NOTE:tnta is very inefficient, due to this, there is a more advanced and muuuuuuuuuuuuuch more efficient version with muuuuuuuuuuch bigger nukes as well(https://forum.minetest.net/viewtopic.php?f=9&t=16768)(but you may have to remove the other or rename one of them)
the tnta mod adds
- explosives
- flashbombs
- smokebombs
- gasbombs
- fast burning strings
- bunkers under -100
- higly resistant steelwall
- a craftingtable
like when using tnt,
- explosives take time until they explode
- there is some burning and explosion sound
- you can ignite things by punching them with the torch
- you can ignite things by connecting them to meseconnetworks at voltage
- you can ignite things by placing igniting nodes next to them
- flammable nodes sometimes burst into flames when getting hit by an explosion
furthermore,
- many different explosives with different ranges, burntimes, damages and extra bombs
- not just items and mobs, but also players are blasted away
- they are also blasted farther away
- much more particles are spawned and they have different nice textures, too
- the explosives and the other bombs can be thrown using left click when pointing at nothing(when landed, they ignite automatically
- nodes have different blast resistances calculated automatically
- flammable nodes sometimes become coal when getting hit by an explosion
- the shape of the crater is irregular but a bit spheroid
Here are some pictures explaining more details: