minetest.register_abm({
nodenames = { "farming:wheat","farming:rhy","farming:potatoe","farming:corn" },
interval = 1,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
minetest.env:remove_node(pos)
minetest.env:add_node(pos,{name=node.name .. "_node"})
end
})
Scott wrote:not working for me, im running on latest unstable, i have flowers but when i click start game, it fails to load and run for some reason
sapier wrote:I assume you didn,'t use the flowers mod version linked.
neko is about to integrate it to nature mod containin the changes needed for farming too. I'm going to switch dependency as soon as he completed integration.
sapier wrote:did you already include the interface function in the nature mod? I'll replace the flowers mod link then with next farming mod release.
Well when I try to enter the client, it goes like this:sapier wrote:Client isn't involved in mod loading/usage at all can you please specify what you mean?
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