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Re: [mod] 3D Hand [newhand]

Ran into a big issue. Not sure if you mentioned this or not but it's impossible to open doors with the new hand. Unless i scroll over to another item. Is this to get rid of the weird placeable hand thing? Same problem here :) I still don't get it. What does this mod give me? Is there any documentat...
by Melkor
Fri Feb 03, 2017 13:24
 
Forum: WIP Mods
Topic: [mod] 3D Hand [newhand]
Replies: 22
Views: 4515

Re: [mod] 3D Hand [newhand]

What's the point of this mod? The hand is already in 3D. not really SIGH... i quote myself This is really great! please correct me if im wrong, but with this now we can (?) make independent animations for each tool, weapons or items on hand, like eating or using a map? even sincronize a crack anima...
by Melkor
Fri Feb 03, 2017 02:46
 
Forum: WIP Mods
Topic: [mod] 3D Hand [newhand]
Replies: 22
Views: 4515

Re: [Game] Pixture

Hello! I'm trying your game right now, i like it, but i need to point some problems I've found so far: (tested in Minetest 0.4.15 installed from the software center in Kubuntu 16.04) Using the bed sometimes make mi character slide out of it by himself, if i don't click immediately in the bed again h...
by Melkor
Thu Feb 02, 2017 02:03
 
Forum: Subgame Releases
Topic: [Game] Pixture
Replies: 226
Views: 59475

Re: CUTE CUBIC MOBS 2 [ccmobs]

Love the mobs, ill try it, want more! :D
by Melkor
Tue Jan 31, 2017 01:01
 
Forum: WIP Mods
Topic: [Mod] CUTE CUBIC MOBS 2 [ccmobs]
Replies: 17
Views: 2967

Re: NodeBox Editor Abuse Mod [nbea]

hey 4 yeas ago i did this: viewtopic.php?id=7034
by Melkor
Wed Jan 25, 2017 03:40
 
Forum: WIP Mods
Topic: [Mod] NodeBox Editor Abuse Mod [nbea]
Replies: 25
Views: 5329

Re: [Mod] Rotated textures [rot_texture]

This is a MUST BE in the engine, i love to see more organic stuff instead a predictable pattern on floor/walls, plus https://forum.minetest.net/viewtopic.php?f=5&t=10921 (Texture related requests). This mixed with THIS https://www.youtube.com/watch?v=qWuI664krsI (random position/rotation of plan...
by Melkor
Wed Jan 25, 2017 00:55
 
Forum: WIP Mods
Topic: [Mod] Rotated textures [rot_texture]
Replies: 17
Views: 2934

Re: [mod] 3D Hand [newhand]

This is really great! please correct me if im wrong, but with this now we can (?) make independent animations for each tool, weapons or items on hand, like eating or using a map? even sincronize a crack animation on every punch in a block?
by Melkor
Tue Jan 24, 2017 00:25
 
Forum: WIP Mods
Topic: [mod] 3D Hand [newhand]
Replies: 22
Views: 4515

Re: Post your videos!

paramat wrote:A video by celeron55 https://www.youtube.com/watch?v=TD1TVZ47xZY

OMG my Melkar :D

EDIT:
NVM: is on fire now
by Melkor
Wed Sep 21, 2016 03:25
 
Forum: Minetest General
Topic: Post your videos!
Replies: 421
Views: 181150

Re: [Mod] Pizza [pizza]

best mod ever
by Melkor
Sat Mar 28, 2015 06:22
 
Forum: Mod Releases
Topic: [Mod] Pizza [pizza]
Replies: 18
Views: 5130

Re: [Mod] Iron Bars mod [xbar]

haha, this is so old for me now...
by Melkor
Thu Feb 05, 2015 04:09
 
Forum: Mod Releases
Topic: [Mod] Iron Bars mod [xbar]
Replies: 11
Views: 9489

Re: Voxus (WIP)

Inspirational
by Melkor
Thu Jan 22, 2015 06:58
 
Forum: WIP Subgames
Topic: [Game] Voxus (cancelled)
Replies: 219
Views: 76679

Re: My Train Mod

http://i.imgur.com/DIITHa1.png GPLV2 Test it - Do not build anything across the 0 node on the x or z I am currently fixing that Check up on this regularly, I update this a lot (Revision 0020 currently) tar.gz .zip I am currently creating a multi entity train mod, here is a video of the current stat...
by Melkor
Thu Jan 22, 2015 06:52
 
Forum: WIP Mods
Topic: My Train Mod
Replies: 76
Views: 15337

Re: New Forum Topic - Mod Items

I like the idea of an "mod resources" sub forum! my 3Ds could go there
by Melkor
Mon Dec 01, 2014 08:02
 
Forum: Minetest General
Topic: New Forum Topic - Mod Items
Replies: 8
Views: 792

Re: [Not a Mod - Yet] Better rats - Now with Download!

