[ClientMod] Inspect nodes! [inspect] [1.0]

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bigfoot547
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[ClientMod] Inspect nodes! [inspect] [1.0]

by bigfoot547 » Sat Mar 25, 2017 03:20

This mod is a client side mod to inspect nodes.


Bugs/Feature Requests
Please report bugs on github (list).

License
Code: LGPL v2.1+

Dependencies
  • None!

Downloads
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Browse the code

+ Changelog


How to install
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Re: [ClientMod] Inspect nodes! [inspect] [1.0]

by azekill_DIABLO » Sat Mar 25, 2017 17:44

good.
Code: Select all
Hi, my username is azekill_DIABLO and i'm an exelent bug-maker(yeah...i know...i have a bad reputation)

azekill_DIABLO said: Mineyoshi+ABJ+Baggins= TOPIC HIJACKED.
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Re: [ClientMod] Inspect nodes! [inspect] [1.0]

by bigfoot547 » Tue Mar 28, 2017 15:50

BUMP!
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My Stuff | My User Page | Check out my website!
<bigfoot547> I major in existing. | <RedPanda246> Not every day is good, but there is good in every day.
I, bigfoot, have this special ability to destroy cameras and recording devices within a 5 mile radius of myself. Mystery solved.
 

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azekill_DIABLO
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Re: [ClientMod] Inspect nodes! [inspect] [1.0]

by azekill_DIABLO » Tue Mar 28, 2017 16:02

it's like a lookup tool or i mistook the use of it?
Code: Select all
Hi, my username is azekill_DIABLO and i'm an exelent bug-maker(yeah...i know...i have a bad reputation)

azekill_DIABLO said: Mineyoshi+ABJ+Baggins= TOPIC HIJACKED.
My Mods and Stuff | Voxellar | VoxBox on GITHUB | M.I.L.A Monster engine
WEIRD MODDING CONTEST !!!
 

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bigfoot547
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Posts: 172
Joined: Fri Sep 02, 2016 23:31
GitHub: bigfoot547
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Re: [ClientMod] Inspect nodes! [inspect] [1.0]

by bigfoot547 » Wed Mar 29, 2017 01:58

When inspection is enabled, you punch a node and in the chat you will see stuff about the node. Also type ".inspect hand" to inspect the item you are holding.
God's not dead, He's surely alive!
My Stuff | My User Page | Check out my website!
<bigfoot547> I major in existing. | <RedPanda246> Not every day is good, but there is good in every day.
I, bigfoot, have this special ability to destroy cameras and recording devices within a 5 mile radius of myself. Mystery solved.
 

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azekill_DIABLO
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Posts: 3458
Joined: Wed Oct 29, 2014 20:05
GitHub: azekillDIABLO
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Re: [ClientMod] Inspect nodes! [inspect] [1.0]

by azekill_DIABLO » Wed Mar 29, 2017 11:45

okay. it's more useful for testingand modding tough.
Code: Select all
Hi, my username is azekill_DIABLO and i'm an exelent bug-maker(yeah...i know...i have a bad reputation)

azekill_DIABLO said: Mineyoshi+ABJ+Baggins= TOPIC HIJACKED.
My Mods and Stuff | Voxellar | VoxBox on GITHUB | M.I.L.A Monster engine
WEIRD MODDING CONTEST !!!
 


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