So I'm making a TP...

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jji7skyline
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So I'm making a TP...

by jji7skyline » Tue Jan 31, 2012 01:56

I just wanted know what the requirements are... The titles should all be the same, and they should be png, but what else?

Is alpha layer allowed?

Is there a size/resolution limit?

Thanks for any help! :D
 

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Calinou
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by Calinou » Tue Jan 31, 2012 06:39

All textures should be in .png format.

There is no size limit, however large textures will reduce performance, so avoid going over 256×256 textures if you are making a realistic pack (prefer tile sizes in powers of two).

An alpha layer is allowed on some "transparent" objects (glass, mobs, items, leaves on fancy graphics), however some blocks such as stone may not be transparent.

The titles should be the same as the original files, so they are correctly loaded.
 

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Evergreen
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by Evergreen » Sun Feb 24, 2013 23:54

jji7skyline wrote:I just wanted know what the requirements are... The titles should all be the same, and they should be png, but what else?

Is alpha layer allowed?

Is there a size/resolution limit?

Thanks for any help! :D


Hi! I'm mcjohnso from scratch. As for your question I don't know if there is a size/resolution limit,\.
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Likwid H-Craft
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by Likwid H-Craft » Mon Feb 25, 2013 00:50

Like they say, The Sky is the limt!

Anyways keep in mine if you making a ore don't add the stone with it, but add, it in the code.
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Menche
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by Menche » Mon Feb 25, 2013 02:56

They can be any resolution (powers of 2 are recommended). You can use transparency on any texture, but only full transparency is supported.
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