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PostPosted: Sun Jan 12, 2014 21:44
by DigAmy
Now you is my best friend :) thankssssssss

PostPosted: Tue Jan 14, 2014 15:15
by jojoa1997
News. I am debating whether i will continue this or not. Hopefully i will find the energy and time to do it.

PostPosted: Sun Jan 19, 2014 13:53
by shaheerziya
ok........ I LOVE THIS GAME! and i am wearing armour but the HUD is not shown :
Image
(i am waering leather armour)
and how does he do it
Image
how does he like see the level of building etc.?

PostPosted: Sun Jan 19, 2014 15:45
by jedi453
jojoa1997 wrote:News. I am debating whether i will continue this or not. Hopefully i will find the energy and time to do it.


This is great news! It's an awesome mod! Your work so far has been fantastic!

I hope school lightens up for you, I know it can be a pain.

Good luck either way,
jedi453

PostPosted: Wed Jan 22, 2014 21:57
by wtfsamcrap
Well... I LOVE IT ok i added a food bar thing but still...
and hud is dif but hay it works better then pillsadmas 1

PostPosted: Sat Feb 22, 2014 14:18
by Zombie471
Hi, do you have Nether? You have Nether Quartz & Glowstone... No Netherrack. Will you make a Nether? + Redstone won't place, and redstone blocks don't power Pistons. The Compass looks like you're switcing items each time it moves+some textures are not Faithful.



Otherwise, Almost Perfect!

+ Could you add some better animations to Sprint(Double W)+Crouch(Shift)?

PostPosted: Wed Mar 12, 2014 01:51
by IthegeekRS
Please Note: It says A MINCRAFT INSPIRED GAME not A MINECRAFT INSPIRED GAME

PostPosted: Wed Mar 12, 2014 05:49
by 4aiman
Zombie471 wrote:The Compass looks like you're switcing items each time it moves

There's no way to fix this via lua. I've tried to switch the itemstack, to replace the item and to use some hacky ways to change players inventory.
If it wasn't for this animation, some MC-like bows would've been possible (actually, this animation is the only thing that stops me).

Re: [Game]Overcraft Origins[overcraft_origins][Minecraft-lik

PostPosted: Fri Jul 18, 2014 09:46
by Thunder Tiger
Can you please add a key to see yourself? Also, I want you to put a different section for mods in the inventory. Bug: The map doesn't show where I really am.Please fix it.

Re: [Game]Overcraft Origins[overcraft_origins][Minecraft-lik

PostPosted: Fri Jul 18, 2014 16:42
by LionsDen
If you are using version 0.4.10 of minetest, the key is F7 I believe. It jumps between 3 viewing modes.

Re: [Game]Overcraft Origins[overcraft_origins][Minecraft-lik

PostPosted: Thu Jul 24, 2014 17:00
by Thunder Tiger
LionsDen wrote:If you are using version 0.4.10 of minetest, the key is F7 I believe. It jumps between 3 viewing modes.
Thanks a lot!

Re: [Game] Overcraft Origins [overcraft_origins] – Minecraft

PostPosted: Fri Sep 12, 2014 01:36
by SAMIAMNOT
Sounds great. Anybody got screenshots?

Re: [Game] Overcraft Origins [overcraft_origins] – Minecraft

PostPosted: Sun Sep 14, 2014 00:49
by SAMIAMNOT
Anyone know where to find ingredients? We don't know how to craft anything on 2x2. Except Wooden Planks. Also why is there an absence of a real Creative Mode?

Re: [Game] Overcraft Origins [overcraft_origins] – Minecraft

PostPosted: Sun Sep 14, 2014 01:51
by jojoa1997
SAMIAMNOT wrote:Anyone know where to find ingredients? We don't know how to craft anything on 2x2. Except Wooden Planks. Also why is there an absence of a real Creative Mode?

Ohhh good question. Um let me look in my code. I have forgotten cause I do not play Minetest too much any more. I have to find the exact wording of the command.
So here https://github.com/jojoa1997/overcraft_ ... #L202-L222 is the command. Pretty much in when creative is selected on the main menu then you have to do "/gamemode 1" or "/gamemode c" to enable creative mode. I tried to make it very similar to minecraft.
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
minetest.register_chatcommand('gamemode',{
   params = "1, c | 0, s",
   description = 'Switch your gamemode',
   privs = {gamemode = gm_priv},
   func = function(name, param)
      if param == "1" or param == "c" then
         playerdata[name]['gamemode'] = "Creative"
         save_player_data()
         minetest.chat_send_player(name, 'Your gamemode is now: '..playerdata[name]['gamemode'])
         updategamemode(name)
      elseif param == "0" or param == "s" then
         playerdata[name]['gamemode'] = "Survival"
         save_player_data()
         minetest.chat_send_player(name, 'Your gamemode is now: '..playerdata[name]['gamemode'])
         updategamemode(name)
      else
         minetest.chat_send_player(name, "Error: That player does not exist!")
         return false
      end
   end
})

Re: [Game] Overcraft Origins [overcraft_origins] – Minecraft

PostPosted: Mon Sep 15, 2014 20:04
by CheerfulCherub
Love this game, only got one problem, I can't seem to get the creative mode to work, I type /grant singleplayer gamemode:s, then type gamemode:c, nothing is working for me. any help is greatly appreciated. Excellent game. Using Mintest 4.10.

Re: [Game] Overcraft Origins [overcraft_origins] – Minecraft

PostPosted: Mon Sep 15, 2014 20:39
by SAMIAMNOT
jojoa1997 wrote:
SAMIAMNOT wrote:Anyone know where to find ingredients? We don't know how to craft anything on 2x2. Except Wooden Planks. Also why is there an absence of a real Creative Mode?

