[Modpack] army_enhancement

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juli
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[Modpack] army_enhancement

by juli » Thu Sep 01, 2016 11:46

This is my first mod, and ispired by the army mod: https://forum.minetest.net/viewtopic.php?pid=116232

The Modpack contains this mod also and 4 new mods
created or modified by me.
(machine_gun from army mod, now com plete rewritten
flashlight from walkinglight mod, :https://forum.minetest.net/viewtopic.php?f=11&t=2621&hilit=walking_light
amor from xtraores-amor, :https://forum.minetest.net/viewtopic.php?f=11&t=12798&hilit=xtraores
machete complete self made)

License: LGPLv2.1
Mod dependencies: 3damor, army (optional, but recommended)
Download:https://github.com/cpdef/minetest-army_enhancement-master/archive/master.zip
Github:https://github.com/cpdef/minetest-army_enhancement-master
--------------------------------------------------
Description of the mods:
machine_gun:
a gun with 4 modes:
·automatic fire (sometimes the fire stops, because of an not solved and maybe not solveble Error)
·oneshot
·5 shots
·mode to change shotspeed for automatic mode
u can change the modes with shift+left click (use)

machete:
·a long knife (useable like a bronzesword-bronzeaxe combo, with little modifications)

amor:
·3damor in army look

flashlight:
·not useable only for light

Image
Image
Image
Image

This images are partly outdated. The machine gun has a new look.

There are for now only dummy crafting recipes, i will change them next days.
Last edited by juli on Mon Sep 05, 2016 20:33, edited 5 times in total.
Please tell me if i have written bad english.
Planets/Asteroids mod: https://forum.minetest.net/viewtopic.php?t=15933
servers where i'am:
mars-server
jungle-server
buildersworld
 

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juli
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Re: [modpack] army_enhancement

by juli » Thu Sep 01, 2016 16:55

Is there something wrong with my mod?
Please tell me if i have written bad english.
Planets/Asteroids mod: https://forum.minetest.net/viewtopic.php?t=15933
servers where i'am:
mars-server
jungle-server
buildersworld
 

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davidthecreator
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Re: [Modpack] army_enhancement

by davidthecreator » Fri Sep 02, 2016 16:10

someone wanted a minigun... i can say... the machinegun here, is just as fast...
 

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juli
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Re: [Modpack] army_enhancement

by juli » Fri Sep 02, 2016 19:07

yes up to 25 shots per second :)
Please tell me if i have written bad english.
Planets/Asteroids mod: https://forum.minetest.net/viewtopic.php?t=15933
servers where i'am:
mars-server
jungle-server
buildersworld
 

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juli
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GitHub: cpdef
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Re: [Modpack] army_enhancement

by juli » Fri Sep 02, 2016 19:08

removed
Last edited by juli on Fri Dec 02, 2016 09:30, edited 1 time in total.
Please tell me if i have written bad english.
Planets/Asteroids mod: https://forum.minetest.net/viewtopic.php?t=15933
servers where i'am:
mars-server
jungle-server
buildersworld
 

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MineYoshi
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Re: [Modpack] army_enhancement

by MineYoshi » Fri Sep 02, 2016 20:29

Cool!
+100
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Byakuren
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Re: [Modpack] army_enhancement

by Byakuren » Fri Sep 02, 2016 23:48

As far as I know you cannot license a derivative of a CC-BY-SA work under LGPLv2.1. The only compatible license in the GNU GPL family is GPLv3 (without the option for a later version).
Every time a mod API is left undocumented, a koala dies.
 

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juli
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Re: [Modpack] army_enhancement

by juli » Sat Sep 03, 2016 05:19

ok this is the first time i licensed my work. Sorry, so what should i do? Remove the army mod from the modpack?
At first i ask the author.
Please tell me if i have written bad english.
Planets/Asteroids mod: https://forum.minetest.net/viewtopic.php?t=15933
servers where i'am:
mars-server
jungle-server
buildersworld
 

Byakuren
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Re: [Modpack] army_enhancement

by Byakuren » Sat Sep 03, 2016 07:09

You can:
  • Remove whatever parts derive from the army mod
  • Ask the author of the army mod to license it with something compatible with the LGPLv2.1
  • License your work under a compatible license (CC-BY-SA, GPLv3 (with no option for a later version), Free Art License)

It doesn't look like Dan specified the version of CC-BY-SA, which matters since there are multiple versions with different terms.
Every time a mod API is left undocumented, a koala dies.
 

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azekill_DIABLO
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Re: [Modpack] army_enhancement

by azekill_DIABLO » Sun Sep 04, 2016 13:37

this mod is great!
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Code: Select all
Hi, my username is azekill_DIABLO and i'm an exelent bug-maker(yeah...i know...i have a bad reputation)

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juli
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Re: [Modpack] army_enhancement

by juli » Mon Sep 05, 2016 20:29

Ok i have removed the army mod from the modpack. You must now add it by yourself.
All copied sections are rewritten, so there should be no license problem anymore.
Please tell me if i have written bad english.
Planets/Asteroids mod: https://forum.minetest.net/viewtopic.php?t=15933
servers where i'am:
mars-server
jungle-server
buildersworld
 


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