Page 1 of 1

how to add mods

PostPosted: Sat Mar 17, 2012 15:20
by friedonionz
i want to add mods in 0.3.1 but i dont know how, can someone tell me please?

PostPosted: Sat Mar 17, 2012 15:21
by sfan5
Only 0.4 supports Mods

PostPosted: Sat Mar 17, 2012 15:46
by LorenzoVulcan
Only the 0.4 support LUA's mods,if you want to add mod in 0.3 you need the c++ source code of them,but many mods are in LUA now so you must download Minetest 0.4

PostPosted: Thu Mar 22, 2012 16:19
by Ragnarok
Hi,
I placed unpacked animalmaterials and animals_modpack_1.1.1 in ~/.minetest/usermods as was written in http://c55.me/minetest/wiki/doku.php?id=installing_mods. Is there are another steps what I should do to generate animals? I've never had this animals on map. I tried moving mods to ~/.minetest/mods and ~/.minetest/data/mods but without any result. This animals should be generating automatically, right? I have Minetest 0.4 on Ubuntu Studio.

PostPosted: Thu Mar 22, 2012 16:22
by Death Dealer
Ragnarok wrote:Hi,
I placed unpacked animalmaterials and animals_modpack_1.1.1 in ~/.minetest/usermods as was written in http://c55.me/minetest/wiki/doku.php?id=installing_mods. Is there are another steps what I should do to generate animals? I've never had this animals on map. I tried moving mods to ~/.minetest/mods and ~/.minetest/data/mods but without any result. This animals should be generating automatically, right? I have Minetest 0.4 on Ubuntu Studio.

Get the fixed mod pack from Raphael. Assuming your using the latest build.

PostPosted: Thu Mar 22, 2012 16:36
by celeron55
Oh lol, that page is outdated. ~/.minetest/usermods does not work anymore in 0.4.dev-20120318 or 0.4.dev-20120322.

On Linux, additional mods should be installed in
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
~/.minetest/mods/mesetint/ (in a globally installed version)

or in
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
mods/mesetint/ (in a "run-in-place" version)


Updated the wiki page.

PostPosted: Thu Mar 22, 2012 17:43
by Ragnarok
Thanks a lot! Working perfect =)