Rehlgamer101 wrote:Then someone make it a mod already!!!
Without the mesh you can't make the mod.
Rehlgamer101 wrote:Then someone make it a mod already!!!
Rehlgamer101 wrote:Then someone make it a mod already!!!
Melkor wrote:is out, is out! got to the first post...
https://forum.minetest.net/viewtopic.php?pid=98900#p98900
Josh wrote:Can you drive them?
Jordach wrote:Suggestion, can that model be in .blend? I want to experiment with it. :)
When the file is in .blend, I find it way easier to handle than .obj as I don't have to use any importing.Melkor wrote:thank you guys for your commentsJosh wrote:Can you drive them?
you can't... yet. Ask webdesigner97 or JordachJordach wrote:Suggestion, can that model be in .blend? I want to experiment with it. :)
But! but... :( BLENDER -> File -> Import -> Wavefront (.obj)
Thanks, Append is more friendly than Import, as the Import Options might screw a few things up. Not to mention we can export it as something else.Melkor wrote:Done. Download update, .blend file added. But i think is more easier for you just impor the model and then save it as a .blend file
viv100 wrote:does not work
viv100 wrote:there is no init. lua
viv100 wrote:when to be ready ?
viv100 wrote:you could try to do it fast please, thank you
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