azekill_DIABLO wrote:great but what is table are now fences to? for me doesn't mean anything
TenPlus1 wrote:... Added 'protector_flip' to minetest.conf settings which when true stops any player who digs inside a protected area by flipping them around to face the opposite direction, thus stopping them using lag to grief into someone else's build.
Casimir wrote:At the moment I'm more interested in other projects. (e.g. instead of creating games no one but me plays, I could also create language no one but me speaks.)
DS-minetest wrote:@Ivà: it seems, like the map doesnt work, i only see with it coordinates and a green thing, no landscape
DS-minetest wrote:ive played on server, i really like it
the subgame needs aggressive mobs (not only this suicide turtle), u can play it to fast through, map doesnt seem to work and the birds hurt my ears
Sokomine wrote:No news yet? [....]
duane wrote:Ooooooo. Pretty!
Is there a "/strike <username>" command in work?
Wayward_One wrote:A couple of screenshots from the official Pixture server:
+ Spoiler
kaadmy wrote:Hmm, that error shouldn't happen in 0.4.13-dev, works with me.. Is the dev version broken right now?
That armor mod's built-in to Pixture, it's my own.
sofar wrote:paramat wrote:Let me know when you have the C++ version fairly complete then we can review it and perhaps work towards adding as a core mapgen.
+1!