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Re: [Modpack] Creatures MOB-Engine [2.3.1] [cme]

PostPosted: Sun Mar 26, 2017 15:09
by cHyper
Andrey01 wrote:Does BlockMen going to add new mobs are based MineCraft?

No, latest mob from BlockMen was Oerrki.
He left the community.
I would like to have bigs and cows in the game. That would be a great mob Framework nowadays. Maybe somebody could Import the animals from another mob-pack?!!

Re: [Modpack] Creatures MOB-Engine [2.3.1] [cme]

PostPosted: Sun Mar 26, 2017 16:46
by diogogomes
Mob Engine was approved and cloned unforked to Minetest Mods Team
https://github.com/minetest-mods/mob-engine


What is Mob Engine?
Mob Engine (formely Creatures MOB-Engine) is a mod(pack) for Minetest that provides a mob engine and several creatures to the game.

Currently includes:
  • chickens
  • ghosts
  • mob engine
  • oerrkis
  • sheep
  • zombies

Mob Engine was started as a fork of BlockMen's Creature MOB-Engine (when the developer abandoned the project) with the purpose of maintain.


Why?
After the debate (https://github.com/BlockMen/cme/issues/12), Mob Engine was approved and cloned unforked to Minetest Mods Team (https://github.com/minetest-mods/mob-engine).

Re: [Modpack] Creatures MOB-Engine [2.3.1] [cme]

PostPosted: Mon Mar 27, 2017 11:59
by Codesound
azekill_DIABLO wrote:
Codesound wrote:
Codesound wrote:bad, that triller-subword generates that message?
But I dont know where it came from!
unified_inventory? What is the problem with this? Which version do you use? We need more infos about the problem?


Hi,

sorry for my bad feed....

Win10_x64, minetest-0.4.15-win64, CME Version 2.3.1, Unified Inventory for Minetest 0.4.8+

page turning, going from 9 to 10, appears on the screen this error (see attached files: screenshot that shows before and after switching between pages)...
it seems to me that are not shown in the inventory the icons indicated.... I do not know what it depends

I hope to have been more clear... many and many thanks for all and sorry again for my bad feed.....


R


It's just a missing inventory texture! it loads when you change page and when you come on an item with inexistent textures.

Are you using a mod called "drillers"?


Hi,

yes, in cme folder is present the "drillers" sub-folder...
basically you do not have the opportunity to take from inventory the missing objects?

thank you for your explanation!

R

Re: [Modpack] Creatures MOB-Engine [2.3.1] [cme]

PostPosted: Mon Mar 27, 2017 12:26
by texmex
Maintainers of the new repo should request a change of repo URL in first post so that newcomers won't choose the abandoned repo.

Re: [Modpack] Creatures MOB-Engine [2.3.1] [cme]

PostPosted: Mon Mar 27, 2017 14:36
by azekill_DIABLO
Codesound wrote:Hi,

yes, in cme folder is present the "drillers" sub-folder...
basically you do not have the opportunity to take from inventory the missing objects?

thank you for your explanation!

R


first, i don't remenber where is the mod download, then, you should just copy a random texture, put it in drillers/textures and rename it to the missing things ;)