GL_INVALID_ENUM Could not bind Texture

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Punk
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Posts: 14
Joined: Sun Dec 25, 2016 06:52

GL_INVALID_ENUM Could not bind Texture

by Punk » Sun Dec 25, 2016 07:48

Windows 10 x64 / Minetest 0.4.15win64 / minetest_game / OpenGL 1.1.0

Every time I dig something this error appears on the screen and even before the game start, ad infinitum (not in looping, once per click).

I don't know exactly what this error is, but I can play anyway. Could it be old OpenGL? Can I fix this bug with setting or new texture pack?

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Code: Select all
2016-12-25 05:10:29: VERBOSE[Main]: httpfetch_init: parallel_limit=8
2016-12-25 05:10:29: VERBOSE[Main]: Determining world path
2016-12-25 05:10:29: INFO[Main]: Searching worlds...
2016-12-25 05:10:29: INFO[Main]:   In C:\Users\rhfor\Downloads\minetest-0.4.15-win64\bin\..\worlds:
2016-12-25 05:10:29: INFO[Main]: Test01
2016-12-25 05:10:29: INFO[Main]: 1 found.
2016-12-25 05:10:29: [Main]: Automatically selecting world at [C:\Users\rhfor\Downloads\minetest-0.4.15-win64\bin\..\worlds\Test01]
2016-12-25 05:10:29: VERBOSE[Main]: Determining gameid/gamespec
2016-12-25 05:10:29: INFO[Main]: Using world gameid [minetest]
2016-12-25 05:10:29: INFO[Main]: Using commanded world path [C:\Users\rhfor\Downloads\minetest-0.4.15-win64\bin\..\worlds\Test01]
2016-12-25 05:10:29: INFO[Main]: Irrlicht: Irrlicht Engine version 1.8.4
2016-12-25 05:10:29: INFO[Main]: Irrlicht:  (Build 9200)
2016-12-25 05:10:29: INFO[Main]: Irrlicht: WGL_extensions:
2016-12-25 05:10:29: INFO[Main]: Irrlicht: Using renderer: OpenGL 1.1.0
2016-12-25 05:10:29: INFO[Main]: Irrlicht: GDI Generic: Microsoft Corporation
2016-12-25 05:10:29: WARNING[Main]: Irrlicht: OpenGL driver version is not 1.2 or better.
2016-12-25 05:10:29: WARNING[Main]: Irrlicht: Failed to load OpenGL's multitexture extension, proceeding without.
2016-12-25 05:10:29: WARNING[Main]: Irrlicht: Warning: OpenGL device only has one texture unit. Disabling multitexturing.
2016-12-25 05:10:29: INFO[Main]: Irrlicht: GLSL not available.
2016-12-25 05:10:29: ERROR[Main]: Irrlicht: GL_INVALID_ENUM
2016-12-25 05:10:29: ERROR[Main]: Irrlicht: Could not bind Texture
2016-12-25 05:10:29: INFO[Main]: Irrlicht: Resizing window (800 600)
2016-12-25 05:10:30: INFO[Main]: text_height=16
2016-12-25 05:10:30: INFO[Main]: Waiting for other menus
2016-12-25 05:10:30: INFO[Main]: Waited for other menus
2016-12-25 05:10:30: INFO[Main]: Audio: Initializing...
2016-12-25 05:10:30: INFO[Main]: Audio: Initialized: OpenAL 1.1 ALSOFT 1.15.1, using OpenAL Soft
2016-12-25 05:10:30: INFO[Main]: GUIEngine: Initializing Lua
2016-12-25 05:10:30: VERBOSE[AsyncWorker-0]: Loading and running script from C:\Users\rhfor\Downloads\minetest-0.4.15-win64\bin\..\builtin\init.lua
2016-12-25 05:10:30: VERBOSE[AsyncWorker-1]: Loading and running script from C:\Users\rhfor\Downloads\minetest-0.4.15-win64\bin\..\builtin\init.lua


