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Re: [Modpack] Dreambuilder [20170209-0949]

PostPosted: Sat Feb 11, 2017 09:11
by VanessaE
You just start typing blindly. The slash (not a \ backslash) at the start of that command will automatically open up a console/command line, where you can finish typing. Be aware that this command can take a long time to run (a few hours, on a large map).

If you've removed carbone_mobs and bees and are still being "chased" by something, I can't help you at all, as that means you have some other mod installed that's doing it.

Re: [Modpack] Dreambuilder [20170209-0949]

PostPosted: Sun Feb 12, 2017 15:08
by northerner78
I wasn't looking for attitude. As I said I removed all mods, I may not know a whole lot about the game but I have at least learned how mods work. Not very helpful by the person that coded the modpack. With that said I figured it out or at least found a work around. I disabled damage. Back to building as normal. I also loaded in every other mods and everything is happy now. good day.... :)

Re: [Modpack] Dreambuilder [20170209-0949]

PostPosted: Sun Feb 12, 2017 16:01
by VanessaE
No "attitude" was intended or given. You've misinterpreted my post.

Re: [Modpack] Dreambuilder [20170212-2005]

PostPosted: Mon Feb 13, 2017 01:16
by VanessaE
Build #20170212-2005, updated boost_cart, homedecor, mesecons, moretrees, unified_inventory, and worldedit

Re: [Modpack] Dreambuilder [20170213-1427]

PostPosted: Mon Feb 13, 2017 19:29
by VanessaE
Build #20170213-1427, updated mesecons and switched to cheapie's fork of player_textures mod

Re: [Modpack] Dreambuilder [20170213-1427]

PostPosted: Wed Feb 15, 2017 14:55
by Fixerol
Players who are using 0.4.15 stable may prefer this version. Newest version is for 0.4.15-dev and beyond.

Re: [Modpack] Dreambuilder [20170216-2048]

PostPosted: Thu Feb 16, 2017 22:11
by VanessaE
Build #20170216-1717, updates to several mods and also added a few new ones:

updated: blox, bobblocks, castle, homedecor, coloredwood, ilights, stainedglass, unifiedbricks
added: cheapie's arrowboards, rgblightstone, digistuff, unifiedmesecons, and solidcolor

  • Arrowboards are those lighted machines you see at the side of a highway ahead of a construction zone that display large flashing " > > >" or "--->" or other related symbols.
  • RGBlightstone is just what it sounds like, lightstones similar to those in mesecons, but which can take on any color (well, out of a standard 256-color palette anyway) by way of a digilines command.
  • Digistuff adds a few useful digilines-compatible items, such as a digilines-compatible wall button, a player detector, fancy control panels, and more.
  • Unifiedmesecons adds colorization support to insulated mesecons, so that you can, for example, lay several parallel wires in different colors (e.g. a color-coded "bus").
  • The solidcolor mod is a single, featureless, colorized block that's good for pixel art.

EDIT: build #20170216-1739, got rid of a bunch of old cruft that got left behind by a minor bug in my build script.

EDIT: build #20170216-2048, updated blox and coloredwood.

Re: [Modpack] Dreambuilder [20170217-2314]

PostPosted: Fri Feb 17, 2017 14:34
by VanessaE
Build #20170217-0932, re-added the "Dreambuilder extras" mod that got lost in the "delete old cruft" update (it was due to another build script bug; that mod supplies the jointed character model, round apples, 16-slot hotbar, and some other stuff)

EDIT, build #20170217-2314, updated castle, homedecor, ilights, and unified dyes. The latter now supplies the "fix rotation" functions that the others had their own copies of, and that code has been adjusted to improve ceiling/floor placement detection.

Re: [Modpack] Dreambuilder [20170218-1321]

PostPosted: Sat Feb 18, 2017 18:23
by VanessaE
Build #20170218-1321, updated castle, homedecor, lrfurn, and unified dyes (they now support fixing rotation after using the screwdriver; unified dyes supplies the necessary function)

Re: [Modpack] Dreambuilder [20170219-1433]

PostPosted: Sun Feb 19, 2017 17:05
by VanessaE
Build #20170219-1201, updated bobblocks, gloopblocks, maptools, mesecons, moreblocks, moreores, plantlife, and xban2, and switched to TenPlus1's "farming redo" mod in lieu of Pilzadam's farming_plus since the latter breaks default farming.

EDIT: build #20170219-1433, updated unifiedmesecons

Re: [Modpack] Dreambuilder [20170220-1644]

PostPosted: Mon Feb 20, 2017 06:18
by VanessaE
Build #20170220-0117, updated gloopblocks

EDIT: build #20170220-1630, updated moreblocks, moreores, and maptools (just some text files)

EDIT: build #20170220-1644, updated homedecor

Re: [Modpack] Dreambuilder [20170221-1954]

PostPosted: Tue Feb 21, 2017 12:56
by VanessaE
Build #20170221-0748, updated unified dyes

EDIT, build #20170221-1130, updated homedecor

EDIT, build #20170221-1141, just a quick rebuild to make sure I didn't miss anything (I didn't).

EDIT, build #20170221-1339, updated technic (hydro gen tweaks)

EDIT: build #20170221-1655, updated moreblocks

EDIT: build #20170221-1954, removed farming_plus (didn't get deleted properly before)

Re: [Modpack] Dreambuilder [20170222-1748]

PostPosted: Wed Feb 22, 2017 16:17
by VanessaE
Build #20170222-1115, updated coloredwood

EDIT, build #2017022.... er, 20170222-1748 updated homedecor (twice :P )

Re: [Modpack] Dreambuilder [20170226-2235]

PostPosted: Sun Feb 26, 2017 16:16
by VanessaE
Build #20170226-1111, updated blox, bobblocks, homedecor, coloredwood, gloopblocks, moreblocks, plasticbox, replacer, solidcolor, stained_glass, technic, unifiedbricks, and unifieddyes (in most of these, it's to upgrade to the Unified Dyes "extended" palette).

