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Re: How would I do this?

SSH only forwards TCP, Minetest uses UDP.
by sfan5
Sat Nov 01, 2014 07:47
 
Forum: Minetest General
Topic: How would I do this?
Replies: 2
Views: 801

Re: DBMS driver, DBMS player persistence, persistence API

Minetest supports multiple database back ends, take a look at database-redis.cpp
by sfan5
Thu Oct 30, 2014 10:29
 
Forum: Minetest General
Topic: DBMS driver, DBMS player persistence, persistence API
Replies: 16
Views: 2775

Re: uPnP or something like it?

I'm not sure if uPnP does UDP.
Even if it does, uPnP will be disabled or read-only on any properly admistrated network.
NAT hole-punching could work though.
by sfan5
Thu Oct 30, 2014 10:02
 
Forum: Minetest General
Topic: uPnP or something like it?
Replies: 4
Views: 673

Re: Hello everyone

You can't directly use OpenGL from Minetest mods.
by sfan5
Thu Oct 30, 2014 09:56
 
Forum: Minetest General
Topic: Hello everyone
Replies: 5
Views: 1422

Re: main menu segfault problem when clicking tabs/modeicons

What version of MinGW gcc?
How did you build it?
by sfan5
Thu Oct 30, 2014 09:47
 
Forum: Minetest General
Topic: main menu segfault problem when clicking tabs/modeicons
Replies: 6
Views: 1256

Re: Will Minetest come to iOS?

SAMIAMNOT wrote:[...] 2) you will probably still have to pay to download the Xcode software.

If you would have read my last post, you would have known that Xcode is free.
by sfan5
Wed Oct 29, 2014 17:05
 
Forum: Minetest General
Topic: Will Minetest come to iOS?
Replies: 20
Views: 3063

Re: Minetest 0.4.10-b994a7a

New Build [git] srifqi -> minetest/minetest : Add Indonesian Language 171bbd7 http://git.io/EDdIRA ( 2014-10-22T21:05:14+02:00 ) [git] Rui914 -> minetest/minetest : Translated using Weblate (Japanese) 31a8a80 http://git.io/SUxHMw ( 2014-10-22T21:05:14+02:00 ) [git] davexunit...
by sfan5
Wed Oct 29, 2014 17:00
 
Forum: Minetest Builds
Topic: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJIT
Replies: 585
Views: 352492

Minetest 0.4.10-b994a7a

New Build [git] srifqi -> minetest/minetest : Add Indonesian Language 171bbd7 http://git.io/EDdIRA ( 2014-10-22T21:05:14+02:00 ) [git] Rui914 -> minetest/minetest : Translated using Weblate (Japanese) 31a8a80 http://git.io/SUxHMw ( 2014-10-22T21:05:14+02:00 ) [git] davexunit ...
by sfan5
Mon Oct 27, 2014 15:57
 
Forum: Minetest Builds
Topic: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJIT
Replies: 585
Views: 352492

Re: Will Minetest come to iOS?

Xcode is free, the license to publish to the App Store costs $99/year
by sfan5
Mon Oct 27, 2014 15:27
 
Forum: Minetest General
Topic: Will Minetest come to iOS?
Replies: 20
Views: 3063

Re: Unique Client ID

"and if its not much documented griefers wont notice much about this feature in code."
Security-by-obscurity is not the way to go.
by sfan5
Sat Oct 25, 2014 22:30
 
Forum: Minetest Features
Topic: Unique Client ID
Replies: 9
Views: 1487

Re: Unique Client ID

I don't know of any OS that does expose the real MAC of an adapter.
The MAC is set to the original one by defualt, but it can be changed.
by sfan5
Sat Oct 25, 2014 21:26
 
Forum: Minetest Features
Topic: Unique Client ID
Replies: 9
Views: 1487

Minetest 0.4.10-d221917

New Build * d221917 - Recalculate normals for cached meshes. (24 hours ago)<RealBadAngel> * 9029a34 - Fix some indentation in nodedef.cpp (2 days ago)<Kahrl> * ae375cc - Fix memory leak caused by mesh nodes (and nodeboxes) (2 days ago)<Kahrl> * e5652cb - Custom collis...
by sfan5
Wed Oct 22, 2014 16:31
 
Forum: Minetest Builds
Topic: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJIT
Replies: 585
Views: 352492

Re: Can we change the quote on the Minetest.net homepage

SegFault22 wrote:A randomizer would be nice if we change it to screenshots

Does nobody listen to me?
sfan5 (6 days ago) wrote:relevant
by sfan5
Sun Oct 19, 2014 14:47
 
Forum: Minetest General
Topic: Can we change the quote on the Minetest.net homepage
Replies: 49
Views: 5022

Re: Linux 0.4.10 fresh compilation cant load public serverli

this could be a simple mistake
It is, you forgot to compile with cURL support.
Install the development packages for cURL and pass -DENABLE_CURL=1 to CMake to get it to work.
by sfan5
Wed Oct 15, 2014 18:22
 
Forum: Minetest Problems
Topic: Linux 0.4.10 fresh compilation cant load public serverlist
Replies: 6
Views: 1111

Re: Post your high-quality screenshots here!

