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Re: [8x] mini8x

The finest texture pack Minetest.

+1.000.000
by Spaghetti Developer
Tue Dec 27, 2016 22:41
 
Forum: Minetest Texture Packs
Topic: [8x] mini8x
Replies: 41
Views: 19045

Re: Jump with the mouse wheel!

I am not sure if a middle click would be good for jumping, but as an alternative to the space bar it may be OK. The middle click doesn't have an in-game use anyway. So it seems to be a sensible default. But it should not replace the space bar jump by default. But default controls are actually just ...
by Spaghetti Developer
Sun Dec 25, 2016 22:08
 
Forum: Minetest Features
Topic: Jump with the mouse wheel!
Replies: 2
Views: 799

Lighting bug!

I hoped it was resolved. When I build houses, generic structures, or under a stone block is the coal, the external blocks are darker than side. The light is affected according to the internal block ??? here are some screenshots just made, so everything is clear. https://s29.postimg.org/4drmen85j/scr...
by Spaghetti Developer
Sat Dec 24, 2016 11:42
 
Forum: Minetest Problems
Topic: Lighting bug!
Replies: 3
Views: 927

Jump with the mouse wheel!

Hi guys. I noticed that you can not set the jump with the mouse wheel! It would be very useful do you not? jump with the mouse wheel makes it more comfortable. Also the option to automatically skip the blocks as MC PE. Jump with the space key is uncomfortable, I have to set the right CTRL, otherwise...
by Spaghetti Developer
Sat Dec 24, 2016 11:32
 
Forum: Minetest Features
Topic: Jump with the mouse wheel!
Replies: 2
Views: 799

Re: Minetest 0.4.15

Take the cart - Left shift + left mouse button

If someone did not understand ^___^
by Spaghetti Developer
Fri Dec 23, 2016 20:43
 
Forum: Minetest News
Topic: Minetest 0.4.15
Replies: 136
Views: 52885

Re: Post your screenshots!

https://s29.postimg.org/6olg6vbuf/screenshot_20161223_130735.png https://s28.postimg.org/lj4krq7z1/screenshot_20161218_160612.jpg https://s24.postimg.org/92pwb7s79/screenshot_20161223_131215.png https://s30.postimg.org/ce3xmk669/screenshot_20161223_131245.png https://s29.postimg.org/8xv3j440n/scree...
by Spaghetti Developer
Fri Dec 23, 2016 12:16
 
Forum: Minetest General
Topic: Post your screenshots!
Replies: 5323
Views: 1378397

Re: Minetest 0.4.15

Surprise! I did not expect the exit now! fantastic! thanks for the nice gift! The cart has two bugs: 1> Do not stop if I left click. 2> has no collisions with the player ??? I thought it was resolved?!? I look Changelog. I'm curious to find out all the news. I noticed that this version has many more...
by Spaghetti Developer
Thu Dec 22, 2016 23:39
 
Forum: Minetest News
Topic: Minetest 0.4.15
Replies: 136
Views: 52885

Re: Last minute mod security testing

As usual. Even the next changelog will be 1/3 of the added features. But it's great news, so at Christmas I have fun with the new release to see all the improvements :D
by Spaghetti Developer
Thu Dec 22, 2016 20:41
 
Forum: Minetest News
Topic: Last minute mod security testing
Replies: 9
Views: 4289

Re: [Mod] Villages for Minetest [mg_villages]

Another problem I already had several times. There is a problem with the torch as when I added some mods after generating the map the villages torches become unknown (with the special block) Any ideas which mod causes the problem? Or do I have the possibility to "find" the missing torches...
by Spaghetti Developer
Thu Dec 22, 2016 18:32
 
Forum: WIP Mods
Topic: [Mod] Villages for Minetest [mg_villages]
Replies: 64
Views: 23831

Re: TestJam 2016 - 72 Hour Modding Competition

https://i.imgur.com/kJN58Mz.png Hello everybody! I was thinking, other games have modding jams/competitions, so why don't we? I decided to announce a 72 hour long modding competition for minetest called TestJam. The contest will take place Saturday the 17th through Monday the 19th (of December), st...
by Spaghetti Developer
Thu Dec 22, 2016 18:10
 
Forum: Minetest General
Topic: TestJam 2016 - 72 Hour Modding Competition
Replies: 21
Views: 5676

Re: (Minetest game) What textures Should Change or improve

The ones I think shuld improve are cactus and cobblestone also snow Snow looks a lot better in 0.4.15. Yes but Still it doesn't look like snow The 0.4.15 has a very beautiful snow texture! they did a great job with the new version, many new blocks, carts very nice, and significant improvements to m...
by Spaghetti Developer
Thu Dec 22, 2016 18:07
 
Forum: Minetest Features
Topic: (Minetest game) What textures Should Change or improve
Replies: 12
Views: 2008

Re: Creative mode, break blocks with a single click!

