[Mod] Fire [0.1.2] [fire]

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Death Dealer
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by Death Dealer » Tue Apr 03, 2012 16:27

bgsmithjr wrote:I didn't even there was fleshy, hahah

LOL fleshy...
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cosarara97
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by cosarara97 » Fri Apr 06, 2012 12:36

Death Dealer wrote:
bgsmithjr wrote:I didn't even there was fleshy, hahah

LOL fleshy...

???
:D
 

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bgsmithjr
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by bgsmithjr » Fri Apr 06, 2012 12:43

apples. entities, and stuff like that.
 

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neko259
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by neko259 » Sun Apr 08, 2012 07:45

Thank you for the flammable group, celeron! I'll update my mod now.
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neko259
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by neko259 » Sun Apr 08, 2012 07:49

Also: can somebody give me a link to sound of burning fire and explosion with the free licence? Or maybe somebody can make it for this mod...
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Death Dealer
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by Death Dealer » Sun Apr 08, 2012 14:49

neko259 wrote:Also: can somebody give me a link to sound of burning fire and explosion with the free licence? Or maybe somebody can make it for this mod...

I'll see what I can do:D
Keep calm and code python^_^
 

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by neko259 » Sun Apr 08, 2012 15:04

I've already found the sound. But celeron put his own fire to the minetest_game, so I think I'll pause the development of mine until I see what I can do.
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Nemo08
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by Nemo08 » Sun Apr 08, 2012 17:06

neko259 wrote:I've already found the sound. But celeron put his own fire to the minetest_game, so I think I'll pause the development of mine until I see what I can do.


celeron55 pushed to master at celeron55/minetest_game 3 hours ago
279eff9 Add fire. Lava can cause it, and you can /giveme fire:basic_flame.

Works with fire done. =[
 

cosarara97
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by cosarara97 » Sun Apr 08, 2012 17:08

Celeron's fire mod doesn't have matches or bombs, you need lava to start a fire...
:D
 

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neko259
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by neko259 » Sun Apr 08, 2012 17:10

cosarara97 wrote:Celeron's fire mod doesn't have matches or bombs, you need lava to start a fire...

I think he would add fire spreading and other pretty things. I can only keep matches and bombs later (and maybe I'll tune explosions code to be less laggy).
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by jordan4ibanez » Tue Apr 17, 2012 21:15

this code is very helpful! good work :D
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z10N30NC1UB10z
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by z10N30NC1UB10z » Tue Apr 17, 2012 21:31

In the 1/22 version how would i make it so that lava could burn wood, and other flammable materials?
 

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Death Dealer
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by Death Dealer » Tue Apr 17, 2012 21:32

z10N30NC1UB10z wrote:In the 1/22 version how would i make it so that lava could burn wood, and other flammable materials?

it does in the latest from celerons blog.. actually its the only way to set something on fire,
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by Death Dealer » Tue Apr 17, 2012 21:33

neko259 wrote:Also: can somebody give me a link to sound of burning fire and explosion with the free licence? Or maybe somebody can make it for this mod...

ooooo i will include that with my sound pack:D
Keep calm and code python^_^
 

z10N30NC1UB10z
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by z10N30NC1UB10z » Tue Apr 17, 2012 21:35

Yes i knew about celerons fire mod in the 4/08 version, but i prefer not to use that version because with OpenGL my game runs at 4FPS. So that's why i wondering if i can do the same thing in the 1/22 version with this mod.
 

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by Death Dealer » Tue Apr 17, 2012 21:37

z10N30NC1UB10z wrote:Yes i knew about celerons fire mod in the 4/08 version, but i prefer not to use that version because with OpenGL my game runs at 4FPS. So that's why i wondering if i can do the same thing in the 1/22 version with this mod.

this mod is not very fast and when you burn to much it crashs the game. to burn stuff with this mod you have to make matches.
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neko259
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by neko259 » Wed Apr 18, 2012 04:47

z10N30NC1UB10z wrote:Yes i knew about celerons fire mod in the 4/08 version, but i prefer not to use that version because with OpenGL my game runs at 4FPS. So that's why i wondering if i can do the same thing in the 1/22 version with this mod.

I didn't add interaction with lava.
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Demostan
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by Demostan » Wed Apr 18, 2012 10:41

I did some re-textureing on the matches,match box and bomb.i gave it a more MC texture..i think it looks good.i will post pics,but for now im looking for the best upload site...
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neko259
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by neko259 » Wed Apr 18, 2012 10:42

Demostan wrote:I did some re-textureing on the matches,match box and bomb.i gave it a more MC texture..i think it looks good.i will post pics,but for now im looking for the best upload site...

Ok. I'll try to think how to adapt the mod to minetest_game fire.
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cHyper
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by cHyper » Wed Apr 18, 2012 15:44

are there any problems with the fire-mod from vanilla minetest latest version?
--------------------------------------------------------
 

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neko259
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by neko259 » Wed Apr 18, 2012 15:45

cHyper wrote:are there any problems with the fire-mod from vanilla minetest latest version?

Don't know, I didn't test that.
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by Jordach » Wed Apr 18, 2012 18:04

cHyper, no, none found so far, except lag.

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Demostan
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by Demostan » Wed Apr 18, 2012 18:20

this is going to sound very noobish from me,but how do i post pictures?-.-?
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neko259
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by neko259 » Wed Apr 18, 2012 18:31

Demostan wrote:this is going to sound very noobish from me,but how do i post pictures?-.-?

Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
[img]link[/img]
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Demostan
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by Demostan » Thu Apr 19, 2012 15:56

Here we go:http://imgur.com/a/jVJXw#0


they arent actually like that they are better(just drag and drop into desktop)
Last edited by Demostan on Thu Apr 19, 2012 15:57, edited 1 time in total.
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Troy6879
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by Troy6879 » Tue Apr 24, 2012 09:27

Hey um... just pointing this out:
The latest 0.4 dev has fire...(Though you need to get it off github :3)
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Death Dealer
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by Death Dealer » Tue Apr 24, 2012 14:15

Troy6879 wrote:Hey um... just pointing this out:
The latest 0.4 dev has fire...(Though you need to get it off github :3)

The latest dev snapshot has fire( meaning its downloadable ). And for two this mod is still usefull, it has tools to make fire instead of using lava. Jordan4ibanez made a nifty flint and steel mod to.
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TenPlus1
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by TenPlus1 » Sun Sep 01, 2013 19:20

When creating and using a match my Minetest suddenly closes with this error:

"19:53:57: ERROR[main]: ServerError: LuaError: error: /home/john/.minetest/mods/fire/api.lua:34: attempt to index field 'material' (a nil value)"
 

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by sfan5 » Sun Sep 01, 2013 19:23

TenPlus1 wrote:When creating and using a match my Minetest suddenly closes with this error:

"19:53:57: ERROR[main]: ServerError: LuaError: error: /home/john/.minetest/mods/fire/api.lua:34: attempt to index field 'material' (a nil value)"

This mod is old and you should no longer be using it, Fire is now in Minetest
Mods: Mesecons | WorldEdit | Nuke
Minetest builds for Windows (32-bit & 64-bit)
 

BRICK
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by BRICK » Wed Jan 22, 2014 23:38

How do I get this to work on a Windows operating system? The .tar.bz2 filetype is meant for Linux...
 

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