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Re: Better textures for doors?

Image
Left: Original
Right: Improved


This should be how the final product will look like.

*I will edit this post when I get screenshots and download with textures!*
by Esteban
Fri Nov 07, 2014 17:39
 
Forum: Minetest General
Topic: [Closed] Better textures for doors? [Accepted]
Replies: 35
Views: 4207

Re: Better textures for doors?

Don wrote:I like them both except for the dark grey around the steel door.

Okay, I will make it less dark.
It's purpose was to make the door distinguishable if placed in a building made out of steel blocks
by Esteban
Fri Nov 07, 2014 13:09
 
Forum: Minetest General
Topic: [Closed] Better textures for doors? [Accepted]
Replies: 35
Views: 4207

Re: Better textures for doors?

Are the textures nice? I really want to know if they look good so I can update the pull request...
by Esteban
Fri Nov 07, 2014 02:06
 
Forum: Minetest General
Topic: [Closed] Better textures for doors? [Accepted]
Replies: 35
Views: 4207

Re: DanTDM's Laboratory

No problem! MediaCrush is an open-source image hosting service: https://mediacru.sh/ To add more photos, just drop a photo on the site, add copy the link and paste inside these tags: [img] [/img] Note : add at the end of the link a ".png" or the file extension of the file!
by Esteban
Thu Nov 06, 2014 13:41
 
Forum: Minetest Maps
Topic: DanTDM's Laboratory
Replies: 10
Views: 5727

Re: DanTDM's Laboratory

Esteban: I don't believe he can post too many links because he's still a "New Member", and "Goood Byyyeee" is probably one of those youtubers' "catchy farewells" (I may have seen one of his videos before, not sure) EDIT: Now seeing the "Goodbye", I am startin...
by Esteban
Thu Nov 06, 2014 13:26
 
Forum: Minetest Maps
Topic: DanTDM's Laboratory
Replies: 10
Views: 5727

Re: Better textures for doors?

*BUMB*

Due to high demand, I fixed the door textures I made:

Image
Image

Please tell me if these are fine and what to fix if necessary.
by Esteban
Wed Nov 05, 2014 22:08
 
Forum: Minetest General
Topic: [Closed] Better textures for doors? [Accepted]
Replies: 35
Views: 4207

Re: Magichet: "The Open Tuesday Update"

For Ambient music, could you use a better version of jp's edit of the Ambience Mod? It works well in multiplayer. Here's some sites that offer free music (Not pirate, I mean free to use) http://ccmixter.org/ http://freemusicarchive.org/ Here is a search I did for CC by SA tracks on Freemusicalarchiv...
by Esteban
Wed Nov 05, 2014 16:45
 
Forum: WIP Subgames
Topic: [Game] Magichet: "The 1.2 'Non-Commercial' Release"
Replies: 208
Views: 32989

Re: Refuse unknown players

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by Esteban
Tue Nov 04, 2014 22:13
 
Forum: Minetest Servers
Topic: Refuse unknown players
Replies: 4
Views: 711

Re: Post your screenshots!

Krock wrote:The terrain got boring.

Image


You can use this technique to make a more natural grass! One texture with grass, another one with some stones, with flowers, etc...
by Esteban
Tue Nov 04, 2014 20:10
 
Forum: Minetest General
Topic: Post your screenshots!
Replies: 5323
Views: 1451410

Re: Sand/Dust Storm

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by Esteban
Tue Nov 04, 2014 19:12
 
Forum: Modding Discussion
Topic: .
Replies: 3
Views: 1143

Re: [Mod] Default Plus [1.1.2] [dplus]

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by Esteban
Tue Nov 04, 2014 19:09
 
Forum: Mod Releases
Topic: [Mod] Default Plus [1.1.2] [dplus]
Replies: 33
Views: 14239

Re: Sand/Dust Storm

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by Esteban
Tue Nov 04, 2014 17:50
 
Forum: Modding Discussion
Topic: .
Replies: 3
Views: 1143

Re: DanTDM's Laboratory

For peeps to see without the need of the downloading a .zip file for screenshots: https://mediacru.sh/BuV7qkyoWG-Y.png https://mediacru.sh/zAtQjDEtJ8KN.png https://mediacru.sh/ScuTLKomy6YL.png https://mediacru.sh/NqnBKowzq6ss.png https://mediacru.sh/v-S0SMhrt1y1.png https://mediacru.sh/I7GbVWo_phqT....
by Esteban
Tue Nov 04, 2014 15:29
 
Forum: Minetest Maps
Topic: DanTDM's Laboratory
Replies: 10
Views: 5727

Re: Post your screenshots!

The variation of nodes is limited by the hardware and bandwidth of the admin, so I take that out of the equation. We already had a similar and painful discussion with a server called "Clip", that some wanted to remove due to similar things. We can't just go speak bad in their backs. The b...
by Esteban
Tue Nov 04, 2014 02:11
 
Forum: Minetest General
Topic: Post your screenshots!
Replies: 5323
Views: 1451410

Re: Post your screenshots!

I must now show you an unpleasant place: --< :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( >-- -snip- --< :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :(...
by Esteban
Mon Nov 03, 2014 23:54
 
Forum: Minetest General
Topic: Post your screenshots!
Replies: 5323
Views: 1451410

Re: shadow_game

I think you should release the shadow_mod separate from the other mods in the game. Is more preferable downloading the mod than downloading a full game to try out a mod. I checked the code and I doubt your mod has bugs apart from those found in the default game, in other words your mod should be bug...
by Esteban
Mon Nov 03, 2014 18:39
 
Forum: WIP Subgames
Topic: shadow_game
Replies: 11
Views: 3899

Re: [32x] Vattic's Minecraft Faithful

Andersan wrote:Link back to the Faithful 32x32 thread.


