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Re: [Mod] Player Effects [1.1.0] [playereffects]

Hey, I could use something like this for my RPG mod I've started working on. Are you still working on this mod, because I hope you are.
by LanceJZ
Sun Jan 11, 2015 07:56
 
Forum: Mod Releases
Topic: [Mod] Player Effects [1.2.0] [playereffects]
Replies: 30
Views: 13072

Re: [mod] Underground Realms [0.8] [caverealms]

This sounds like it would go great with the game I've started on. I'll be keeping an eye on it.
by LanceJZ
Sun Jan 11, 2015 05:41
 
Forum: Mod Releases
Topic: [mod] Underground Realms [0.8] [caverealms]
Replies: 126
Views: 39356

Re: How could i get the armor list in 3darmor not in invent

That looks awesome! I was just going to look into how to do that myself. Thank you!
by LanceJZ
Thu Sep 18, 2014 09:35
 
Forum: WIP Mods
Topic: How could i get the armor list in 3darmor not in inventory?
Replies: 5
Views: 1169

Re: how to make mods?

Most professionals and experts I have spoken to (or read) seem to agree that Photoshop has more advanced features than Gimp. I haven't come anywhere near to figuring out how to use all of the advanced features in Gimp. So paying for Photoshop would be a complete waste of my money. Like purchasing a...
by LanceJZ
Thu Sep 18, 2014 03:47
 
Forum: Modding Discussion
Topic: how to make mods?
Replies: 18
Views: 5327

Re: Re:

Evergreen wrote:
kidmondo wrote:
philipbenr wrote:GIMP all the way. If you get photoshop, you are trying too hard.


lol, photoshop is for real images...

I can't even put into words how stupid that is.


Seriously, Photoshop is for actual artists!
by LanceJZ
Thu Sep 18, 2014 03:40
 
Forum: Modding Discussion
Topic: how to make mods?
Replies: 18
Views: 5327

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