Hi everyone! After a discussion which took place in private, I was suggested to open a post to propose this feature very useful in creative mode. Although in creative ways you can break the blocks faster, it is very slow to obsidian, diamond block, and other more hard blocks. Like Minecraft, you ca...
by Spaghetti Developer
Thu Dec 22, 2016 17:58
 
Forum: Minetest Features
Topic: Creative mode, break blocks with a single click!
Replies: 3
Views: 941

Re: Last minute mod security testing

Release is hopefully tomorrow. https://github.com/minetest/minetest/pull/4849 Has been merged, which addresses the issue https://github.com/minetest/minetest/issues/4692 Any testing that checks this fixes the problems would be much appreciated. Tomorrow comes the 0.4.15 ??? usually take a month of ...
by Spaghetti Developer
Thu Dec 22, 2016 15:17
 
Forum: Minetest News
Topic: Last minute mod security testing
Replies: 9
Views: 4289

Re: [0.4.14] Spring release, announcing feature freeze

Will new version "0.4.15" in future?For example, new blocks, items and mobs! There are new blocks and items coming for sure, along with biome changes, but mobs are not going to land in this version, unfortunately. I don't think mobs are gonna arrive any time soon. I don't think they're ev...
by Spaghetti Developer
Thu Dec 22, 2016 11:04
 
Forum: Minetest News
Topic: [0.4.14] Spring release, announcing feature freeze
Replies: 173
Views: 120800

Re: [Conversation] how can minetest be improved

Spaghetti: the screwdriver tool has an api you can use to make better one's e.g: -- diamond screwdriver (1000 uses) minetest.register_tool(":screwdriver:screwdriver_diamond", { description = "Diamond Screwdriver (left-click rotates face, right-click rotates axis)", inventory_ima...
by Spaghetti Developer
Thu Dec 22, 2016 10:53
 
Forum: Minetest General
Topic: [Conversation] how can minetest be improved
Replies: 37
Views: 6987

Re: [Conversation] how can minetest be improved

You can not connect those nodes! I use Minetest since 2010, and those combinations you can not do, unfortunately! Use the screwdriver to rotate the blocks, is the most beautiful and ingenious tool of all Minetest, it allows rotating stairs, generic blocks, glass breads and more. You meaning that th...
by Spaghetti Developer
Tue Dec 20, 2016 16:36
 
Forum: Minetest General
Topic: [Conversation] how can minetest be improved
Replies: 37
Views: 6987

Re: (Minetest game) What textures Should Change or improve

Yes, I'll try Definitely a Make A New cactus consistency. As soon as I finish the wood of trees, begin a charge the cactus :D
by Spaghetti Developer
Tue Dec 20, 2016 11:25
 
Forum: Minetest Features
Topic: (Minetest game) What textures Should Change or improve
Replies: 12
Views: 2008

Re: [Conversation] how can minetest be improved

Thanks wuzzy! as always you are the forum essay, I will follow your advice, I'll ask on IRC chat. Alcyone: You can not connect those nodes! I use Minetest since 2010, and those combinations you can not do, unfortunately! Use the screwdriver to rotate the blocks, is the most beautiful and ingenious t...
by Spaghetti Developer
Tue Dec 20, 2016 11:18
 
Forum: Minetest General
Topic: [Conversation] how can minetest be improved
Replies: 37
Views: 6987

Re: [Conversation] how can minetest be improved

There really are good ideas, I still stay awake to see what features are often asked and Wuzzy is right, most of them are mod stuff. I think for all decoration features ask, it would be interesting to see with a mod developer as for the one of moreblock or xdecor for example to see what is possible...
by Spaghetti Developer
Tue Dec 20, 2016 10:35
 
Forum: Minetest General
Topic: [Conversation] how can minetest be improved
Replies: 37
Views: 6987

Re: (Minetest game) What textures Should Change or improve

*snip* I made this post because some core developers think that textures are not an important part of game development obviously they are toby109tt you might of skewed the actual response of a developer. You started a issue about the texture. But offered no alternative. Basically you said it's ugly...
by Spaghetti Developer
Mon Dec 19, 2016 23:45
 
Forum: Minetest Features
Topic: (Minetest game) What textures Should Change or improve
Replies: 12
Views: 2008

Creative mode, break blocks with a single click!