EDIT: build #20170226-1509, updated coloredwood again

EDIT: build#20170226-1516, updated technic again

EDIT: build #20170226-1758, updated unified dyes again

EDIT: build #20170226-1903, updated unified dyes yet again

EDIT: build #20170226-2235, updated unified dyes yet..again :P

Re: [Modpack] Dreambuilder [20170226-2235]

PostPosted: Mon Feb 27, 2017 16:31
by VanessaE
Build #20170227-1129, updated homedecor and pipeworks

Re: [Modpack] Dreambuilder [20170227-1129]

PostPosted: Mon Feb 27, 2017 17:25
by Andrey01
As i understand at this time won`t be update with bath and stools

Re: [Modpack] Dreambuilder [20170227-1129]

PostPosted: Mon Feb 27, 2017 17:53
by VanessaE
File an issue against home decor.

Re: [Modpack] Dreambuilder [20170227-1703]

PostPosted: Mon Feb 27, 2017 18:50
by VanessaE
Build #201702.... um, 20170227-1352, updated homedecor... twice

EDIT: build #20170227-1703, updated homedecor again.

Re: [Modpack] Dreambuilder [20170227-2026]

PostPosted: Tue Feb 28, 2017 01:28
by VanessaE
Build #20170227-2026, updated technic and homedecor

Re: [Modpack] Dreambuilder [20170304-2358]

PostPosted: Sun Mar 05, 2017 05:00
by VanessaE
Build #20170304-2358, updated digilines, framedglass, mesecons, pipeworks, quartz, technic, unifiedinventory, and unifiedbricks

Re: [Modpack] Dreambuilder [20170314-0004]

PostPosted: Tue Mar 14, 2017 04:06
by VanessaE
Build #20170314-0004, updated coloredwood, digilines, technic, gloopblocks, homedecor, mesecons, pipeworks, player_textures, signs_lib, unifieddyes, and worldedit.

Re: [Modpack] Dreambuilder [20170314-0221]

PostPosted: Tue Mar 14, 2017 06:27
by VanessaE
Build #20170314-0221, hotfix update -- several mods that use param2 coloring were missing an important bit of code without which colors can get screwed up, so that bit of code has been added to unified dyes and the affected mods have all been tweaked to use it. These include blox, bobblocks, coloredwood, technic, homedecor, plasticbox, solidcolor, stainedglass, and unifiedbricks.

This only affects mods where a node is a whole cube without facedir, where an LBM is used to convert from the old 89-color palette to the 256-color one, and only if it was *not* a node that gets replaced by some custom, color-capable duplicate when dyed, and then only if it's something you crafted, placed and then left in its neutral color before this update (so it doesn't affect old nodes that were automatically converted by the LBM).

If you find some node that has turned pink when it should have been white, just dig and re-place it and it should be fine after that.

(all of the above affected mods have been updated in their respective git repositories also)

Re: [Modpack] Dreambuilder [20170315-0307]20170314-2027

PostPosted: Wed Mar 15, 2017 00:33
by VanessaE
Build #20170314-2027, updated moretrees

EDIT: build #20170314-2124, updated plantlife modpack (ferns)

EDIT: build #20170315-0307, updated moreblocks and gloopblocks

Re: [Modpack] Dreambuilder [20170315-1906]

PostPosted: Wed Mar 15, 2017 23:08
by VanessaE
Build #20170315-1906, updated technic

Re: [Modpack] Dreambuilder [20170315-1906]

PostPosted: Thu Mar 16, 2017 04:41
by VanessaE
Build #20170316-0016, updated technic again - hotfix! Get this as soon as possible or you may experience problems with technic's supply converters.

Re: [Modpack] Dreambuilder [20170317-1128]

PostPosted: Fri Mar 17, 2017 07:32
by VanessaE
Build #20170317-0331, updated unified dyes and technic.

EDIT, build #2017031-- um, build #20170317-1128, updated pipeworks (twice).

Re: [Modpack] Dreambuilder [20170317-1653]

PostPosted: Fri Mar 17, 2017 20:58
by VanessaE
Build #20170317-1653, updated digilines, technic, unified inventory, and switched castles to the new modpack form.

Re: [Modpack] Dreambuilder [20170318-0653]

PostPosted: Sat Mar 18, 2017 10:56
by VanessaE
Build #20170318-0653, updated blox, bobblocks, coloredwood, technic, homedecor, ilights, stainedglass, unifiedbricks, and unified dyes. Also contains updates to castle modpack's tapestries that hasn't hit the official castle modpack yet. Removed redundant castle mod (which should have been deleted when DB switched to the modpack one).

Re: [Modpack] Dreambuilder [20170319-0101]

PostPosted: Sat Mar 18, 2017 18:39
by VanessaE
Build #20170318-1438, updated unified dyes (bugfix)

EDIT, build #20170318-2127, updated unified dyes again.

EDIT: build #20170318-2258, disabled the "inspector" component in the replacer mod, added sofar's inspector mod in its stead.

EDIT: build #20170319-0101, updated inspector mod

Re: [Modpack] Dreambuilder [20170319-0320]

PostPosted: Sun Mar 19, 2017 07:21
by VanessaE
Build #20170319-0320, updated plasticbox and solidcolor mods