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Okay, I'm getting a weird error. mesecon:register_on_signal_on isn't working anymore for me. I've been working on an addon to temperest's code. ( see here ) When all of a sudden I get this error. 01:31:14: ERROR[main]: [LUA] ...inetest\bin\..\data\mods\mesecons_temperest\init.lua:323: attempt to cal...
by Gatharoth
Fri Mar 16, 2012 08:38
 
Forum: Mod Releases
Topic: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesecons]
Replies: 1738
Views: 546345

Alright, I'm to my wits end. Why aren't the "if"s running??

Its only the "if"s for a-dnode that aren't running. Both the "if i >=2.." and "if i < 2.." both work fine.

Edit: Okay, so they are running, but are failing. Why?!?! It's not like the nodes changed!
by Gatharoth
Fri Mar 16, 2012 07:55
 
Forum: WIP Mods
Topic: [Addon] Mesecon "and" gate
Replies: 3
Views: 1817

kahrl wrote:from mapblock_mesh.cpp:

Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
// 0  +X  +Y  +Z   0  -Z  -Y  -X
   0,  2,  0,  4,  0,  5,  1,  3,  // facedir = 0


So the order is +Y (top), -Y (bottom), +X, -X, +Z, -Z.

:D Thanks kahrl! I had been looking through some of the .cpp files, but apparently I wasn't looking through the right ones.
by Gatharoth
Fri Mar 16, 2012 06:56
 
Forum: Minetest General
Topic: Tile textures?
Replies: 11
Views: 2019

[Addon] Mesecon "and" gate

Alright, so after awhile of messing around with Temperest's OGAM. I thought, why can't there be an "and" gate? So I got to work on it. Here's the code! (note: this is an addon to temperest's code) Screenshot of the AND and NAND gates that can be used. http://img10.imageshack.us/img10/9540/andnandgat...
by Gatharoth
Fri Mar 16, 2012 05:44
 
Forum: WIP Mods
Topic: [Addon] Mesecon "and" gate
Replies: 3
Views: 1817

I completely misinterpreted exactly what you were asking sorry, I'm sure there's an order to it. Can't look at the texture for the switch on mescons? I have, but it doesn't tell me exactly everything I need. I'm not sure about this, but if you put in 6 different textures into the "tile_images = {}"...
by Gatharoth
Fri Mar 16, 2012 04:33
 
Forum: Minetest General
Topic: Tile textures?
Replies: 11
Views: 2019

All the side textures are the same thing. As is the same with top and bottom. If that is true, then explain why one side is different from the others on jejia's switch in his mesecon mod. I'm not saying that's the problem. I'm saying I have that problem sometimes, and that's what caused it. If ther...
by Gatharoth
Fri Mar 16, 2012 03:48
 
Forum: Minetest General
Topic: Tile textures?
Replies: 11
Views: 2019

Death Dealer wrote:All the side textures are the same thing. As is the same with top and bottom.


If that is true, then explain why one side is different from the others on jejia's switch in his mesecon mod.
by Gatharoth
Fri Mar 16, 2012 02:57
 
Forum: Minetest General
Topic: Tile textures?
Replies: 11
Views: 2019

Tile textures?

Alright, so we've all seen nodes with multiple textures. Like trees, they have the bark on the 4 sides, and the rings on the top and bottom. Okay so what I'd like to know, is there a specific order for the tile images? So like this minetest.register_node('somemod:somenod', { drawtype = normal tile_i...
by Gatharoth
Fri Mar 16, 2012 01:49
 
Forum: Minetest General
Topic: Tile textures?
Replies: 11
Views: 2019

sfan5 wrote:
Gatharoth wrote:I like it, but I don't think all those things you placed should emit light. Lava and torch are okay because they are meant to emit light. A cactus is not.

