Jordach wrote:Inocudom wrote:How would a programmer address the issue of unknown nodes causing gsmapper to crash? I guess something similar to what was done in minetestmapper could be a viable solution. When gsmapper comes back, he could use whatever solution is proposed.
It's trying to get a texture to use as a colour, and failing non-gracefully.
I am by no means a programmer, but I guess the only solution to that problem is to tell gsmapper to ignore unknown nodes, unknown entities, and unknown items.
Apparently, gsmapper must either hate a certain process or a certain node in the following mod:
https://forum.minetest.net/viewtopic.php?f=9&t=8772