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Re: Minetest on a spherical planet

Maybe there is an easier solution than to patch up the whole API: Change the map to repeat sectors outside the bounds of the small world. It might be needed to also patch some uses of sector/map-block positions but I wouldn't be supprised if this only affects a very small part of the world. The big ...
by MillersMan
Thu Dec 08, 2016 22:31
 
Forum: Minetest-Related
Topic: Minetest on a spherical planet
Replies: 44
Views: 15283

Re: Canyon Mapgen Mod

http://i.imgur.com/lE9DAjV.jpg Nice location while testing some changes: Two rivers and a small stream join to form a bigger river. The only strange thing is that the rivers come from the mountains while the small stream goes on in valley. In other news: I'm working on a more generic implementation...
by MillersMan
Thu Dec 08, 2016 22:20
 
Forum: Minetest-Related
Topic: Canyon Mapgen Mod
Replies: 21
Views: 9222

Re: Canyon Mapgen Mod

I've pushed a new version.

This version slightly improved river-routing and grew the mountains. Rivers now also affect the biomes. They have a more average temperature and a higher humidity.
by MillersMan
Sun Jun 26, 2016 18:09
 
Forum: Minetest-Related
Topic: Canyon Mapgen Mod
Replies: 21
Views: 9222

Re: Canyon Mapgen Mod

Oh, thanks, shouldn't commit and push the changes late at night, reverted the CMakeList.txt to undo the C++11 related changes and forgot that it is also needed for listing the source-code. Should be updated now.
by MillersMan
Fri Apr 22, 2016 15:30
 
Forum: Minetest-Related
Topic: Canyon Mapgen Mod
Replies: 21
Views: 9222

Re: Canyon Mapgen Mod

I've forked minetest and pushed my changes:
https://github.com/MillersMan/minetest_canyon_mapgen/tree/canyon-mapgen

I'll also update the initial post.
by MillersMan
Thu Apr 21, 2016 23:10
 
Forum: Minetest-Related
Topic: Canyon Mapgen Mod
Replies: 21
Views: 9222

Re: Canyon Mapgen Mod

I'm currently preparing a first version for code-release. It's still very rudimentary and has a lot of rough edges (or better blocky canyon walls) but here are a few other screens: bigger-river.png canyon-at-night.png What pages are proposed for image-upload? I don't want to spam the forum with my s...
by MillersMan
Wed Apr 20, 2016 22:25
 
Forum: Minetest-Related
Topic: Canyon Mapgen Mod
Replies: 21
Views: 9222

Re: Canyon Mapgen Mod

It's a C++ one. It's just easier to code it in the language I use at work every day (Actually it's C++11, but it could be easily ported back to MT style)
by MillersMan
Tue Apr 12, 2016 20:26
 
Forum: Minetest-Related
Topic: Canyon Mapgen Mod
Replies: 21
Views: 9222

Re: Canyon Mapgen Mod

Some updates with biomes/decoration enabled:

160412.jpg
Relative close to the source with a waterfall in the background
160412.jpg (156.58 KiB) Viewed 8012 times


160412a.jpg
Somewhere more downstream, the waterfall in the middle is a bug, the right one is a small river from an higher region.
160412a.jpg (194.32 KiB) Viewed 8012 times


160412b.jpg
And another one
160412b.jpg (147.43 KiB) Viewed 8012 times


Unfortunately rivers are still limited to a width of one node.
by MillersMan
Mon Apr 11, 2016 22:31
 
Forum: Minetest-Related
Topic: Canyon Mapgen Mod
Replies: 21
Views: 9222

Re: Canyon Mapgen Mod

twoelk wrote:
paramat wrote:Interesting, something i have wanted to work on, a big challenge, good luck.

deja vu?


@paramat: Oh, I wasn't aware that there is a mod with similar goal and same name. I hope this doesn't bother you. Maybe I should rename it...
by MillersMan
Mon Apr 11, 2016 21:20
 
Forum: Minetest-Related
Topic: Canyon Mapgen Mod
Replies: 21
Views: 9222

Re: Canyon Mapgen Mod

prof-turbo wrote:Will you share your work soon ?


I'm planning to get it more stable, do a clean-up and to adjust it to the MT coding style before release. I hope to get to this state in the next weeks, but it really depends on my time and motivation.
by MillersMan
Sun Apr 10, 2016 21:55
 
Forum: Minetest-Related
Topic: Canyon Mapgen Mod
Replies: 21
Views: 9222

Re: Canyon Mapgen Mod

The preview of your mapgen looks good but would it be possible for you to adjust the scaling of the map calculation? I'm planning to fine-tune it once the basic stuff works reliably. The current density of rives has the advantage that it's easy to spot potential issues without having to travel a lo...
by MillersMan
Sun Apr 10, 2016 11:32
 
Forum: Minetest-Related
Topic: Canyon Mapgen Mod
Replies: 21
Views: 9222

Re: Canyon Mapgen Mod

Interesting, something i have wanted to work on, a big challenge, good luck. Thanks a lot. I just finished the paging which is necessary to have rivers potentially spanning the whole map without having to calculate the map at once. 160411.jpg Here are some details in case anyone wants to try a simi...
by MillersMan
Sun Apr 10, 2016 11:12
 
Forum: Minetest-Related
Topic: Canyon Mapgen Mod
Replies: 21
Views: 9222

Canyon Mapgen Mod

At the moment I'm working on implementing an old idea about maps with rivers that go strictly downhill. I'm doing this in a local fork but I would love to see it added to minetest once it got usable. Update: The Canyon Mapgen Mod is a C++ based modification/fork of Minetest that brings a mapgen with...
by MillersMan
Tue Apr 05, 2016 23:07
 
Forum: Minetest-Related
Topic: Canyon Mapgen Mod
Replies: 21
Views: 9222

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