[16x] Inverted Texture Pack

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rubenwardy
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[16x] Inverted Texture Pack

by rubenwardy » Tue Jan 20, 2015 19:31

Image

License: same as minetest_game's textures - mostly CC-BY-SA 3.0

Note: some textures didn't invert correctly as the way they store colors doesn't support inverting.

I did this an as experiment to learn how to manipulate many files with GIMP.
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TriBlade9
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Re: [16x] Inverted Texture Pack

by TriBlade9 » Tue Jan 20, 2015 22:50

rubenwardy wrote:Image

Note: some textures didn't invert correctly as the way they store colors doesn't support inverting.

If you want to invert the textures that are stored as indexed colors, switch them to RGB, invert them, and switch back.
 

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Re: [16x] Inverted Texture Pack

by rubenwardy » Wed Jan 21, 2015 10:23

TriBlade9 wrote:
rubenwardy wrote:Image

Note: some textures didn't invert correctly as the way they store colors doesn't support inverting.

If you want to invert the textures that are stored as indexed colors, switch them to RGB, invert them, and switch back.


I see. I will try tonight. Thanks.
 

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Re: [16x] Inverted Texture Pack

by TG-MyinaWD » Wed Jan 21, 2015 18:27

Or just copy the texture and paste, on a new 16x map. that I do.

But nice looking so far.
I was going do an Inverted texture pack, but I thought everyone would find it odd and useless.
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Re: [16x] Inverted Texture Pack

by Krock » Thu Jan 22, 2015 17:49

Some textures haven't been inverted yet but the terrain looks already strange :)
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