Tried to make some nice screenshots: https://cdn.mediacru.sh/z-k7o6BW6rns.png https://cdn.mediacru.sh/rPtmkATJHCi4.png https://cdn.mediacru.sh/tCIDHW2woyuR.png https://cdn.mediacru.sh/OI4ixE5Pp195.png https://cdn.mediacru.sh/f6xl3WjCDkwH.png
by sfan5
Wed Oct 15, 2014 18:15
 
Forum: Minetest General
Topic: Post your high-quality screenshots here!
Replies: 26
Views: 5400

Re: Hackers?!

by sfan5
Wed Oct 15, 2014 18:11
 
Forum: Minetest General
Topic: Hackers?!
Replies: 4
Views: 625

Re: IOS create Mesh error

Irrlicht on iOS probably doesn't support transparency well.
Are you using GL ES 1.0 or 2.0?
by sfan5
Wed Oct 15, 2014 18:08
 
Forum: Minetest Problems
Topic: IOS create Mesh error
Replies: 2
Views: 564

Re: Convert Minecraft maps to Minetest WorldEdit schematics

You have to use //mtschemplace instead of //load to load .mts files.
by sfan5
Tue Oct 14, 2014 12:03
 
Forum: Minetest Maps
Topic: Convert Minecraft maps to Minetest WorldEdit schematics
Replies: 69
Views: 42902

Re: What's Minetest still missing over Minecraft?

Not exactly. Cube (or Cube 2) is an engine.
by sfan5
Tue Oct 14, 2014 12:00
 
Forum: Minetest General
Topic: What's Minetest still missing over Minecraft?
Replies: 836
Views: 135068

Re: [Mod] WorldEdit [1.0] [worldedit] {GitHub}

std::bad_alloc means Minetest ran out of memory.
by sfan5
Mon Oct 13, 2014 08:29
 
Forum: Mod Releases
Topic: [Mod] WorldEdit [1.0] [worldedit]
Replies: 658
Views: 280953

Re: Convert Minecraft maps to Minetest WorldEdit schematics

What does it say in debug.txt?
by sfan5
Sun Oct 12, 2014 15:44
 
Forum: Minetest Maps
Topic: Convert Minecraft maps to Minetest WorldEdit schematics
Replies: 69
Views: 42902

Re: build on ios problems

Try uploading your screenshots to a site such as https://mediacru.sh
by sfan5
Thu Oct 09, 2014 12:25
 
Forum: Minetest Problems
Topic: build on ios problems
Replies: 4
Views: 949

Re: Minetest 0.4.10 and Jungles ?

napodan wrote:I've tried the Blockmen build : it has jungles and dungeons by default. It seems that the MinGW build from the download page are not up to date with the configuration.

The MinGW builds are up to date, but there has been a bug with the installation scripts.
by sfan5
Tue Oct 07, 2014 14:04
 
Forum: Minetest General
Topic: Minetest 0.4.10 and Jungles ?
Replies: 27
Views: 6144

Re: I cant see my inventory

Your graphics card or graphics driver version seems to be too old.
by sfan5
Mon Oct 06, 2014 08:31
 
Forum: Minetest Problems
Topic: I cant see my inventory
Replies: 2
Views: 659

Minetest 0.4.10-28438bb

New Build [git] st.rentsch@hotmail.com -> minetest/minetest : Use round if falling node is misplaced db5aff8 http://git.io/qkBdAw ( 2014-09-28T13:33:39+02:00 ) [git] kaeza -> minetest/minetest : updatepo.sh: Find all files 47abe25 http://git.io/QTetUw ( 2014-09-30T13:25:26-04:00 ) [g...
by sfan5
Mon Oct 06, 2014 08:14
 
Forum: Minetest Builds
Topic: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJIT
Replies: 585
Views: 352492

Re: Users timing out in 0.4.10

Run a debug build of minetest in valgrind.
by sfan5
Sat Oct 04, 2014 12:10
 
Forum: Minetest Problems
Topic: Users timing out in 0.4.10
Replies: 14
Views: 2194

Re: Android not working anymore

Inofficial Android builds are not supported.
by sfan5
Thu Oct 02, 2014 15:29
 
Forum: Minetest Problems
Topic: Android not working anymore
Replies: 3
Views: 575

Re: sfan5's Windows builds: 32-bit & 64-bit, LevelDB, LuaJIT

32-bit build for minetest-0.4.10-61ed56f added!
by sfan5
Sun Sep 28, 2014 20:39
 
Forum: Minetest Builds
Topic: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJIT
Replies: 585
Views: 352492

Re: sfan5's Windows builds: 32-bit & 64-bit, LevelDB, LuaJIT

No idea where the 32-bit build went, building a new one right now.
by sfan5
Sun Sep 28, 2014 20:19
 
Forum: Minetest Builds
Topic: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJIT
Replies: 585
Views: 352492
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