jimy wrote:We have a virtual world with thousands of servers. OK now why not make a single virtual world? What I propose is difficult, but I think it would be possible to create links between servers to make continuous two worlds. For example, when I would go in a certain area on a first server, it instantly teleport me to a second server. And traveling in the opposite direction, I would stay on the first server. I think that would be easier between one world and another one server rather than between two servers.
thetoon wrote: . . .
* serialize your inventory (and player status, and all)
. . .
jimy wrote: ... when I would go in a certain area on a first server, it instantly teleport me to a second server.
twoelk wrote:eh? Yeah put my inventory full of mese and diamonds on a creative server and smuggle that onto a survival server?
The only things that should be safe to take accross by default would be player identity and maybe personal skin texture, nothing else.
Evergreen wrote:jimy wrote:We have a virtual world with thousands of servers. OK now why not make a single virtual world? What I propose is difficult, but I think it would be possible to create links between servers to make continuous two worlds. For example, when I would go in a certain area on a first server, it instantly teleport me to a second server. And traveling in the opposite direction, I would stay on the first server. I think that would be easier between one world and another one server rather than between two servers.
The inter-server transport thing has been discussed already, and atm it just isn't possible. It is an interesting idea, but what's the point of having it between all the servers? What if a server owner doesn't want that?
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