Code without debug__log_level

Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
2016-12-25 05:40:47: [Main]: Automatically selecting world at [C:\Users\rhfor\Downloads\minetest-0.4.15-win64\bin\..\worlds\Test01]
2016-12-25 05:40:47: WARNING[Main]: Irrlicht: OpenGL driver version is not 1.2 or better.
2016-12-25 05:40:47: WARNING[Main]: Irrlicht: Failed to load OpenGL's multitexture extension, proceeding without.
2016-12-25 05:40:47: WARNING[Main]: Irrlicht: Warning: OpenGL device only has one texture unit. Disabling multitexturing.
2016-12-25 05:40:47: ERROR[Main]: Irrlicht: GL_INVALID_ENUM
2016-12-25 05:40:47: ERROR[Main]: Irrlicht: Could not bind Texture
2016-12-25 05:40:51: WARNING[Main]: NodeDefManager: Ignoring CONTENT_IGNORE redefinition
2016-12-25 05:40:52: ACTION[Main]:         .__               __                   __   
2016-12-25 05:40:52: ACTION[Main]:   _____ |__| ____   _____/  |_  ____   _______/  |_
2016-12-25 05:40:52: ACTION[Main]:  /     \|  |/    \_/ __ \   __\/ __ \ /  ___/\   __\
2016-12-25 05:40:52: ACTION[Main]: |  Y Y  \  |   |  \  ___/|  | \  ___/ \___ \  |  | 
2016-12-25 05:40:52: ACTION[Main]: |__|_|  /__|___|  /\___  >__|  \___  >____  > |__| 
2016-12-25 05:40:52: ACTION[Main]:       \/        \/     \/          \/     \/       
2016-12-25 05:40:52: ACTION[Main]: World at [C:\Users\rhfor\Downloads\minetest-0.4.15-win64\bin\..\worlds\Test01]
2016-12-25 05:40:52: ACTION[Main]: Server for gameid="minetest" listening on 0.0.0.0:49903.
2016-12-25 05:40:52: ERROR[Main]: Irrlicht: GL_INVALID_ENUM
2016-12-25 05:40:52: ERROR[Main]: Irrlicht: Could not bind Texture
2016-12-25 05:40:53: WARNING[Main]: Irrlicht: PNG warning: iCCP: known incorrect sRGB profile
2016-12-25 05:40:53: WARNING[Main]: Irrlicht: PNG warning: iCCP: known incorrect sRGB profile
2016-12-25 05:40:53: WARNING[Main]: Irrlicht: PNG warning: iCCP: known incorrect sRGB profile
2016-12-25 05:40:53: WARNING[Main]: Irrlicht: PNG warning: iCCP: known incorrect sRGB profile
2016-12-25 05:40:53: WARNING[Main]: Irrlicht: PNG warning: iCCP: known incorrect sRGB profile
2016-12-25 05:40:53: WARNING[Main]: Irrlicht: PNG warning: iCCP: known incorrect sRGB profile
2016-12-25 05:40:53: WARNING[Main]: Irrlicht: PNG warning: iCCP: known incorrect sRGB profile
2016-12-25 05:40:53: WARNING[Main]: Irrlicht: PNG warning: iCCP: known incorrect sRGB profile
2016-12-25 05:40:53: WARNING[Main]: Irrlicht: PNG warning: iCCP: known incorrect sRGB profile
2016-12-25 05:40:53: WARNING[Main]: Irrlicht: PNG warning: iCCP: known incorrect sRGB profile
2016-12-25 05:40:53: WARNING[Main]: Irrlicht: PNG warning: iCCP: known incorrect sRGB profile
2016-12-25 05:40:53: WARNING[Main]: Irrlicht: PNG warning: iCCP: known incorrect sRGB profile
2016-12-25 05:40:53: WARNING[Main]: Irrlicht: PNG warning: iCCP: known incorrect sRGB profile
2016-12-25 05:40:53: WARNING[Main]: Irrlicht: PNG warning: iCCP: known incorrect sRGB profile