Thank all for your kind words, and yes addi, i changed my avatar -again- thank you!

btw: Download! go get it! :D
by Melkor
Mon Dec 01, 2014 07:42
 
Forum: WIP Mods
Topic: [Not a Mod - Yet] Better mice for minetest + Download!
Replies: 29
Views: 4419

Re: [0.4.11] Meshnodes, mapgen “v5”, other recent developmen

And that is what im talking about, i need an horizon in the game, something can draw more terrain without killing FPS, i want a sense of vastness...
ok i give up in farmesh
by Melkor
Sun Nov 30, 2014 18:35
 
Forum: Minetest News
Topic: [0.4.11] Meshnodes, mapgen “v5”, other recent developments
Replies: 49
Views: 12615

Re: [0.4.11] Meshnodes, mapgen “v5”, other recent developmen

While you guys are at it, maybe it can be possible re-enable the farmesh thing again?, it WAS an awesome feature which always added more to the game (not really but, oh well), even more, can enhance it? Like adapting itself in order to show modified terrain or buildings made by the player? http://i2...
by Melkor
Sun Nov 30, 2014 08:29
 
Forum: Minetest News
Topic: [0.4.11] Meshnodes, mapgen “v5”, other recent developments
Replies: 49
Views: 12615

Re: [0.4.11] Meshnodes, mapgen “v5”, other recent developmen

Krock wrote:
Melkor wrote:nice. this mean that we can make (for example) toches more detailed, i mean, diagonal meshes?

Yes, the mod slope_test already contains diagonal meshes.

Good! i forgot to ask: it will support animated textures?
by Melkor
Sat Nov 29, 2014 15:57
 
Forum: Minetest News
Topic: [0.4.11] Meshnodes, mapgen “v5”, other recent developments
Replies: 49
Views: 12615

Re: [0.4.11] Meshnodes, mapgen “v5”, other recent developmen

Calinou wrote:Image
Curves from slope_test.


nice. this mean that we can make (for example) toches more detailed, i mean, diagonal meshes?
by Melkor
Sat Nov 29, 2014 06:08
 
Forum: Minetest News
Topic: [0.4.11] Meshnodes, mapgen “v5”, other recent developments
Replies: 49
Views: 12615

Re: [Not a Mod - Yet] Better rats

-deleted-
by Melkor
Sat Nov 29, 2014 04:19
 
Forum: WIP Mods
Topic: [Not a Mod - Yet] Better mice for minetest + Download!
Replies: 29
Views: 4419

[Not a Mod - Yet] Better mice for minetest + Download!

hello people! Long time! somebody remember me? haha Actually i'm making a better looking rat, cute isn't it? please, everybody, share an opinion about it! Thanks! http://i.imgur.com/Yx3syQJ.png EDIT: Update time: A download is avaible now, only the 3D model for now (in Blender format) and 4 variatio...
by Melkor
Sat Nov 29, 2014 03:52
 
Forum: WIP Mods
Topic: [Not a Mod - Yet] Better mice for minetest + Download!
Replies: 29
Views: 4419

Hell, It's about time

ah... bye bye farmesh, you were a good friend in the old times.
by Melkor
Sun Nov 24, 2013 09:00
 
Forum: Minetest News
Topic: Minetest 0.4.8
Replies: 76
Views: 29270

Menche wrote:I really miss Kray's server (both maps) :(


Youre not the only one...
by Melkor
Sat Nov 23, 2013 20:55
 
Forum: Minetest General
Topic: Post your screenshots!
Replies: 5323
Views: 1450713

Thats quite similar to an idea I am thinking of for some time. But instead of a Nether equivalent there is a void. The more you dig down the more caves there are, the less stone, at some point there are only some flying islands left in the dark. The only light comes from strange creatures and plant...
by Melkor
Sun Nov 03, 2013 21:34
 
Forum: Minetest Features
Topic: Nether without Portals
Replies: 28
Views: 6333

I do not know what I did wrong... 09:19:52: ERROR[main]: ========== ERROR FROM LUA =========== 09:19:52: ERROR[main]: Failed to load and run script from 09:19:52: ERROR[main]: C:\Users\melkor\games\minetest\minetest-0.4.7\bin\..\games\minetest_game\mods\firearmslib\init.lua: 09:19:52: ERROR[main]: ....
by Melkor
Fri Oct 18, 2013 15:33
 
Forum: Mod Releases
Topic: [Mod] Firearms [0.2.0] [firearms]
Replies: 209
Views: 78107

leetelate wrote:i wanted a creeper bad but entities have static errors, so i made a boomshroom - http://1337318.zymichost.com/boomshroom.tar.gz


this mod turn Dirt into a big threat XD
by Melkor
Fri Oct 18, 2013 06:45
 
Forum: WIP Mods
Topic: bubblegumGPS now shows bones, scuba fix and boomshroom creeper mod
Replies: 11
Views: 3413

O_O
by Melkor
Thu Oct 17, 2013 05:50
 
Forum: Minetest General
Topic: Post your screenshots!
Replies: 5323
Views: 1450713

4. One general question, more for the developers: where is the game headed to? I can see stated in many places what minetest is NOT (e.g. minecraft). But what is it? Or what do you guys want it to be? BTW, you are doing an excellent work here. Since the time that i've started playing minetest I hav...
by Melkor
Thu Oct 17, 2013 04:27
 
Forum: Minetest General
Topic: An introduction to Minetest
Replies: 10
Views: 2432

philipbenr wrote:Image


I love this pic, i hope we have something like this soon!
by Melkor
Mon Oct 14, 2013 05:44
 
Forum: Minetest Features
Topic: Volumetric coloring of fog, based on sun / moon & horizon color
Replies: 71
Views: 12397
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