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[Mod] CUTE CUBIC MOBS [v0.1] [ccmobs]

PostPosted: Mon Jun 09, 2014 17:44
by RHR
CUTE CUBIC MOBS

Image
Hello everyone,
here is another animal mod! (^ω^)
This mod adds following animals:
  • chicken
  • cow
  • nyancat
  • pig
  • rabbit
  • sheep

This mod adds following items:
  • animal cage
  • egg
  • feather
  • milk
  • raw meat
  • cooked meat
  • some craftable animal blocks

You can catch animals with an animal cage. (right click).
In a cage you can transport them, release them with right click or use them to craft animal blocks.
You can craft animal blocks by placing 4 animals of the same type in the crafting grid.
This mod uses PilzAdam's simple mob api. nc_block was already included in default.
Enjoy it!

Depends:
  • default
  • bucket
  • wool
(all 3 are included in minetest_game)

License:
Code: WTFPL
Textures: WTFPL

Video:
Youtube Video

I'm no longer working on this mod, but the source code can be found here:
Code

Re: [Mod] CUTE CUBIC MOBS [v0.1] [ccmobs]

PostPosted: Mon Jun 09, 2014 19:38
by Sokomine
Seems they're indeed...cubic. Something for people looking for cubic mobs :-)

Re: [Mod] CUTE CUBIC MOBS [v0.1] [ccmobs]

PostPosted: Mon Jun 09, 2014 21:36
by LazyJ
I really like this idea!

Instead of trying to be just like Minecraft, this takes a unique and appealing approach.

It's very difficult (and complex) to get all the moving parts of animated critters to work well and look good. This is a very workable solution to the problem while creating fun, quirky, and unique results. Block textures are much easier to create and that would help encourage more texture pack support.

Good work!

Re: [Mod] CUTE CUBIC MOBS [v0.1] [ccmobs]

PostPosted: Tue Jun 10, 2014 00:36
by philipbenr
Looks cool RHR! I think that the idea is an amazing one.

Re: [Mod] CUTE CUBIC MOBS [v0.1] [ccmobs]

PostPosted: Tue Jun 10, 2014 23:15
by RHR
LazyJ wrote:I really like this idea!
Instead of trying to be just like Minecraft, this takes a unique and appealing approach.
It's very difficult (and complex) to get all the moving parts of animated critters to work well and look good. This is a very workable solution to the problem while creating fun, quirky, and unique results. Block textures are much easier to create and that would help encourage more texture pack support.
Good work!

Thanks! I keep working and improving this mod, hopefully it will become more useful in future.

Re: [Mod] CUTE CUBIC MOBS [v0.1] [ccmobs]

PostPosted: Wed Jun 11, 2014 08:32
by twoelk
interesting :-)
I wonder if this could be used for performance tests. Do these put less load on a server than mobs or mobf?

Re: [Mod] CUTE CUBIC MOBS [v0.1] [ccmobs]

PostPosted: Wed Jun 18, 2014 21:14
by Nathan
Where can I get the plugins that it depends on?

Re: [Mod] CUTE CUBIC MOBS [v0.1] [ccmobs]

PostPosted: Wed Jun 18, 2014 21:23
by CraigyDavi
Nathan wrote:Where can I get the plugins that it depends on?

Defualt, bucket and wool are pre-installed in minetest_game.

Re: [Mod] CUTE CUBIC MOBS [v0.1] [ccmobs]

PostPosted: Wed Jun 18, 2014 23:34
by paramat
Excellent approach to mobs.

Re: [Mod] CUTE CUBIC MOBS [v0.1] [ccmobs]

PostPosted: Tue Jul 29, 2014 20:37
by PeterKabin
They are too quiet.

Re: [Mod] CUTE CUBIC MOBS [v0.1] [ccmobs]

PostPosted: Tue Oct 14, 2014 09:32
by Wuzzy
The crafting recipe for the cage is incorrect.
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
minetest.register_craft({
   output = "ccmobs:cage",
   recipe = {
      {"groups:stick", "groups:stick", "groups:stick"},
      {"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"},
      {"groups:stick", "groups:stick", "groups:stick"}
   },
})

It must be “group:stick”, not “groups:stick”.

Re: [Mod] CUTE CUBIC MOBS [v0.1] [ccmobs]

PostPosted: Tue Oct 14, 2014 20:37
by RHR
thx, I fixed it. ^.^

Re: [Mod] CUTE CUBIC MOBS [v0.1] [ccmobs]

PostPosted: Sat Nov 01, 2014 12:28
by Martin_Devil
Wow! I've been wanting this in Minecraft. This is very cool, keep up the development!
I want to see the fashion branch with hostile mobs.
That is 2 mod: passive and hostile. Everyone will use the one that will love. Or both:-P

Re: [Mod] CUTE CUBIC MOBS [v0.1] [ccmobs]

PostPosted: Sun Mar 20, 2016 02:16
by Wuzzy
The download link is broken because RHR moved the repository.

This is the new repository webpage:
https://github.com/RHRhino/mt_mods/tree/master/ccmobs

Re: [Mod] CUTE CUBIC MOBS [v0.1] [ccmobs]

PostPosted: Sun Mar 20, 2016 09:01
by RHR
Thx Wuzzy! I completly forgot to change that after moving the repository.