shaneroach wrote:Fuh.
So I never had farming or farming_plus installed. Using just vanilla 4.6 I am not finding any seeds or a hoe recipe. Don't I still need farming plus the old farming_plus? Or do I have an old 4.6 version or something?
Sorry to bother you, but after poking around for the old farming mod to try this out through trial and error, I gave up being unable to find it.
PilzAdam wrote:shaneroach wrote:Fuh.
So I never had farming or farming_plus installed. Using just vanilla 4.6 I am not finding any seeds or a hoe recipe. Don't I still need farming plus the old farming_plus? Or do I have an old 4.6 version or something?
Sorry to bother you, but after poking around for the old farming mod to try this out through trial and error, I gave up being unable to find it.
There is no farming in 0.4.6 stable. It is in the current dev version and will be in 0.4.7 vanilla.
If you want farming for 0.4.6, then download it from here: https://github.com/PilzAdam/farming
shaneroach wrote:PilzAdam wrote:shaneroach wrote:Fuh.
So I never had farming or farming_plus installed. Using just vanilla 4.6 I am not finding any seeds or a hoe recipe. Don't I still need farming plus the old farming_plus? Or do I have an old 4.6 version or something?
Sorry to bother you, but after poking around for the old farming mod to try this out through trial and error, I gave up being unable to find it.
There is no farming in 0.4.6 stable. It is in the current dev version and will be in 0.4.7 vanilla.
If you want farming for 0.4.6, then download it from here: https://github.com/PilzAdam/farming
Bingo.
Cept now will your current farming_plus not work along with that?
PilzAdam wrote:shaneroach wrote:PilzAdam wrote:There is no farming in 0.4.6 stable. It is in the current dev version and will be in 0.4.7 vanilla.
If you want farming for 0.4.6, then download it from here: https://github.com/PilzAdam/farming
Bingo.
Cept now will your current farming_plus not work along with that?
No, added a link to a working version to the first post.
shaneroach wrote:PilzAdam wrote:shaneroach wrote:Bingo.
Cept now will your current farming_plus not work along with that?
No, added a link to a working version to the first post.
That link gives me a zip named farming-11d66ac4e6d539ae77b5779ef7948f12795d23af that contains the same plants as the farming-master link.
When you fix that so that it leads to the farming_plus file, will I be needing to rename the resulting folder to farming-plus (without the numbers) or something?
Sorry to be such a pest, but thanks for your help.
Inocudom wrote:Pumpkin plants don't work properly. The tilled ground beneath them eventually turns back into normal dirt, even when it is wet.
patricktrenwarren wrote:There is no wheat or corn seeds. D:
Topywo wrote:Inocudom wrote:Pumpkin plants don't work properly. The tilled ground beneath them eventually turns back into normal dirt, even when it is wet.
Maybe it works properly when you put plant=1 in the groups of pumpkin_1 and pumpkin_2 in the pumpkin.lua file:
minetest.register_node(":farming:pumpkin_1", (and pumpkin_2)
groups = {choppy=2, oddly_breakable_by_hand=2, flammable=2, not_in_creative_inventory=1, plant=1},
pos.y = pos.y+1
local nn = minetest.get_node(pos).name
pos.y = pos.y-1
if minetest.registered_nodes[nn] and minetest.registered_nodes[nn].walkable then
minetest.set_node(pos, {name="default:dirt"})
end
if minetest.registered_nodes[nn] and minetest.registered_nodes[nn].groups.plant == nil then
hdastwb wrote:In the absence of any response, I have gone ahead and implemented the plant group as an exception to the solid node soil reverting rule. Pull requests can be found here:
https://github.com/minetest/minetest_game/pull/183
and here:
https://github.com/PilzAdam/farming_plus/pull/1
The application of both of these should make it possible to grow pumpkins again.
Inocudom wrote:hdastwb wrote:In the absence of any response, I have gone ahead and implemented the plant group as an exception to the solid node soil reverting rule. Pull requests can be found here:
https://github.com/minetest/minetest_game/pull/183
and here:
https://github.com/PilzAdam/farming_plus/pull/1
The application of both of these should make it possible to grow pumpkins again.
I would say that the pull you made to minetest_game should be added to Minetest itself (I feel that placed papyrus and cacti should only grow when on hoed soil (or hoed desert sand in the case of cacti, though the usage of desert sand for farming would have to be added to Minetest.) One improvement that could be made is seeds for all 6 types of flowers, grass, jungle grass, and dry shrubs. If you could add these things to your version of farming_plus, that would be wonderful (with the plants of the base game being able to drop the seeds of the crops of farming_plus, of course.)
Inocudom wrote:https://github.com/minetest/minetest_game/pull/183
I saw your pull request, hdastwb. I hope it gets added to Minetest, for it would allow pumpkins to grow again. Perhaps pumpkins could even be added to the base game?
ak399g wrote:Any way to change the number of seeds dropped by pumpkins from 1-2 to 1-3 or 1-4?
puncher:get_inventory():add_item("main", ItemStack("farming:pumpkin_seed"))
if math.random(1, 5) == 1 then
puncher:get_inventory():add_item("main", ItemStack("farming:pumpkin_seed"))
end
puncher:get_inventory():add_item("main", ItemStack("farming:pumpkin_seed "
.. (4 - math.floor(math.log(math.random(1, 2^4 - 1))/math.log(2)))));
Zeg9 wrote:What's the problem with my pull request? :-/
PilzAdam wrote:Zeg9 wrote:What's the problem with my pull request? :-/
There is no real problem, except that Im not really happy about it.
Zeg9 wrote:PilzAdam wrote:Zeg9 wrote:What's the problem with my pull request? :-/
There is no real problem, except that Im not really happy about it.
Ok; what about gettings seeds from the weed?
EDIT: or redefine grass so it drops random seeds.
It is in the default game. :PAzuna wrote:Does anyone ahve a link to the farming that this mod is dependant on?
valmet565 wrote:For some reason, hoe does not work. Soil doesn't appear. I test Minetest 0.4.7 stable and only this mod.
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