PilzAdam wrote:Released.
adam i got error it's say nil value every time i active the tnt i am using minetest ver 0.4.3 how to fix that error
PilzAdam wrote:Released.
cornernote wrote:you should put REQUIRES 0.4.4 next to the download link
Jordach wrote:You are using the windows build.
IT WILL NOT WORK until 0.4.4 comes out. *Sigh.*
cornernote wrote:it would be cool if tnt caused nearby tnt to get moved (accelerated) when tnt explodes.
eg:
-----------------
| Tnt1 | Tnt2 | <-- this one gets projectiled over this way (and maybe up a little?) ->
-----------------
^ this one explodes
cornernote wrote:why throw good money away? im sure with 2 or 3 lines of your magic lua wand you could make it work. =)
PilzAdam wrote:If a explosion is near a TNT, the TNT explodes directly.
Temperest wrote:Is there block durability for the explosions? Or are the nodes simply removed? I'm thinking about using this on a server and I'm somewhat worried about griefers.
Temperest wrote:Any plans on adding some sort of block durability based on node groups? For example, snappy nodes would be easy to break, crumbly less so, and choppy even less so?
This mod is still very fun in single player, though.
22:40:53: ERROR[main]: ========== ERROR FROM LUA ===========
22:40:53: ERROR[main]: Failed to load and run script from
22:40:53: ERROR[main]: /usr/share/minetest/games/minetest_game/mods/pilzadam_tnt/init.lua:
22:40:53: ERROR[main]: /usr/share/minetest/builtin/misc_register.lua:62: Name tnt:tnt does not follow naming conventions: "modname:" or ":" prefix required
22:40:53: ERROR[main]: stack traceback:
22:40:53: ERROR[main]: [C]: in function 'error'
22:40:53: ERROR[main]: /usr/share/minetest/builtin/misc_register.lua:62: in function 'check_modname_prefix'
22:40:53: ERROR[main]: /usr/share/minetest/builtin/misc_register.lua:98: in function 'register_item'
22:40:53: ERROR[main]: /usr/share/minetest/builtin/misc_register.lua:154: in function 'register_node'
22:40:53: ERROR[main]: ...etest/games/minetest_game/mods/pilzadam_tnt/init.lua:98: in main chunk
22:40:53: ERROR[main]: =======END OF ERROR FROM LUA ========
22:40:53: ERROR[main]: Server: Failed to load and run /usr/share/minetest/games/minetest_game/mods/pilzadam_tnt/init.lua
22:40:53: ERROR[main]: ERROR: An unhandled exception occurred: ModError: Failed to load and run /usr/share/minetest/games/minetest_game/mods/pilzadam_tnt/init.lua
In thread 7f95674ff740:
/build/buildd/minetestc55-0.4.3/src/main.cpp:1741: int main(int, char**): Assertion '0' failed.
Debug stacks:
DEBUG STACK FOR THREAD 7f95674ff740:
#0 int main(int, char**)
(Leftover data: #1 Dedicated server branch)
(Leftover data: #2 void ItemStack::deSerialize(std::istream&, IItemDefManager*))
Aborted (core dumped)
fgr wrote:seems to be a real issue ... is there a forgotten depencies???Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
- Code: Select all
22:40:53: ERROR[main]: ========== ERROR FROM LUA ===========
22:40:53: ERROR[main]: Failed to load and run script from
22:40:53: ERROR[main]: /usr/share/minetest/games/minetest_game/mods/pilzadam_tnt/init.lua:
22:40:53: ERROR[main]: /usr/share/minetest/builtin/misc_register.lua:62: Name tnt:tnt does not follow naming conventions: "modname:" or ":" prefix required
22:40:53: ERROR[main]: stack traceback:
22:40:53: ERROR[main]: [C]: in function 'error'
22:40:53: ERROR[main]: /usr/share/minetest/builtin/misc_register.lua:62: in function 'check_modname_prefix'
22:40:53: ERROR[main]: /usr/share/minetest/builtin/misc_register.lua:98: in function 'register_item'
22:40:53: ERROR[main]: /usr/share/minetest/builtin/misc_register.lua:154: in function 'register_node'
22:40:53: ERROR[main]: ...etest/games/minetest_game/mods/pilzadam_tnt/init.lua:98: in main chunk
22:40:53: ERROR[main]: =======END OF ERROR FROM LUA ========
22:40:53: ERROR[main]: Server: Failed to load and run /usr/share/minetest/games/minetest_game/mods/pilzadam_tnt/init.lua
22:40:53: ERROR[main]: ERROR: An unhandled exception occurred: ModError: Failed to load and run /usr/share/minetest/games/minetest_game/mods/pilzadam_tnt/init.lua
In thread 7f95674ff740:
/build/buildd/minetestc55-0.4.3/src/main.cpp:1741: int main(int, char**): Assertion '0' failed.
Debug stacks:
DEBUG STACK FOR THREAD 7f95674ff740:
#0 int main(int, char**)
(Leftover data: #1 Dedicated server branch)
(Leftover data: #2 void ItemStack::deSerialize(std::istream&, IItemDefManager*))
Aborted (core dumped)
Mediumshdaow1 wrote:hey dude i freaking love your mods i just need to know one thing how do you actually make the tnt?
Users browsing this forum: No registered users and 3 guests