tinoesroho wrote:iOS runs Obj-C, not C++. Also does not support opengl. -.-
LolManKuba wrote:What about the Android one?
Jordach wrote:I do have a cheap Android 2.1 device that could be used. So it is possible, BUT DROID DOES SUPPORT C++ BUT NOT VERY MUCH.
I will see if I can get a C++ -> Java engine working.
Michael Eh? wrote:I do have finally an Icecream Sandwich 7" tablet. 4.0.4 Fairly cheap at $99 so having an android version of MT would be good.
However, since Android is a tablet. There is little of keyboard support. Especially function keys. A WHOLE rework of the interface is needed. Mouse scrolling where you look around gives way to touch and literally turning the tablet to look around.
Inventory should be bar along the bottom where swiping up displays inventory craft window. Swipe top down for chat window and onscreen keyboard. On screen movement buttons with a toggle for walk-run-fly. How to handle the extra debug screen is the question. Auto clear cache, debug.txt would be nice.
The only other crutch is memory. Android devices like mine only have 512K ram though flash is 8 gig on my tablet, others aren't as lucky. Now how do we handle having NO ESCape key? =)
jojoa1997 wrote:Michael Eh? wrote:I do have finally an Icecream Sandwich 7" tablet. 4.0.4 Fairly cheap at $99 so having an android version of MT would be good.
However, since Android is a tablet. There is little of keyboard support. Especially function keys. A WHOLE rework of the interface is needed. Mouse scrolling where you look around gives way to touch and literally turning the tablet to look around.
Inventory should be bar along the bottom where swiping up displays inventory craft window. Swipe top down for chat window and onscreen keyboard. On screen movement buttons with a toggle for walk-run-fly. How to handle the extra debug screen is the question. Auto clear cache, debug.txt would be nice.
The only other crutch is memory. Android devices like mine only have 512K ram though flash is 8 gig on my tablet, others aren't as lucky. Now how do we handle having NO ESCape key? =)
no escape key then use home button or back button
Michael Eh? wrote:Unfortunely madarexxx, alot of android devices DO NOT have alot of ram. Mine is 512k. Lets not forget that Android also encompasses cellphones.
I did download Minecraft PE demo. One word ... yuck. At least on a tablet. It is not meant to connect to a server ... at least not the demo.
I think those working on android version of MT will have to consider two versions. One for cell phones and one for tablets. Also can you imagine the cell charges trying to be constantly connected to a server? It would have to be WIFI only.
Once again, translating to another platform is NOT easy. Not to mention having to rewrite for a touch interface as oppose to keyboard and mouse. It would like translating for Microsft Surface and Windows 8. That is another ball of wax in itself.
jojoa1997 wrote:Hay i got an android 4.2 aka JELLYBEAN and there is 16 gb of ram. there are still those out there who could play this. also it would bring popularity to the game. imagine is it easier to show a game on a tablet or on a computer.
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