Why is the map limit not 31000, but 30927??? Searching through the code brought nothing that would suggest this (in fact, the opposite), unless there is somthing I missed.
The great mystery...
Calinou wrote:It used to be ±30976 -- since the new map generation was introduced (march 2012), it is ±30912. The theorical map limit is 32768, but it was intentionally reduced to prevent crashes related to high view distances (as far as I know).
Calinou wrote:It used to be ±30976 -- since the new map generation was introduced (march 2012), it is ±30912. The theorical map limit is 32768, but it was intentionally reduced to prevent crashes related to high view distances (as far as I know).
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