NightCabbage wrote:So do you deal with this problem at all? Or just kinda ignore it, like Minecraft does :P
PilzAdam wrote:NightCabbage wrote:So do you deal with this problem at all? Or just kinda ignore it, like Minecraft does :P
When you fly above clouds and look down at water then youll notice that the water is drawn in front of the clouds... so I guess we dont deal with it.
hoodedice wrote:PilzAdam wrote:NightCabbage wrote:So do you deal with this problem at all? Or just kinda ignore it, like Minecraft does :P
When you fly above clouds and look down at water then youll notice that the water is drawn in front of the clouds... so I guess we dont deal with it.
I'm guessing problem with Irrlicht?
rubenwardy wrote:It is still in active development. The current version is 1.8.x, and Minetest uses 1.7.3
gsmanners wrote:Lighting isn't just painful for the devs, it's painful for your CPU. Every little bit adds up.
gsmanners wrote:Lighting isn't just painful for the devs, it's painful for your CPU. Every little bit adds up.
hoodedice wrote:Shadows are currently not in the current version of Minetest, though I don't see why they shouldn't (apart from lag).
rubenwardy wrote:It is still in active development. The current version is 1.8.x, and Minetest uses 1.7.3.
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