stu wrote:New build: Minetest-debug.apk
Incorporated some updates from the freeminer android branch
Fixed lighting and some UI improvements (still needs some work with this stupid keyboard issue)
spillz wrote:Got crash on exit though.
spillz wrote:I think I bought up the chat menu but not sure how and no keyboard.
stormchaser3000 wrote:crashes instantly
stu wrote:stormchaser3000 wrote:crashes instantly
Without any debug info I can only guess that you have the same problem as VanessaE, I will look into this some more over the weekend.
Meanwhile, in the latest build, I have gone back to the original short-tap for right click / placement, though I think we do still need to have a button for left click / digging. I am mostly thinking of FPS mods like firearms but I'm sure there will be other cases where long press digging will be problematic.
stu wrote:Updated
I've added some buttons for freemove, drop and debug info (F5), their visibility can be toggled using the 'double ellipsis' button in the bottom right corner.
http://i.imgur.com/ijt5U8a.png
Unfortunately, without proper debugging, this is as about as far as I can take this for now. I hope that we can get an official repo sometime soon where I can just submit PR's and report issues.
If any of my humble additions can be of any use to an official release, licencing is as follows.
Source code: Same as Minetest
Textures: CC-BY-SA (All 100% my own work)
stormchaser3000 wrote:resay: ok um then how on earth do i run minetest with the adb logcat command
Martin_Devil wrote:* does not load the list of public servers and mods;
Martin_Devil wrote:* languages. The game in English, regardless of the system language.
philipbenr wrote:This is really great work stu! I have a feeling you really made Minetest portable possible much earlier than most people expected. I hope this will flourish. ;) +1
sfan5 wrote:Martin_Devil wrote:* does not load the list of public servers and mods;
stu needs to compile with CURL supportMartin_Devil wrote:* languages. The game in English, regardless of the system language.
stu needs to compile with GETTEXT support, additionally there needs to be code to set the ui language to the system language.
stu wrote:I've added some buttons for freemove, drop and debug info (F5), their visibility can be toggled using the 'double ellipsis' button in the bottom right corner.
stu wrote:regarding GETTEXT, I am not sure that is even possible?
sfan5 wrote:stu wrote:regarding GETTEXT, I am not sure that is even possible?
Why wouldn't gettext support be possible?
Martin_Devil wrote:Guys. More like this: I have collected apk, enjoyed. Then did update (texture, fashion, etc.) install. But folder minetest not refreshed! Need to implement checks. By file size, file, or create ver.txt. Then compare the number, and if version apk higher than on the phone - update "
Sokomine wrote:A new binary would be great! Compiling for Android isn't that easy...
stu wrote:sfan5 wrote:stu wrote:regarding GETTEXT, I am not sure that is even possible?
Why wouldn't gettext support be possible?
I dunno but this was the first result I got with google: https://groups.google.com/forum/#!topic/android-ndk/_9ASoEfsI5I
Is it possible?
stu wrote:I have kept the binary reasonably up-to-date with the repo, perhaps you are not seeing the new images for the reasons mentioned above.
sfan5 wrote:stu wrote:sfan5 wrote:Why wouldn't gettext support be possible?
I dunno but this was the first result I got with google: https://groups.google.com/forum/#!topic/android-ndk/_9ASoEfsI5I
Is it possible?
You just need to build gettext for android and pass it to CMake.
There is no need to google anything.
Sokomine wrote:stu wrote:I have kept the binary reasonably up-to-date with the repo, perhaps you are not seeing the new images for the reasons mentioned above.
Maybe I'm blind :-) I can't find the binary. Can you give me a link?
UM, my tablet runs 4.0.4, you sure there's something wrong?Martin_Devil wrote:New build don't work on my phone, Android 4.0.4. Problem in libs!
Jordach wrote:Stu, is it possible for the chat text to not cover the chatbox, as the keyboard does not appear automatically. Because of this, when there is frequent chat, it is literally impossible to talk.
Martin_Devil wrote:New build don't work on my phone, Android 4.0.4. Problem in libs!
Jordach wrote:App forcecloses when exiting to menu from multiplayer.
I can actually chat when playing the game now, esp. on busy servers. But with debug up, it's still not possible to.
However, this is a very fluid experience on my end, you've earned my seal of approval..
Jordach wrote:I've also discovered that when a keyboard / mouse (or both are in use,) minetest acts like it is on a normal pc.
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