Hi Sokomine - I'm working on a villagers mod that spawns into your beautiful villages. I'm doing this by hooking directly into your API function "mg_villages.part_of_village_spawned = function( village, minp, maxp, data, param2_data, a, cid )"
I'm making good progress. Each villager now spawns next to their building (except for roads) standing on an open area and with the following random characteristics: gender, height, eye color, clothing based on gender, names based on gender, upper body and lower body clothing, shoes/boots, and clothing type and color.
The next feature I want to add is for the villager's clothing to correspond to the village/town's climate. I already have the code implemented in my mod where I can give a parameter (eg. hot, cold, normal) and the villagers clothing matches that climate.
All I'm wondering now is if your mg_villages mod has a variable or parameter available that tracks the climate of the region where that village/town is generated. I would like to pass that parameter to my mod so my villagers can wear long-sleeved clothing and jackets for snowy towns and shorts and sleeveless tops for desert towns!