Iqualfragile wrote:another one: it would be great if you could split the mod into its two components: the api and the real armor (you do allready have seperate files for that anyways), that would be great
Do you mean make it so that you can use the api for wielded items, without including the actual armor?
I guess there will be other people who want that too. I'll see what I can do.
kaeza wrote:Well... I was gonna do this with my armorplus mod, but since you found how to workaround the problem with different texture sizes, why don't you make something like a "unified skins" mod, where you can register custom skins, and also each player can have different clothing, maybe unrelated to actual armor?
Sorry, I don't think I quite follow you. I figured out how to use the [combine texture modifier. This does not however, resolve the issue of different skin/texture resolution. Clothing is something I do very much want to implement eventually.