rubenwardy wrote:Nice!
PilzAdam wrote:The reason why ice isnt semi-transparent in minetest_game is that its very glitchy.
Hybrid Dog wrote:for me the normal one looks better and more realistic
--
--Make Footprints
--
minetest.register_globalstep(function(dtime)
for _,player in ipairs(minetest.get_connected_players()) do
local pos = player:getpos()
local ground_pos = { x=math.floor(pos.x+0.5), y=math.floor(pos.y), z=math.floor(pos.z+0.5) }
local ground = minetest.env:get_node(ground_pos)
if ground.name == "default:dirt_with_grass" then
minetest.env:add_node(ground_pos,{type="node",name="default:dirt_with_grass_footsteps"})
end
end
end)
--
--New footprint Texture
--
minetest.register_node(":default:dirt_with_grass_footsteps", {
description = "Dirt with Grass and Footsteps",
inventory_image = "default_grass_footsteps.png",
tiles = {"footprints.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
is_ground_content = true,
groups = {crumbly=3, not_in_creative_inventory=1},
drop = 'default:dirt',
sounds = default.node_sound_dirt_defaults({
footstep = {name="default_grass_footstep", gain=0.4},
}),
})
--
--Make Footprints Go Away
--
minetest.register_abm({
nodenames = {"default:dirt_with_grass_footsteps"},
interval = 50,
chance = 20,
action = function(pos, node)
minetest.env:add_node(ground_pos,{type="node",name="default:dirt_with_grass"})
end,
})
qznc wrote:Bugfix: Resolve conflict with stoneage's torch crafting.
See change: https://github.com/qznc/famish/commit/4c74d0f6aecf2f1fd7a05a71825add1d556eef74
Although, I am not sure if this is the right approach.
12Me21 wrote:And the new texture:
Casimir wrote:I like the water sound, it make the game move vivid immediately.12Me21 wrote:And the new texture:
Would you please tell me the license for the texture? So I can use it in my game-mode.
Casimir wrote:I like the water sound, it make the game move vivid immediately.
Inocudom wrote:I like the translucent ice and the lava particles.
Inocudom wrote:I hope these can make it into the default game one day.
Yay.BlockMen wrote:Update: Version 1.1.1
- removed apple decay because it has been added to Minetest 0.4.7
BlockMen wrote:Update: Version 1.1.2
Changelog:
- Added drowning for current dev versions
Eaither compile or download from one of the builds which can be found at the top of the general discussion sectionJohnyknowhow wrote:BlockMen wrote:Update: Version 1.1.2
Changelog:
- Added drowning for current dev versions
Dammit, HO U GET CURNT DEV VERSIONS?!?!
jojoa1997 wrote:Eaither compile or download from one of the builds which can be found at the top of the general discussion sectionJohnyknowhow wrote:BlockMen wrote:Update: Version 1.1.2
Changelog:
- Added drowning for current dev versions
Dammit, HO U GET CURNT DEV VERSIONS?!?!
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