I think it's just for Testing


99.99999999999999999999999999999999% sure it is, but just saying. >.<
by Gatharoth
Thu Mar 15, 2012 18:46
 
Forum: Minetest Engine
Topic: Colored Light
Replies: 18
Views: 8320

I like it, but I don't think all those things you placed should emit light. Lava and torch are okay because they are meant to emit light. A cactus is not.
by Gatharoth
Thu Mar 15, 2012 16:11
 
Forum: Minetest Engine
Topic: Colored Light
Replies: 18
Views: 8320

I would love to see the AI/NPC development progress. Right now, from the Animals mod, doesn't seem like its just in the very very basic stage. This would probably advance with more core code advancements.
by Gatharoth
Thu Mar 15, 2012 04:10
 
Forum: WIP Mods
Topic: [Mod Request] Monsters
Replies: 5
Views: 2540

Perhaps...you could place nodes using the worldedit, following the path of the lava, then when all the lava is covered, delete them all again? Nope, can't place nodes because there's too much lava, the local server lags because of it. Can you screenshot the issue? Having trouble understanding the s...
by Gatharoth
Sat Mar 10, 2012 17:33
 
Forum: Minetest General
Topic: Okay, this is bullcrap
Replies: 7
Views: 1319

Okay, this is bullcrap

Alright, so I'm playing Minetest's version of skyblocks right? Well, I left a hole in my cobble generator by mistake, and so lava was leaking out. When I went to build my upside-down house, which I used water to get underneath. All that lava that was leaking from 800+ blocks in the air, eventually t...
by Gatharoth
Sat Mar 10, 2012 03:46
 
Forum: Minetest General
Topic: Okay, this is bullcrap
Replies: 7
Views: 1319

Holy shit! Okay, don't make the same mistake I did. I left a hole at the bottle of my cobble generator, so the lava started leaking below. Well, thanks to that shitty mistake. I got 0 fps.
by Gatharoth
Sat Mar 10, 2012 03:18
 
Forum: Minetest General
Topic: SkyBlocks
Replies: 99
Views: 29429

well lakes are in my definition any body of water thats maximum depth exceeds that of a persons height so three blocks low at least and probably not in a two by two blockrange because that would fall more into a classifictation of a well Haha, alright. But I lost already :( fell into lava and died ...
by Gatharoth
Fri Mar 09, 2012 21:49
 
Forum: Minetest General
Topic: SkyBlocks
Replies: 99
Views: 29429

I believe that the papyrus could be possibly found...in his "hidden chest". He said above the chest on the floating sand thats clearly visible is not the secret chest xD. papyrus was not in that chest. I have already collected from both chests. built my cobble + obsidian generators, both houses, tr...
by Gatharoth
Fri Mar 09, 2012 20:12
 
Forum: Minetest General
Topic: SkyBlocks
Replies: 99
Views: 29429

:D I can go all the way to the ground without falling, do I win? lol Question, how are we supposed to create a papyrus farm with out any papyrus? XP Edit: You should define some objectives more. Such as the lake, how wide/deep must it be to be considered a lake? Same with the farms, how many must be...
by Gatharoth
Fri Mar 09, 2012 16:52
 
Forum: Minetest General
Topic: SkyBlocks
Replies: 99
Views: 29429

Hey, i have no idea about this game. I joined one of the big servers (public from the forums). Now im running around to find ONE single good tree to make sticks to make an stone pike to mine faster. But i cannot find anything. Also what about other rare stuff you have to find, wont that all bne min...
by Gatharoth
Thu Mar 08, 2012 23:37
 
Forum: Minetest General
Topic: If I join big server, wont there be material shortcomings?
Replies: 10
Views: 1865

Okay, so I remember you said something that even kahrl couldn't even force the respawn. Now what if you used minetest.register_on_dieplayer(func(ObjectRef)) or this minetest.register_on_respawnplayer(func(ObjectRef))? I can think of a work-around for the respawn with the register_on_respawnplayer. W...
by Gatharoth
Thu Mar 08, 2012 05:30
 
Forum: WIP Mods
Topic: Extra commands(alpha 0.1)
Replies: 41
Views: 13555

Since there's no custom maps, this should be placed in general discussion.
by Gatharoth
Thu Mar 08, 2012 03:41
 
Forum: WIP Mods
Topic: {MAPS} Downloadable maps ready for play
Replies: 29
Views: 15862

Alright, chat messages are done. Now the question I have, is what do you mean by store block?