MrIbby wrote:...Faithful 32x32 Pack...


I think he already did that Andersan...
by Esteban
Mon Nov 03, 2014 13:40
 
Forum: Minetest Texture Packs
Topic: [32x] Vattic's Minecraft Faithful
Replies: 31
Views: 15307

Re: [Mod] Nature [nature_pack]

neko259 wrote:
222.png

Hmm, maybe we need less overlay and more half-tones? I mean like in the coal texture next to it. There are only several black coal lines, they do not cover the whole stone block like in your one.


Okay, got it! I'll fix this.
by Esteban
Sun Nov 02, 2014 16:36
 
Forum: WIP Mods
Topic: [Mod] Nature [nature_pack] 1.3.0
Replies: 37
Views: 5556

Re: [Mod] Nature [nature_pack]

Made it in three colors: light pink, violet and blue.
Image
textures.zip
Bright Fungus textures for [Mod] Nature [nature_pack]
License: CC by SA
(2.81 KiB) Downloaded 53 times
by Esteban
Sun Nov 02, 2014 16:25
 
Forum: WIP Mods
Topic: [Mod] Nature [nature_pack] 1.3.0
Replies: 37
Views: 5556

Re: [Mod] Nature [nature_pack]

Would you like this texture? Or a different one? Could you make it in blue or violet colors? In my imagination the illuminating fungus is more bright, and blue is a "dark light" color. Does this sound reasonable? Sure! I just needed to make sure that you like the sprite, changing its colo...
by Esteban
Sun Nov 02, 2014 16:09
 
Forum: WIP Mods
Topic: [Mod] Nature [nature_pack] 1.3.0
Replies: 37
Views: 5556

Re: [Mod] Nature [nature_pack]

I can give a try! What type of fungus you want? the classic view of fungus? moss looking? I want a moss looking fungus cause it will act similar to moss. It will appear in the dark caves instead of the stone blocks and will "grow" (less bright fungus blocks will become brighter), and it w...
by Esteban
Sun Nov 02, 2014 15:59
 
Forum: WIP Mods
Topic: [Mod] Nature [nature_pack] 1.3.0
Replies: 37
Views: 5556

Re: [Mod] Nature [nature_pack]

I'm looking to making fungus stone blocks in the dark caves that could give some nature light into the caves and corridors. For this I need 3 or 4 fungus texture I will overlay on the stone texture. The difference will be the fungus "level": the more it is grown the more light it will giv...
by Esteban
Sun Nov 02, 2014 14:29
 
Forum: WIP Mods
Topic: [Mod] Nature [nature_pack] 1.3.0
Replies: 37
Views: 5556

Re: [Mod] Community Collaboration Project (1.4) [community_m

Wuzzy wrote:Why would you release version 0.3 after version 2.0 and call the thread 1.4?

Sorry, my mistake. I was a bit in a hurry and didn't put too much attention. I will fix this later... I have some work to do for this weekend.
by Esteban
Sat Nov 01, 2014 14:28
 
Forum: WIP Mods
Topic: [DISCONTINUED] Community Collaboration Project (1.4)
Replies: 34
Views: 5824

Re: [Mod] Community Collaboration Project (1.3) [community_m

Krock wrote:My node:
-snip-
Created a pull request.

lol

Added!

I will work on the github repository by december! You can keep the pull requests, but I add them manually, so don't think I am ignoring them :P
by Esteban
Fri Oct 31, 2014 21:00
 
Forum: WIP Mods
Topic: [DISCONTINUED] Community Collaboration Project (1.4)
Replies: 34
Views: 5824

Re: [Mod] Community Collaboration Project (1.3) [community_m

UPDATE:
Sorry for the delay! Added 4iaman's Rod of Light!
Is very fun to play with! >;D
by Esteban
Fri Oct 31, 2014 19:28
 
Forum: WIP Mods
Topic: [DISCONTINUED] Community Collaboration Project (1.4)
Replies: 34
Views: 5824

Re: Post your mod texture requests here

Impressive! :D

Image

BTW, have you checked the map I made? :3
by Esteban
Fri Oct 31, 2014 18:55
 
Forum: Modding Discussion
Topic: Post your mod texture requests here
Replies: 157
Views: 78054

Re: Post your mod texture requests here

AMMOnym wrote:Hello,
I cant make an invisible texture. If someone know some way, please tell me.
EDIT: for node like water


Check if this works:
license: none (Heck, is just an empty texture xD)
by Esteban
Fri Oct 31, 2014 18:12
 
Forum: Modding Discussion
Topic: Post your mod texture requests here
Replies: 157
Views: 78054

Re: Post your modding questions here

Can someone explain me what is wrong on this mod ? you forgot to add a "dofile" to the api.lua at the beginning of the init.lua so the mob is defined. It should fix the problem. By the afternoon I will test. :) Example: dofile(minetest.get_modpath("slender").."/api.lua"...
by Esteban
Fri Oct 31, 2014 15:17
 
Forum: Modding Discussion
Topic: Post your modding questions here
Replies: 3735
Views: 659491

Re: Mineclone - Minecraft-like or Perfect clone ?[0.4.10-dev

davedevils wrote:because is a server >.< not a post for release game pack

I am so sorry! I confused this with the "gamepack" thread! I feel so stupid right now...
by Esteban
Fri Oct 31, 2014 12:42
 
Forum: Minetest Servers
Topic: Mineclone - Minecraft-like or Perfect clone ?[0.4.10-dev]
Replies: 15
Views: 5340
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