Linuxdirk wrote:Will this ever change, or is it just another discussion only for the sake of discussing something?
Mwamba wrote:Sergey wrote:Why do 99 items make full stack? Why so odd number was chosen for full stack? Why not hundred for good measure?
Please, refer to this topic: Items stackable by 100 ?
GreenDimond wrote:btw the font doesnt block the item much.
GreenDimond wrote:Stack max is something around 65535. Doing /giveme can get you that amount. Doing 65536 gives you empty item error. Anything higher resets back to counting from one (65537=1,65528=2,etc...).
firefox wrote:game logic :P
almost all games have their max level or whatever at 99, 999 or 9999.
TumeniNodes wrote:Very difficult to produce a pine needle ground cover in 16px. maybe a mixture of these colors and a thin spread of dry-grass-ish colors/pixels?
ABJ wrote:The fact remains that you said admin must ban him. Can you clarify this?
ABJ wrote:That guy had 47 POSTS???
muhdnurhidayat wrote:Maybe... well MAYBE... they will change the name when they get to Minetest 1.0.0... it is currently Minetest 0.4.15, you know?? It's still in testing phase...
sorcerykid wrote:So this past December, after several days of trial and error, I arrived at some particularly appealing mapgen settings:
…
Wuzzy wrote:Yes, this is a real bug, I can confirm this in 0.4.15.
The developers have been notified just now by posting a GitHub issue.
Here you can track the current status of the bug:
https://github.com/minetest/minetest/issues/5313
sorcerykid wrote:Ironically, the best name by far from a branding perspective was IMHO taken by one of Minetest's very own "clones": Freeminer.
azekill_DIABLO wrote:no it's not a tree that. it's... a... what?