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I've just released first preview version of 2.1 plz start testing known Issues: mobf_settings -> Tools menu doesn't work correct (bugfix in minetest required) fighting -> no harm is done to mobs ... not quite sure what I did wrong when switching to new damage mechanism ... any suggestions? let's lo...
by korkut
Mon Apr 08, 2013 12:54
 
Forum: Mod Releases
Topic: [Modpack] Animals Modpack [2.5] -- 2.6 approaching
Replies: 1554
Views: 854518

12Me21 wrote:I think before rubies are added there should be quartz, because it is more common and has more uses, like maybe you can turn it into sand (by crushing it) and stuff.


Quartz + various ores -> coloured gems

But I think it would be more suitable for a mod than "common"
by korkut
Fri Apr 05, 2013 16:34
 
Forum: Minetest General
Topic: Adding ruby for 0.4.7 or 0.4.8
Replies: 44
Views: 6790

Recent Minetest (I got 0.4.5) changed damage algorithm and made the mobs indestructable. I got pretty annoyed while trying to kill a chicken with a mese sword until I decided to just look up git commits and figure out what's wrong. In api.lua, I found this function and added a workaround until a pro...
by korkut
Tue Apr 02, 2013 02:23
 
Forum: Mod Releases
Topic: [Modpack] Animals Modpack [2.5] -- 2.6 approaching
Replies: 1554
Views: 854518

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