Ohhh good question. Um let me look in my code. I have forgotten cause I do not play Minetest too much any more. I have to find the exact wording of the command.
So here https://github.com/jojoa1997/overcraft_ ... #L202-L222 is the command. Pretty much in when creative is selected on the main menu then you have to do "/gamemode 1" or "/gamemode c" to enable creative mode. I tried to make it very similar to minecraft.
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
minetest.register_chatcommand('gamemode',{
   params = "1, c | 0, s",
   description = 'Switch your gamemode',
   privs = {gamemode = gm_priv},
   func = function(name, param)
      if param == "1" or param == "c" then
         playerdata[name]['gamemode'] = "Creative"
         save_player_data()
         minetest.chat_send_player(name, 'Your gamemode is now: '..playerdata[name]['gamemode'])
         updategamemode(name)
      elseif param == "0" or param == "s" then
         playerdata[name]['gamemode'] = "Survival"
         save_player_data()
         minetest.chat_send_player(name, 'Your gamemode is now: '..playerdata[name]['gamemode'])
         updategamemode(name)
      else
         minetest.chat_send_player(name, "Error: That player does not exist!")
         return false
      end
   end
})

That doesnt work. Theres also a search button that doesnt work.

Re: [Game] Overcraft Origins [overcraft_origins] – Minecraft

PostPosted: Tue Sep 16, 2014 10:01
by jojoa1997
ok type what I put in " " but not the actualy " "
"/grant singleplayer gamemode"
"/gamemode s" survival
"/gamemode c" creative
The 1 is also c and 0 is also s

Re: [Game] Overcraft Origins [overcraft_origins] – Minecraft

PostPosted: Wed Sep 17, 2014 07:58
by CheerfulCherub
Thank-you for your help, it worked and now I am playing this again, and Thank-you for making this game, it's awesome game.

Re: [Game] Overcraft Origins [overcraft_origins] – Minecraft

PostPosted: Wed Sep 17, 2014 19:10
by SAMIAMNOT
Thanks! Like the bigger menu.

Re: [Game] Overcraft Origins [overcraft_origins] – Minecraft

PostPosted: Thu Sep 18, 2014 11:55
by jojoa1997
I am actually considering continuing with this sub_game but it will take a while because I have to update all the mods that I used.

Re: [Game] Overcraft Origins [overcraft_origins] – Minecraft

PostPosted: Thu Sep 18, 2014 12:31
by SAMIAMNOT
How do you go back to the full inventory? I can only have like 8 things.

Re: [Game] Overcraft Origins [overcraft_origins] – Minecraft

PostPosted: Thu Sep 18, 2014 17:44
by jojoa1997
SAMIAMNOT wrote:How do you go back to the full inventory? I can only have like 8 things.

Try using the buttons. I don't remember the exact layout but I think it says survival.

Re: [Game] Overcraft Origins [overcraft_origins] – Minecraft

PostPosted: Fri Sep 19, 2014 01:43
by SAMIAMNOT
Okay but then do I have to type in that creative ©®@p?

Re: [Game] Overcraft Origins [overcraft_origins] – Minecraft

PostPosted: Mon Sep 29, 2014 12:25
by jojoa1997
Great news. I finally started updating. I have updated the 3d_armor mod and made the inventories better. See the got for updates and downloads.

Re: [Game] Overcraft Origins [overcraft_origins] – Minecraft

PostPosted: Mon Sep 29, 2014 12:47
by SAMIAMNOT
Good thanks.
Just one question. Why do less mods work in Overcraft than in Minetest?

Re: [Game] Overcraft Origins [overcraft_origins] – Minecraft

PostPosted: Mon Sep 29, 2014 14:23
by jojoa1997
SAMIAMNOT wrote:Good thanks.
Just one question. Why do less mods work in Overcraft than in Minetest?

That is because 1) I coded it ;-) and 2) it is mostly customized and most of the code was edited.

Re: [Game] Overcraft Origins [overcraft_origins] – Minecraft

PostPosted: Mon Oct 27, 2014 10:55
by Joz
Hey, do you plan to integrate a nether mod? And zombies and creepers? Peaceful Mobs would be very nice.
And I want also to propagate my railway-corridors mod: viewtopic.php?f=11&t=10225 ;)

Re: [Game] Overcraft Origins [overcraft_origins] – Minecraft

PostPosted: Mon Oct 27, 2014 11:22
by jojoa1997
Joz wrote:Hey, do you plan to integrate a nether mod? And zombies and creepers? Peaceful Mobs would be very nice.
And I want also to propagate my railway-corridors mod: viewtopic.php?f=11&t=10225 ;)

I actually just saw your mod and am thinking about adding it when I start working on this again. School is not giving me very much time to do anything. Also I am waiting till later to add mobs because they cause lag and I have not seena good nether mod yet. If you have suggestions for those I would be grateful.

Re: [Game] Overcraft Origins [overcraft_origins] – Minecraft

PostPosted: Thu Jun 04, 2015 23:11
by SAMIAMNOT
I love this game.
Since you are trying to make this look like Minecraft can you please add Crafting by BlockMen? http://forum.minetest.net/viewtopic.php?f=11&t=5641

Re: [Game] Overcraft Origins [overcraft_origins] – Minecraft

PostPosted: Fri Jul 03, 2015 11:20
by 4aiman
Jojoa1997, do you plan to continue to develop OO any time soon?