ok solved on where all the textures and mods go on both windows and linux. (ugh,3 seperate systems)
but now i said ok, keep it simple... installed Simple-Mod (installed ok), then decided to push into the mods folder TNT-mod. That's when all hell breaks loose, server fires up (pipeworks still has texture issues, never killed the server yet) lets me connect then shuts down on the actual server (in the basement) my desktop here just draws a grey screen on my client.
in SSH on the server i see this.
(only started after loading the tnt mod into what was/is the simple mod)
23:40:56: ACTION[main]: Server for gameid="minetest" listening on port 30000.
creative inventory size: 439
23:40:56: ACTION[ServerThread]: [CraftGuide] craft_guide_size: 219
23:41:06: ACTION[ServerThread]: DrB joins game. List of players: DrB
23:41:11: ERROR[main]: ERROR: An unhandled exception occurred: ServerError: LuaError: error running function on_activate: ...ckross/.minetest/mods/minetest/builtin_item/init.lua:69: attempt to perform arithmetic on local 'dtime_s' (a nil value)
23:41:11: ERROR[main]: stack traceback:
In thread b775d6e0:
/build/buildd/minetestc55-0.4.3/src/main.cpp:1741: int main(int, char**): Assertion '0' failed.
Debug stacks:
DEBUG STACK FOR THREAD b775d6e0:
#0 int main(int, char**)
(Leftover data: #1 Dedicated server branch)
(Leftover data: #2 virtual void ServerMap::save(ModifiedState))
(Leftover data: #3 virtual void ServerMap::saveBlock(MapBlock*))
Aborted
maybe running the server from SCREEN is bad? not enough memory allocated?
eh, maybe trash/purge everything and try dwarves? LOL