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Ragnar6645: there are no currently working wireless Mesecons. There's nobody really working on it now, but I can take a look later if I finish my todo list early. Well it would make what all I'm coming up with work if there was nameable receivers that turn on/off with transmiters that have a list o...
by Ragnar6645
Sat Jun 15, 2013 22:23
 
Forum: Mod Releases
Topic: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesecons]
Replies: 1738
Views: 546108

hmmm, well I need learn what all is in this mod as well as learn how all the items that come with this mod work to find out if my idea will even work lol. It may take a bit longer to make this idea coherent than I thought it would since I now know that I need to get it working and learn this mod.
by Ragnar6645
Sat Jun 15, 2013 18:14
 
Forum: Mod Releases
Topic: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesecons]
Replies: 1738
Views: 546108

sfan5 wrote:No, theyre outdated

is there any way to turn something on/off wirelessly?
by Ragnar6645
Sat Jun 15, 2013 16:38
 
Forum: Mod Releases
Topic: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesecons]
Replies: 1738
Views: 546108

Hey, just wondering do wireless transmiters/receivers still exist in this mod?
by Ragnar6645
Sat Jun 15, 2013 16:27
 
Forum: Mod Releases
Topic: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesecons]
Replies: 1738
Views: 546108

Nore wrote:Ragnar6645: It looks like a good idea... I want to know more about it!

Thank you, I want to make sure the idea is as whole and coherent as I possibly can before I post it so it won't be done untill at least tomarrow. I will post it as soon as I have it finnished.
by Ragnar6645
Sat Jun 15, 2013 06:22
 
Forum: Mod Releases
Topic: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesecons]
Replies: 1738
Views: 546108

Ragnar6645: what would that do? Some more information would be nice. Sorry, I am in the middle of writing up the details in a text document but I'm making sure my understanding of magnetism is as correct as I can so that I can make the idea as coherent as possible. As an example they could be used ...
by Ragnar6645
Sat Jun 15, 2013 05:48
 
Forum: Mod Releases
Topic: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesecons]
Replies: 1738
Views: 546108

Hey all, just out of curiosity has anyone thought of electromagnets? I didn't look through all 49 pages and I really don't want to either so just thought I would ask. If nobody has thought of this then please let me know as I have a detailed explanation of how they could work as far as funtionality ...
by Ragnar6645
Sat Jun 15, 2013 02:09
 
Forum: Mod Releases
Topic: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesecons]
Replies: 1738
Views: 546108

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