2016-12-25 05:40:53: WARNING[Main]: Irrlicht: PNG warning: iCCP: known incorrect sRGB profile
2016-12-25 05:40:53: WARNING[Main]: Irrlicht: PNG warning: iCCP: known incorrect sRGB profile
2016-12-25 05:40:53: WARNING[Main]: Irrlicht: PNG warning: iCCP: known incorrect sRGB profile
2016-12-25 05:40:53: WARNING[Main]: Irrlicht: PNG warning: iCCP: known incorrect sRGB profile
2016-12-25 05:40:54: WARNING[Main]: Irrlicht: PNG warning: iCCP: known incorrect sRGB profile
2016-12-25 05:40:54: WARNING[Main]: Irrlicht: PNG warning: iCCP: known incorrect sRGB profile
2016-12-25 05:40:54: WARNING[Main]: Irrlicht: PNG warning: iCCP: known incorrect sRGB profile
2016-12-25 05:40:54: WARNING[Main]: Irrlicht: PNG warning: iCCP: known incorrect sRGB profile
2016-12-25 05:40:54: ERROR[Main]: Irrlicht: GL_INVALID_ENUM
2016-12-25 05:40:54: ERROR[Main]: Irrlicht: Could not bind Texture
2016-12-25 05:40:54: ERROR[Main]: Irrlicht: GL_INVALID_ENUM
2016-12-25 05:40:54: ERROR[Main]: Irrlicht: Could not bind Texture
2016-12-25 05:40:54: ERROR[Main]: Irrlicht: GL_INVALID_ENUM
2016-12-25 05:40:54: ERROR[Main]: Irrlicht: Could not bind Texture
2016-12-25 05:40:54: ERROR[Main]: Irrlicht: GL_INVALID_ENUM
2016-12-25 05:40:54: ERROR[Main]: Irrlicht: Could not bind Texture
2016-12-25 05:40:55: ERROR[Main]: Irrlicht: GL_INVALID_ENUM
2016-12-25 05:40:55: ERROR[Main]: Irrlicht: Could not bind Texture
2016-12-25 05:40:55: ERROR[Main]: Irrlicht: GL_INVALID_ENUM
2016-12-25 05:40:55: ERROR[Main]: Irrlicht: Could not bind Texture
2016-12-25 05:40:55: ERROR[Main]: Irrlicht: GL_INVALID_ENUM
2016-12-25 05:40:55: ERROR[Main]: Irrlicht: Could not bind Texture
2016-12-25 05:40:55: ERROR[Main]: Irrlicht: GL_INVALID_ENUM
2016-12-25 05:40:55: ERROR[Main]: Irrlicht: Could not bind Texture
2016-12-25 05:40:55: ACTION[Server]: singleplayer [127.0.0.1] joins game.
2016-12-25 05:40:55: ACTION[Server]: singleplayer joins game. List of players: singleplayer
2016-12-25 05:40:55: ERROR[Main]: Irrlicht: GL_INVALID_ENUM
2016-12-25 05:40:55: ERROR[Main]: Irrlicht: Could not bind Texture
2016-12-25 05:40:58: ERROR[Main]: Irrlicht: GL_INVALID_ENUM
2016-12-25 05:40:58: ERROR[Main]: Irrlicht: Could not bind Texture
2016-12-25 05:40:58: ERROR[Main]: Irrlicht: GL_INVALID_ENUM
2016-12-25 05:40:58: ERROR[Main]: Irrlicht: Could not bind Texture
2016-12-25 05:41:01: ERROR[Main]: Irrlicht: GL_INVALID_ENUM
2016-12-25 05:41:01: ERROR[Main]: Irrlicht: Could not bind Texture


Thanks!
 

User avatar
Punk
Member
 
Posts: 14
Joined: Sun Dec 25, 2016 06:52

Re: GL_INVALID_ENUM Could not bind Texture

by Punk » Sun Dec 25, 2016 13:52

I solved it, I think...

Conflict between Win10 and G41 Express Chipset Graphic Drive.

But it continues....

Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
WARNING[Main]: Irrlicht: PNG warning: iCCP: known incorrect sRGB profile
 


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