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Tedypig wrote:...written in java...


-1
by Zedm0n
Mon Apr 01, 2013 21:23
 
Forum: Minetest Features
Topic: We need...
Replies: 33
Views: 6620

Is it possible to make a moon phase mod in lua, or would it have to be c++?


Zedm0n
by Zedm0n
Fri Mar 29, 2013 17:16
 
Forum: Modding Discussion
Topic: Post your mod requests/ideas here
Replies: 1556
Views: 382408

You rock, girl! Downloading and testing now. EDIT 1: Looks like I'll have to manially chase down a few libs because I have newer version. It shouldn't be a huge issue though. EDIT 2: A quick "emerge =media-libs/libpng-1.2.50" later and it's running. Now I just need to move my mods to whereever they ...
by Zedm0n
Thu Mar 28, 2013 20:22
 
Forum: Minetest Features
Topic: LuaJIT
Replies: 62
Views: 12072

After hours of experimenting I have the setting that I like. These parameters will generate rivers just broad enough to cut down on block falling bugs and canyons shallow enough to be (somewhat) realistic riverbeds. It reminds me of many a river in Colorago, Arkansas, Texas, and Califonia. local WAT...
by Zedm0n
Thu Mar 28, 2013 18:52
 
Forum: Mod Releases
Topic: [Mod] Canyon river systems [0.4.2] [canyon]
Replies: 79
Views: 27475

Which parameter governs canyon depth?


Zedm0n
by Zedm0n
Thu Mar 28, 2013 16:48
 
Forum: Mod Releases
Topic: [Mod] Canyon river systems [0.4.2] [canyon]
Replies: 79
Views: 27475

This is good mod, but there are a few things that bug me: 1.) Most importantly the mountains are way too steep. It takes forever to climb up them and trying to climb down them with damage turned on is suicidal. I think the steepest (near vertical) walls should spaced out more or reserved for only th...
by Zedm0n
Thu Mar 28, 2013 13:55
 
Forum: Mod Releases
Topic: [Mod] Mountain ranges [0.4.5] [landup]
Replies: 49
Views: 20223

VanessaE, could you post a compressed tarball as well as a .deb? I am using Funtoo Linux and honestly I am not a huge fan of Debian and it's children. I am sure there are others out there that feel the same.


Zedm0n
by Zedm0n
Thu Mar 28, 2013 10:57
 
Forum: Minetest Features
Topic: LuaJIT
Replies: 62
Views: 12072

Tedy, check this out:

http://www.catb.org/esr/faqs/smart-questions.html

It will help you understand where people are coming from. It's not meant as a put down, just to help you gain perspective.


Zedm0n
by Zedm0n
Wed Mar 27, 2013 19:03
 
Forum: Minetest Features
Topic: We need...
Replies: 33
Views: 6620

onpon4 wrote:In all seriousness, I have to concur: this would be neat, but really not worth the effort. Far more worth the effort would be better, easier-to-find documentation.



+1
by Zedm0n
Wed Mar 27, 2013 16:14
 
Forum: Minetest Features
Topic: We need...
Replies: 33
Views: 6620

I like the idea of a web insterface, but the reality of running a webserver would add security concerns to server administation as well as increased CPU and RAM usage. GUIs based of qt and gtk for most programs typically have fragmented feature sets leading to less than satisfied users. If you feel ...
by Zedm0n
Wed Mar 27, 2013 11:42
 
Forum: Minetest Features
Topic: We need...
Replies: 33
Views: 6620

Could you replace "noise-gen" with layers of IFS generated fractal patterns? Just a thought...



Zedm0n
by Zedm0n
Tue Mar 26, 2013 02:44
 
Forum: WIP Mods
Topic: Ringworld-like game space
Replies: 29
Views: 7165

Idea for lava mod(s)

I am not sure if these are even possible, but I think they could add a lot of fun to the game. First, a mod that creates water instead of lava in areas close to the surface to create underground lakes. This would not remove all lava close to the surface, just some of it. The deeper you go the more l...
by Zedm0n
Mon Mar 25, 2013 21:54
 
Forum: WIP Mods
Topic: Idea for lava mod(s)
Replies: 3
Views: 1014

Will this go back in my inventory when I am done with or does it stay in the world? If it stays in the world it kinda defeats the purpose of not litterrng.


Zedm0n
by Zedm0n
Mon Mar 25, 2013 13:41
 
Forum: Mod Releases
Topic: [Mod] Trash Can [trashcan]
Replies: 11
Views: 6043

Thank you for the replies!
by Zedm0n
Mon Mar 25, 2013 13:13
 
Forum: WIP Mods
Topic: What is the name of the tree harvesting mod?
Replies: 4
Views: 1016

What is the name of the tree harvesting mod?

You know the one that chops down the whole tree and gives you a pile of wood instead of having to harvest each block in the tree?



Zedm0n
by Zedm0n
Mon Mar 25, 2013 11:27
 
Forum: WIP Mods
Topic: What is the name of the tree harvesting mod?
Replies: 4
Views: 1016

I have just tried to compile Minetest manually by fooling these instructions: https://github.com/minetest/minetest/blob/master/README.txt After issuing the make command the compile runs to the point of linking but then fails: [100%] Building CXX object src/CMakeFiles/minetest.dir/game.cpp.o /root/mi...
by Zedm0n
Sun Mar 24, 2013 15:47
 
Forum: Minetest Problems
Topic: Gentoo/Funtoo ebuild issue
Replies: 1
Views: 1020

Gentoo/Funtoo ebuild issue

I am running Funtoo Linux, which is based on Gentoo (but it just works better) and when I try to install Minetest I get the following error: >>> Failed to emerge games-mud/minetest-9999-r1, Log file: >>> '/var/tmp/portage/games-mud/minetest-9999-r1/temp/build.log' * Messages for package games-mud/mi...
by Zedm0n
Sun Mar 24, 2013 15:01
 
Forum: Minetest Problems
Topic: Gentoo/Funtoo ebuild issue
Replies: 1
Views: 1020

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