Just wondering if anyone is working on getting minetest to support binocular views.
Now that google cardboard provides a high quality cheap alternative to the Oculus Rift (just a couple of lenses for a few dollars each as most of us have the smart phone for the screen) it would significantly improve immersive play.
It should be pretty easy to just add tilt for lateral head rotation and render two views, so the only impact on gameplay would be to halve framerate, as google cardboard has an SDK to manage streaming to and from the phone and monitoring movements. It would just mean monitoring a port from the phone for position, but the streaming could probably be left to 3rd party apps, but I guess if it was easy to stream the HUD to a port would probably decrease lag somewhat. (3rd party apps include Splashtop http://www.splashtop.com/linux (L/W/M) or Trinus VR (https://play.google.com/store/apps/details?id=com.loxai.trinus.test (Windows and Mac only)
An easy method of interaction would be to have a 2nd phone which worked like a wii, so effectively mouse/keyboard to enable the interaction (tilt for movement direction/tap for punch/etc), which also sent to a port eg https://play.google.com/store/apps/details?id=com.wanderplayer.android.controller
If minecraft can do it we should have it too... http://www.instructables.com/id/Virtual-Reality-Minecraft-18-with-Google-Cardboard/
BTW if you want to buy a complete google glasses kit, in the UK it costs £2.50 - [url][url]http://www.ebay.co.uk/sch/i.html?_from=R40&_sacat=0&_sop=15&_nkw=google+cardboard&rt=nc&LH_PrefLoc=1[/url][/url]
Fingers crossed someones working on it...