- Code: Select all
cmake . -DRUN_IN_PLACE=1
- Code: Select all
make -2
cmake . -DRUN_IN_PLACE=1
make -2
4aiman wrote:https://forum.minetest.net/viewtopic.php?pid=136140#p136140
https://forum.minetest.net/viewtopic.php?pid=118680#p118680
https://forum.minetest.net/viewtopic.php?pid=118097#p118097
https://forum.minetest.net/viewtopic.php?pid=113017#p113017
https://forum.minetest.net/viewtopic.php?pid=97121#p97121
Uncalled, huh? Search for "costum". I'm sorry for doing this, but it's the only way to not allow some "costum" variables into the engine.
3rd person needs work. A lot. I don't need this feature, but it should be fixed for multiplayer.
For me it's more important to fix Pseudorandom:Next documentation which is currently lying to us.
Amaz wrote:And who on earth bases their spelling of a forum?!?
Amaz wrote:Okay... Does this have anything to do with it?
[spoiler][ 37%] Building CXX object src/CMakeFiles/minetest.dir/camera.cpp.o
/home/charles/minetest/src/camera.cpp:399:29: error: ‘THIRD_FRONT’ was not declared in this scope
/home/charles/minetest/src/camera.cpp:475:42: warning: suggest parentheses around ‘&&’ within ‘||’ [-Wparentheses]
make[2]: *** [src/CMakeFiles/minetest.dir/camera.cpp.o] Error 1
make[1]: *** [src/CMakeFiles/minetest.dir/all] Error 2
make[1]: *** Waiting for unfinished jobs....
[ 38%] Building CXX object src/CMakeFiles/minetestserver.dir/content_abm.cpp.o[/spoiler]
If not, I guess I'll just have to try it on a virtual machine... Thanks for your help though... Is it possible to build minetest without building minetestserver? Because it stops working only after it has built minetestserver...
4aiman wrote:W/o this patch all animations work great BOTH single~ and multiplayer.
With it I had issues. Over LAN.
BlockMen wrote:Amaz wrote:Okay... Does this have anything to do with it?
[spoiler][ 37%] Building CXX object src/CMakeFiles/minetest.dir/camera.cpp.o
/home/charles/minetest/src/camera.cpp:399:29: error: ‘THIRD_FRONT’ was not declared in this scope
/home/charles/minetest/src/camera.cpp:475:42: warning: suggest parentheses around ‘&&’ within ‘||’ [-Wparentheses]
make[2]: *** [src/CMakeFiles/minetest.dir/camera.cpp.o] Error 1
make[1]: *** [src/CMakeFiles/minetest.dir/all] Error 2
make[1]: *** Waiting for unfinished jobs....
[ 38%] Building CXX object src/CMakeFiles/minetestserver.dir/content_abm.cpp.o[/spoiler]
If not, I guess I'll just have to try it on a virtual machine... Thanks for your help though... Is it possible to build minetest without building minetestserver? Because it stops working only after it has built minetestserver...
Yes, i guess that causes the problem. Check if game.h contains https://github.com/BlockMen/minetest/blob/third_person_view/src/game.h#L127 and if camera.cpp includes game.h https://github.com/BlockMen/minetest/blob/third_person_view/src/camera.cpp#L41
And you can build just the client by specifying -DBUILD_SERVER=0
4aiman wrote:You have "THIRD_FRONT" being not declared. That should cause problems.
I'll try to build this under ubuntu and debian and tell you the results if you want, though.
Once again, PM me the whole listing. You can use > to redirect make output to a file.
4aiman wrote:@ Blockmen:
How can I see animations?
Logging in with another account.
With this patch animations are broken. And in the 3rd person animations are broken too.
W/o this patch animation's "ok".
BlockMen wrote:4aiman wrote:@ Blockmen:
How can I see animations?
Logging in with another account.
With this patch animations are broken. And in the 3rd person animations are broken too.
W/o this patch animation's "ok".
ok, now you have proven that you cant differ between single- and multiplayer mode, congrats.
@Amaz, if you are still interested in this patch, its rebased and improved now, also it should compile without any problems. But keep in mind, that the animations in multiplayer dont work since no server is using this patch yet and therefore your client has not information how to animate your player.
EDIT: And a new win-build https://www.dropbox.com/s/jlpzolw5wurstze/minetest-0.4.9-tpv.zip
stormchaser3000 wrote:BlockMen wrote:4aiman wrote:@ Blockmen:
How can I see animations?
Logging in with another account.
With this patch animations are broken. And in the 3rd person animations are broken too.
W/o this patch animation's "ok".
ok, now you have proven that you cant differ between single- and multiplayer mode, congrats.
@Amaz, if you are still interested in this patch, its rebased and improved now, also it should compile without any problems. But keep in mind, that the animations in multiplayer dont work since no server is using this patch yet and therefore your client has not information how to animate your player.
EDIT: And a new win-build https://www.dropbox.com/s/jlpzolw5wurstze/minetest-0.4.9-tpv.zip
exept my server and iluvpeeps7's server because those servers run off of a previos build of 3rd person
EDIT: nvm i tried and this did not work with the two servers i mentioned
player:set_local_animation({x=0, y=79}, {x=168, y=187}, {x=189, y=198}, {x=200, y=219}, 30)
Inocudom wrote:Could you show the link to this patch to Fess and explain to him how to compile it in his 64-bit builds?
brunob.santos wrote:There is a version for linux?
hoodedice wrote:brunob.santos wrote:There is a version for linux?
No, but I can compile it for *buntu
brunob.santos wrote:hoodedice wrote:brunob.santos wrote:There is a version for linux?
No, but I can compile it for *buntu
Please! I'll be happy
Johnyknowhow wrote:Is this going to be in 4.10?
Users browsing this forum: No registered users and 17 guests