Hi everyone! After a discussion which took place in private, I was suggested to open a post to propose this feature very useful in creative mode. Although in creative ways you can break the blocks faster, it is very slow to obsidian, diamond block, and other more hard blocks. Like Minecraft, you can...
by Spaghetti Developer
Mon Dec 19, 2016 22:52
 
Forum: Minetest Features
Topic: Creative mode, break blocks with a single click!
Replies: 3
Views: 941

Re: [Conversation] how can minetest be improved

-TNT be propel-able (idk if thats a word) - as in one block explodes, others go flying and explode, etc... This is already implemented in Minetest Game 0.4.14. But it only works for falling blocks such as sand or gravel. Other blocks just drop as an item or get destroyed completely. I think this be...
by Spaghetti Developer
Mon Dec 19, 2016 21:59
 
Forum: Minetest General
Topic: [Conversation] how can minetest be improved
Replies: 37
Views: 6987

Re: (Minetest game) What textures Should Change or improve

The gravel is beautiful, the snow was updated in 0.4.14 dev and now is much more beautiful. The jungletree is not beautiful, and even the wood of trees! I started doing the wood editing by removing the side edges, in this way it is much nicer! without interruption of the side of the wood lines you ...
by Spaghetti Developer
Mon Dec 19, 2016 18:20
 
Forum: Minetest Features
Topic: (Minetest game) What textures Should Change or improve
Replies: 12
Views: 2008

Re: (Minetest game) What textures Should Change or improve

The gravel is beautiful, the snow was updated in 0.4.14 dev and now is much more beautiful. The jungletree is not beautiful, and even the wood of trees! I started doing the wood editing by removing the side edges, in this way it is much nicer! without interruption of the side of the wood lines you c...
by Spaghetti Developer
Mon Dec 19, 2016 15:22
 
Forum: Minetest Features
Topic: (Minetest game) What textures Should Change or improve
Replies: 12
Views: 2008

Re: Making mgv7 the default mapgen for 0.4.15 (now done)

@TumeniNodes - With a little bit of parameter tweaking, you can eliminate the "rugged mountains" in mgv7 and still have the ridges and rivers and extra biomes. Yes, I know, I've been tweaking V7 a lot for a little while now. I'm definitely not knocking V7, it's awesome and I know a ton of...
by Spaghetti Developer
Mon Dec 19, 2016 09:36
 
Forum: Minetest Features
Topic: Making mgv7 the default mapgen for 0.4.15 (now done)
Replies: 24
Views: 5127

Re: 3 Memory use optimisations for Lua mapgens

Thanks Paramat! a long time I noticed this problem, the chink are struggling to generate and often they crash, then I have to walk to get closer so that you generate the missing area. I noticed a strong lag, due to the excessive vegetation in the jungle biome, and biome valley. Too many trees my fri...
by Spaghetti Developer
Sun Dec 18, 2016 18:00
 
Forum: Minetest News
Topic: 3 Memory use optimisations for Lua mapgens
Replies: 7
Views: 4886

Re: Flowers Pots API?

pithy's flowerpot mod is how I would design it: make a multitextured model that allows a texture for the pot parts and a texture for the plant parts - this way you can easily create many nodes with 1 pot model and different plants. Because with the proper model generation you can specify separate &...
by Spaghetti Developer
Sat Dec 17, 2016 22:26
 
Forum: Minetest Features
Topic: Flowers Pots API?
Replies: 3
Views: 1001

Re: Post your screenshots!

My Pixel art experimental: D https://s30.postimg.org/ycmv62xsh/screenshot_20161216_215254.jpg https://s24.postimg.org/4amx2w9ad/screenshot_20161216_215346.jpg https://s27.postimg.org/v620kmvqr/screenshot_20161216_215858.jpg https://s23.postimg.org/v43rw4yff/screenshot_20161216_215943.jpg https://s30...
by Spaghetti Developer
Fri Dec 16, 2016 21:09
 
Forum: Minetest General
Topic: Post your screenshots!
Replies: 5323
Views: 1378397

Re: Post your videos!

My experimental creations made Minetest 0.4.14 Stable: D

https://youtu.be/Ks6lciRChgQ
by Spaghetti Developer
Fri Dec 16, 2016 20:38
 
Forum: Minetest General
Topic: Post your videos!
Replies: 421
Views: 159199

Re: [Conversation] how can minetest be improved

In my opinion, you have already done a great job for the future Minetest 0.4.15! add the following things, completeness and usefulness of play: - New doors (acacia, pine, Jungletree) - The connected glasses? have posted the code to create them (easy) rather than select them in the main menu, it is b...
by Spaghetti Developer
Fri Dec 16, 2016 20:01
 
Forum: Minetest General
Topic: [Conversation] how can minetest be improved
Replies: 37
Views: 6987
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