Mapgen: Various fixes and improvementsMgflat: Set blank default spflags. Unhide
Fix the checking of flags values in the settings tab
Improve parsing of setting types from settingtypes.txt for settings tab
Cache disable_anticheat and check it for "interacted_too_far"
Actually add Doxygen main page
New 3D Mode: Pageflip
Simplify custom games packaging
Fix screenshot links in AppData file
fixed spelling
Replace instance of readsome with read in decompressZlib Make decompressZlib more robust
Clarified what get_node does.
Update lua_api.txt
Fix redis error reporting
Liquids: Flow into and destroy 'floodable' nodes
Improve Doxyfile
Fix for commit 87dcee6 It uses the wrong variable and only covers some use cases.
Add MinSizeRel and RelWithDebInfo to MSVCBuildDir check
Prevent technically unsafe access with empty vector
Made it more clear that "[combine" does accept a list of files.
filesys: safeWriteToFile(): Remove the target file before rename only on Windows
Minimal: Add mapgen alias for air
Fix client crashing when connecting to server
Fix cache path with RUN_IN_PLACE
Include custom error message in all SQLite3 exceptions.
Handle SQLITE_BUSY errors gracefully
Add macos/freebsd missing endian.h include and add win endianness info
Revert "Refactoring and code style fixes in preparation of adding mesh typed items"
Revert "Add support for using arbitrary meshes as items"
Make collisionMoveSimple time overflow message written to log/show up at max once per step
Add support for using arbitrary meshes as items
Refactoring and code style fixes in preparation of adding mesh typed items
shutdown when requested from lua in singleplayer too
Database backends: fix bug, and small speedup