Like the AuTomated Trader mod from tinoesroho?

For the signs that is easy, I'll just make another "sign" item that isn't craft-able, that way it will display the buy/sell names, but isn't editable.
by Gatharoth
Wed Mar 07, 2012 20:27
 
Forum: WIP Mods
Topic: Mod Request: Currency
Replies: 12
Views: 2466

jordan4ibanez means something like iConomy for Bukkit Still, the base for it is still there. Take out the money mod, and modify the atm mod. The atm mod will help him get started, he just needs to finish it. :P All of the database stuff is done, he'll just need to add chat commands. So something li...
by Gatharoth
Wed Mar 07, 2012 19:50
 
Forum: WIP Mods
Topic: Mod Request: Currency
Replies: 12
Views: 2466

Who here actually plays creative mode?

Okay, so I don't really know anyone that plays creative mode. Or at least no one has said that they do. Everyone plays survival .

So by a show of hands, who plays creative mode?
by Gatharoth
Wed Mar 07, 2012 19:25
 
Forum: Minetest General
Topic: Who here actually plays creative mode?
Replies: 5
Views: 1767

I build what ever I feel like building. Example, I'm currently building a colosseum on raphael's server. Which, when finished, will be for players to fight. :D need shields and swords. that would be cool. and lions. There's swords. No shields. Mob AIs aren't that great yet. So I've built a pool/pit...
by Gatharoth
Wed Mar 07, 2012 19:18
 
Forum: Minetest General
Topic: What's your building style?
Replies: 49
Views: 8607

no what i mean is just having currency...like the minecraft server mod..no coins.. like if you hit /balance it states your current balance Currency with out a physical form is nothing then but a bunch of numbers. So if you don't want coins, change it then. But the basics are all there. You can chan...
by Gatharoth
Wed Mar 07, 2012 19:15
 
Forum: WIP Mods
Topic: Mod Request: Currency
Replies: 12
Views: 2466

This is already done. Although, it's no longer supported by its original creator. He deleted the post for some reason. http://www.mediafire.com/?d41zp5zinzdcba8 this is the download link which still works. It contains a simple currency mod, + an atm mod added to it. The atm mod does exactly what you...
by Gatharoth
Wed Mar 07, 2012 18:55
 
Forum: WIP Mods
Topic: Mod Request: Currency
Replies: 12
Views: 2466

I build what ever I feel like building. Example, I'm currently building a colosseum on raphael's server. Which, when finished, will be for players to fight. :D
by Gatharoth
Wed Mar 07, 2012 18:49
 
Forum: Minetest General
Topic: What's your building style?
Replies: 49
Views: 8607

This shouldn't really be in the bugs and problems section. Since it is neither a bug nor a problem. Just a player getting frustrated with a feature. So should belong to General Discussion.
by Gatharoth
Tue Mar 06, 2012 23:52
 
Forum: Minetest Problems
Topic: 'Q' key to drop?
Replies: 25
Views: 3765

uhh, use the bucket on the top middle piece of water, that SHOULD stop all of it.
by Gatharoth
Tue Mar 06, 2012 05:35
 
Forum: Minetest General
Topic: water flow help
Replies: 3
Views: 1109

Oh oh oh. Could I make a request? :D If yes. Alright so what I'm wanting is my own creation. The name is Gatharoth (yes, its the same as my account name :P) Okay, now he is a story character, so the best I can do is give the same description. Take the image of an angel, beyond beautiful n flawless e...
by Gatharoth
Sun Mar 04, 2012 01:05
 
Forum: Minetest Texture Packs
Topic: Super Heros
Replies: 5
Views: 2778
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