
nil, nil, nil, nil, nil, -192, 2, 15, 15, ethereal.sandstone)
add_biome("quicksand", nil, "ethereal:quicksand2", 3, "default:gravel", 1,
nil, nil, nil, nil, nil, 1, 1, 50, 38, ethereal.quicksand)
add_biome("plains", nil, "ethereal:dry_dirt", 1, "default:dirt", 3,
nil, nil, nil, nil, nil, 3, 25, 90, 45, ethereal.plains)
add_biome("plains_ocean", nil, "default:sand", 1, "default:sand", 2,
nil, nil, nil, nil, nil, -192, 2, 90, 45, ethereal.plains)
add_biome("savannah", nil, "default:dirt_with_dry_grass", 1, "default:dirt", 3,
nil, nil, nil, nil, nil, 3, 50, 45, 25, ethereal.savannah)
add_biome("savannah_ocean", nil, "default:sand", 1, "default:sand", 2,
nil, nil, nil, nil, nil, -192, 1, 45, 25, ethereal.savannah)
add_biome("fiery", nil, "ethereal:fiery_dirt", 1, "default:dirt", 3,
nil, nil, nil, nil, nil, 5, 20, 90, 5, ethereal.fiery)
add_biome("fiery_ocean", nil, "default:sand", 1, "default:sand", 2,
nil, nil, nil, nil, nil, -192, 4, 90, 5, ethereal.fiery)
add_biome("sandclay", nil, "default:sand", 3, "default:clay", 2,
nil, nil, nil, nil, nil, 1, 11, 75, 5, ethereal.sandclay)
function.name_of_thing_to_do
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